This is a modern-English version of How Girls Can Help Their Country, originally written by Baden-Powell of Gilwell, Robert Stephenson Smyth Baden-Powell, Baron, Baden-Powell, Agnes, Low, Juliette Gordon.
It has been thoroughly updated, including changes to sentence structure, words, spelling,
and grammar—to ensure clarity for contemporary readers, while preserving the original spirit and nuance. If
you click on a paragraph, you will see the original text that we modified, and you can toggle between the two versions.
Scroll to the bottom of this page and you will find a free ePUB download link for this book.

How Girls Can Help Their Country
Adapted from
Agnes Baden-Powell
and
Sir Robert Baden-Powell's Handbook
1917
Copyright, 1917
BY
JULIETTE LOW
Copyright, 1917
BY
JULIETTE LOW
Contents
Part I.
PAGE
History 1
How to Begin 4
Laws 7
Self-Improvement 9
Part II.
Membership 20
Qualifications for Grades and Rank 25
Enrollment 27
Badges and Awards 29
Tests for Merit Badges 31
Part III.
Games 48
Camping 57
Scoutcraft 68
Stars 83
[Pg iv]Gardening 92
Part IV.
Sanitation 94
Health 98
Home Life 106
Part V.
First Aid 124
Part VI.
Patriotism 136
List of Books to Read 142
Index 153
Part I.
PAGE
History 1
How to Begin 4
Lawsuit 7
Personal Growth 9
Part II.
Membership 20
Grade and Rank Requirements 25
Sign-up 27
Awards and Badges 29
Merit Badge Tests 31
Part III.
Video games 48
Camping 57
Scouting Skills 68
Badges 83
[Pg iv]Gardening 92
Part IV.
Sanitation 94
Health 98
Home Life 106
Part V.
First Aid 124
Part VI.
National pride 136
Suggested Reading List 142
Table of Contents 153
Copies of this book may be obtained from Girl Scout National Headquarters, 527 Fifth Avenue, City of New York; price 30 cents, postpaid.
Copies of this book can be obtained from Girl Scout National Headquarters, 527 Fifth Avenue, New York City; price 30 cents, including shipping.
PATRONESSES OF GIRL SCOUTS.
Mrs. Phillip Brown | New | York |
" Arthur Choate | " | " |
" Powers Fair | " | " |
" Snowdon Marshall | " | " |
" Henry Parish Jr. | " | " |
" Theodore Price | " | " |
" Douglas Robinson | " | " |
" Samuel Van Dusen | " | " |
" Leonard Wood | " | " |
" Wm. J. Boardman | Washington, | D. C. |
" Albert Burleson | " | " |
" Jas. Marion Johnston | " | " |
" Joseph R. Lamar | " | " |
" Richard G. Lay | " | " |
" Oscar Underwood | " | " |
" John Van Rensselaer | " | " |
" Edward Douglas White | " | " |
" H.C. Greene | Boston, | Mass. |
Miss Katie Loring | " | " |
" Louisa Loring | " | " |
Mrs. Ronald Lyman | " | " |
" Henry Parkman | " | " |
" William Lowell Putnam | " | " |
" Lawrence Rotch | " | " |
" William W. Vaughan | " | " |
" Barrett Wendell | " | " |
" Roger Wolcott | " | " |
" William Ruffin Cox | Richmond, | Va. |
" Hunter McGuire | " | " |
" Geo. Hyde Clark | Cooperstown, | N. Y. |
" Herbert Barry | Orange, | N. J. |
" Thomas Edison | " | " |
" Philip McK. Garrison | " | " |
" George Merck | " | " |
" B. Palmer Axson | Savannah, | Ga. |
" George Baldwin | " | " |
Miss Elizabeth Beckwith | " | " |
Mrs. Rockwell S. Brank | " | " |
" W.W. Gordon | " | " |
" Louis W. Haskell | " | " |
Ms. Hortense Orcutt | " | " |
" Nina Pape | " | " |
[Pg vi] | ||
Mrs. Frederick F. Reese | " | " |
" Samuel Drury | St. Paul's School, Concord, | N. H. |
" Orton Brown | Berlin, | N. H. |
" Frederick Frelinghuysen | Newark, | N. J. |
" Wayne Parker | " | " |
" Douglas Gorman | Baltimore, | Md. |
Ms. Manly | " | " |
Mrs. Jas. Houstoun Johnston | Birmingham, | Ala. |
" William S. Lovell | " | " |
" Robert C. Alston | " | " |
" John B. Gordon | Atlanta, | Ga. |
" Cleland Kinloch Nelson | " | " |
" John M. Slaton | " | " |
" Carter Harrison | Chicago, | Ill. |
" Herbert Havemeyer | " | " |
" Cyrus McCormick, Sr. | " | " |
Ms. Skinner | " | " |
" Frederica Skinner | " | " |
Mrs. Mark is willing | " | " |
" Charles G. Washburn | Worcester, | Mass. |
Miss Kat Hutchinson | Philadelphia, | Pa. |
Ms. Robert Leslie | " | " |
" John Markoe | " | " |
" Alfonso Munoz | " | " |
Ms. Anne Thompson | " | " |
Mrs. Charles Dobney | Cincinnati, | Ohio |
" James Perkins | " | " |
Miss Josephine Simrall | " | " |
Mrs. Robert Taft Jr. | " | " |
" Max Hirsch | " | " |
" G. S. Rafter | Washington, | D. C. |
Part I
HISTORY OF GIRL SCOUTS
Girl Scouts, like Boy Scouts, are found all over the world. When Sir Robert Baden-Powell formed the first troops of Boy Scouts, six thousand girls enrolled themselves, but, as Sir Robert's project did not include the admission of girls, he asked his sister, Miss Baden-Powell, to found a similar organization for girls, based on the Boy Scout laws, with activities and occupations properly adapted for girls. She then founded the Girl Guide organization.
Girl Scouts, just like Boy Scouts, exist all around the globe. When Sir Robert Baden-Powell created the first Boy Scout troops, six thousand girls signed up, but since his initiative didn't allow for girls, he asked his sister, Miss Baden-Powell, to start a similar group for girls, based on the Boy Scout principles, with activities and tasks tailored for them. She then established the Girl Guide organization.
In America, in March, 1912, the first patrols of Girl Guides were enrolled by Juliette Low, in Savannah, Georgia. In 1913, the National Headquarters were established by her in Washington, D. C., and Miss Edith Johnston became the National Secretary. The name Girl Guides was then changed to Girl Scouts because the object of the organization is to promote the ten Scout Laws: Truth, Loyalty, Helpfulness, Friendliness, Courtesy, Kindness, Obedience, Cheerfulness, Purity, and Thrift.
In America, in March 1912, Juliette Low enrolled the first Girl Guide patrols in Savannah, Georgia. In 1913, she established the National Headquarters in Washington, D.C., and Miss Edith Johnston became the National Secretary. The name Girl Guides was changed to Girl Scouts because the organization's goal is to promote the ten Scout Laws: Truth, Loyalty, Helpfulness, Kindness, Kindness, Kindness, Compliance, Positivity, Purity, and Thrifting.
The movement then grew and spread in a remarkable way. The success of the movement is due, in a great measure, to the work of the National Secretary, Miss Cora Neal, who built up the organization during the most difficult years of its existence. In 1916, Headquarters were removed from Washington to New York, and the machinery for unifying the national work of the organization is now placed on an efficient basis.
The movement then grew and spread in an impressive way. The success of the movement is largely thanks to the efforts of the National Secretary, Miss Cora Neal, who built up the organization during its toughest years. In 1916, the headquarters moved from Washington to New York, and the system for unifying the national work of the organization is now running efficiently.
The training of Girl Scouts is set forth in the Handbook, written by Lieut.-General Sir Robert Baden-Powell and Miss Baden-Powell.[Pg 2]
The training of Girl Scouts is outlined in the Handbook, written by Lieutenant General Sir Robert Baden-Powell and Miss Baden-Powell.[Pg 2]
Juliette Low obtained the rights of their book and, with the help of committees and experts from all parts of America, adapted it to the use of the Girl Scouts of the United States. It is impossible to train Girl Scouts without the Handbook.
Juliette Low got the rights to their book and, with the help of committees and experts from all over America, updated it for the use of the Girl Scouts of the United States. It's impossible to train Girl Scouts without the Handbook.
In 1915, a Convention of Girl Scout leaders from most of the large cities was held and a National Council was formed, composed of delegates from the cities or communities where more than one hundred Girl Scouts were enrolled.
In 1915, a convention of Girl Scout leaders from many major cities took place, and a National Council was established, made up of delegates from cities or communities that had over one hundred Girl Scouts enrolled.
This National Council met in Washington, D. C., on June 10, 1915, and put the management of the business of the National Organization in the hands of an Executive Committee, composed of:
This National Council gathered in Washington, D.C., on June 10, 1915, and handed over the management of the National Organization's business to an Executive Committee, made up of:
A Finance Officer.
A Vice President. Chief Commissioner. Six or more members of the National Council.
The Duties of the Executive Committee are:
The responsibilities of the Executive Committee are:
(2) To produce and copyright the badges.
(3) To choose uniforms and other gear.
At every annual meeting of the National Council there is an election of the Executive Committee. This committee has the power to cancel a charter.
At each annual meeting of the National Council, the Executive Committee is elected. This committee has the authority to revoke a charter.
National Headquarters
The National Headquarters has a staff of officers to do the work of the organization, holding their positions at the pleasure of the Executive Board. The National Secretary is appointed by the President and holds office at the pleasure of the President.[Pg 3]
The National Headquarters has a team of officers to handle the organization's work, serving in their roles at the discretion of the Executive Board. The National Secretary is appointed by the President and serves at the pleasure of the President.[Pg 3]

Each city or locality has a Local Council of twelve or more members, according to the size of the community. These local Councils are under the direction of the National Council and obtain their charters from Headquarters. Where one hundred or more Girl Scouts have been enrolled, the Local Council has the right to send one representative to the National Council for the annual meeting.
Each city or community has a Local Council made up of twelve or more members, depending on the size of the community. These local Councils operate under the guidance of the National Council and receive their charters from Headquarters. When one hundred or more Girl Scouts are enrolled, the Local Council can send one representative to the National Council for the annual meeting.
The salute is three fingers raised, the little finger held down by the thumb.
The salute involves raising three fingers while keeping the pinky finger pressed down by the thumb.
Handshake with the left hand while the right hand is raised in half salute—that is three fingers raised and held on the line with the shoulder. This is the salute given between one Girl Scout and another, and the full salute is when the fingers are raised to the temple on a level with the brow. This is given to officers and to the United States flag. (In saluting, the hand is always held upright, never in a horizontal position.)
Shake hands with your left hand while raising your right hand in a half-salute—three fingers up and in line with your shoulder. This is the salute exchanged between Girl Scouts, and the full salute involves raising the fingers to your temple, level with your brow. This salute is for officers and the United States flag. (When saluting, the hand is always held upright, never horizontally.)
HOW TO BEGIN
It is not intended that Girl Scouts should necessarily form a new club separated from all others. Girls who belong to any kind of existing organization, such as school clubs or Y. W. C. A.'s may also undertake, in addition to their other work or play, the Girl Scouts' training and games, especially on Saturdays and Sundays.
It’s not meant for Girl Scouts to create a completely separate club from all others. Girls involved in any existing organization, like school clubs or Y.W.C.A.s, can also participate in Girl Scouts’ training and activities alongside their other commitments, especially on Saturdays and Sundays.
It is not meant that girls should play or work on Sunday, but that they may take walks where they can carry on a study of plants and animals.
It’s not intended for girls to play or work on Sunday, but rather that they can take walks where they can study plants and animals.
Groups or bands of girls not already belonging to any club may be organized directly as a Girl Scout Patrol or Troop.
Groups or teams of girls that aren't currently part of any club can be formed directly as a Girl Scout Patrol or Troop.
How to Start a Patrol
Eight girls in any town, school, or settlement may join together to form a Patrol. They should have a Captain who must be at least twenty-one years old. The Captain selects a Lieutenant, or second in command, and the girls elect a Patrol leader. The girls should be from ten to seventeen years of age. It is best if all the girls in each Patrol are about the same age. A less number than eight girls can begin the movement, but eight girls are required to form a Patrol. A girl may not become a Lieutenant until she has reached the age of eighteen, or a Captain until she is twenty-one. In Europe, Girl Scout Patrols are sometimes formed by grown women who wish to carry out the Girl Scout program of preparedness. Members of such Patrols are called Senior Scouts. Senior Scouts make the three promises and accept the Scout law. They are enrolled as Scouts but do not meet regularly in the same manner as girls' Troops. They are organized in classes to learn first aid, signalling, marksmanship, or any other subject of[Pg 5] the Girl Scout program of training. Senior Scouts may well practice what they learn in such classes by teaching, for one or two months, Patrols of younger Girl Scouts. Thus they improve their command of what they have learned, and serve as an example to the younger Scouts, stimulating their interest in being prepared and especially in the subject taught.
Eight girls in any town, school, or community can team up to form a Patrol. They should have a Captain who is at least twenty-one years old. The Captain picks a Lieutenant, or second in command, and the girls vote for a Patrol leader. The girls should be between ten and seventeen years old. It's best if all the girls in each Patrol are around the same age. Fewer than eight girls can kick off the movement, but you need eight to officially form a Patrol. A girl can't become a Lieutenant until she's eighteen, or a Captain until she's twenty-one. In Europe, Girl Scout Patrols are sometimes made up of adult women who want to carry out the Girl Scout program of preparedness. Members of these Patrols are called Senior Scouts. Senior Scouts make the three promises and follow the Scout law. They are registered as Scouts but don't meet regularly like girls' Troops. They are organized into classes to learn first aid, signaling, marksmanship, or any other topic in the Girl Scout training program. Senior Scouts can practice what they learn in these classes by teaching younger Girl Scouts for one or two months. This helps them strengthen their understanding of what they've learned and sets a good example for the younger Scouts, encouraging their interest in being prepared and especially in the subjects taught.
The First Meeting
At the first meeting, the Scout Captain, who has previously studied the plan, principles, and object of the Girl Scout organization, explains the laws, promises, and obligations of the Girl Scouts to the members who are to form the troops. The names and addresses of the girls are recorded, the day set for the regular meeting, and the length of time for each meeting determined. Fifteen minutes may be spent on knot-tying, the Scout Captain first explaining the parts of the knot, and the requirements for knot-tying. Three-quarters of an hour to an hour should be spent on recreation out of doors.
At the first meeting, the Scout Captain, who has already studied the plan, principles, and goals of the Girl Scout organization, explains the laws, promises, and responsibilities of the Girl Scouts to the members who are forming the troops. The names and addresses of the girls are noted, a day is set for the regular meetings, and the duration of each meeting is decided. Fifteen minutes can be dedicated to knot-tying, with the Scout Captain first explaining the parts of the knot and the requirements for knot-tying. Three-quarters of an hour to an hour should be reserved for outdoor recreation.
Succeeding Meetings
The second, third, and fourth meetings should be spent in learning the requirements for the Tenderfoot tests. Each meeting should open with the formation of the troop in rank, by patrols, facing the Scout Captain. The first salute should be given to the Scout Captain, followed by the pledge to the flag, and inspection of the troop by the captain. After inspection the troop should break ranks and hold a short business meeting. Elections may be held at the second or third meeting for the patrol leader, corporal, secretary, treasurer, and any other officers the members of the troop may desire. The Scout Captain should instruct the troop how to conduct a business meeting, and explain the nomination and[Pg 6] election of officers. Weekly dues may be determined, and some decision had on the disposition of the funds. After the business meeting, the work or the tests should be studied, and the proper time spent on recreation. Every meeting should have a formal closing as well as a regular opening. For the closing, the troop should line up as for the opening routine, and give the good-bye salute. A definite time should be decided upon for the examination for Tenderfoot Scout, and the examination held at that time. Every Girl Scout who passes her examination is then ready to be enrolled and to make the Girl Scout Promise.
The second, third, and fourth meetings should focus on learning the requirements for the Tenderfoot tests. Each meeting should start with the troop lining up in ranks by patrols, facing the Scout Captain. The first salute should be given to the Scout Captain, followed by the pledge to the flag and an inspection of the troop by the captain. After the inspection, the troop should break ranks for a brief business meeting. Elections for patrol leader, corporal, secretary, treasurer, and any other officers desired by the troop members may be held during the second or third meeting. The Scout Captain should advise the troop on how to conduct a business meeting, explaining the nomination and [Pg 6] election of officers. Weekly dues can be set, and some decisions made regarding the management of funds. After the business meeting, time should be spent on studying the tests, followed by some recreational activities. Each meeting should have a formal closing along with a regular opening. For the closing, the troop should line up as they do at the beginning and give the farewell salute. A specific time should be agreed upon for the Tenderfoot Scout examination, which should occur at that scheduled time. Every Girl Scout who passes her examination is then ready to be enrolled and to make the Girl Scout Promise.
Girl Scout's Promise
Each girl must promise on her honor to try to do three things:
Each girl must promise on her honor to try to do three things:
She learns the salute and the secret sign of the Scouts.
She learns the salute and the secret sign of the Scouts.
The Girl Scout Motto Is
The Girl Scout motto is

These laws are for the guidance of Captains, and the girls, although they learn the Law, are not allowed to make the promise to keep the Law until the Captain considers they are capable of living up to its spirit.
These rules are meant for the guidance of Captains, and the girls, while they learn the Law, can't make the promise to uphold it until the Captain believes they are ready to live by its principles.
THE GIRL SCOUT LAWS
1. A Girl Scout's Honor Is to be Trusted
If a Scout says, "on my honor it is so," that means that what she says is as true as if she had taken a most solemn oath.
If a Scout says, "on my honor it is so," that means what she says is as true as if she had taken a serious oath.
2. A Girl Scout Is Loyal
to the President, to her country, and to her officers; to her father, to her mother, and to her employers. She remains true to them through thick and thin. In the face of the greatest difficulties and calamities her loyalty must remain untarnished.
to the President, to her country, and to her officers; to her father, to her mother, and to her employers. She stays loyal to them no matter what. Even in the toughest times and disasters, her loyalty has to stay strong.
3. A Girl Scout's Duty Is to be Useful and to Help Others
She is to do her duty before anything else even if she gives up her own pleasure, safety, or comfort. When in doubt as to which of two things to do she must think, "Which is my duty?" which means, "Which is the best for other people?" and do that at once. She must be prepared at any time to save life or help the injured. She should do at least one good turn to someone every day.[Pg 8]
She must prioritize her responsibilities over everything else, even if it means sacrificing her own happiness, safety, or comfort. When she’s unsure about two options, she should ask herself, "What’s my duty?" which translates to, "What’s best for others?" and act on that immediately. She needs to be ready at all times to save lives or assist those who are hurt. She should aim to do at least one good deed for someone each day.[Pg 8]
4. A Girl Scout Is a Friend to All, and a Sister to Every Other Girl Scout.
Thus if a Scout meets another Scout, even though a stranger to her, she may speak to her, and help her in any way she can, either to carry out the duty she is then doing or by giving her food, or as far as possible anything she may want. Like Kim a Scout should be a "Little friend to all the world."
Thus, if a Scout encounters another Scout, even if she's a stranger, she can talk to her and assist her in any way possible, whether it's helping with her current task, providing food, or anything else she might need. Like Kim, a Scout should be a "Little friend to all the world."
5. A Girl Scout Is Courteous
That is, she is polite to all. She must not take any reward for being helpful or courteous.
That is, she is polite to everyone. She shouldn't expect any reward for being helpful or nice.
6. A Girl Scout Keeps Herself Pure
in thought, word, and deed.
in mind, speech, and action.
7. A Girl Scout Is a Friend to Animals
She should save them as far as possible from pain and should not kill even the smallest unnecessarily. They are all God's creatures.
She should protect them from suffering as much as she can and shouldn't kill even the tiniest ones without a good reason. They are all God's creations.
8. A Girl Scout Obeys Orders
Under all circumstances, when she gets an order she must obey it cheerfully and readily, not in a slow, sullen manner. Scouts never grumble, whine, or frown.
Under all circumstances, when she receives an order, she must follow it cheerfully and promptly, not in a slow, moody way. Scouts never complain, whine, or frown.
9. A Girl Scout Is Cheerful
under all circumstances.
in any situation.
Scouts never grumble at hardships, nor whine at each other, nor frown when put out.[Pg 9]
Scouts never complain about difficulties, nor do they whine at each other, nor do they pout when things go wrong.[Pg 9]
A Scout goes about with a smile and singing. It cheers her and cheers other people, especially in time of danger.
A Scout walks around with a smile and sings. It lifts her spirits and brightens others' days, especially during tough times.
10. A Girl Scout Is Thrifty
This means, that a Scout avoids all useless waste of every kind; she is careful about saving every penny she can put into the bank so that she may have a surplus in time of need. She sees that food is not wasted, and that her clothing is cared for properly. The Girl Scout does not waste time. She realizes that time is the most precious thing any one of us has. The Girl Scout's time is spent either in useful occupations or in wholesome recreation, and she tries to balance these two harmoniously.
This means that a Scout avoids all unnecessary waste of any kind; she is careful about saving every penny she can put in the bank so that she has a cushion for times of need. She makes sure food isn’t wasted and takes good care of her clothing. The Girl Scout doesn’t waste time. She understands that time is the most valuable resource any of us has. The Girl Scout spends her time either in meaningful activities or in healthy recreation, and she strives to balance these two in a harmonious way.
SELF-IMPROVEMENT
A Great Law of Life
One of the most fundamental laws of life is that, in the natural course of things, the influence of women over men is vastly greater than that of men over one another.
One of the most basic truths of life is that, naturally, women's influence over men is much stronger than men's influence over each other.
This is what gives to girls and women a peculiar power and responsibility, for no Girl Scout or other honorable woman—whether old or young—could use her influence as a woman excepting to strengthen the characters and to support the honor of the men and boys with whom she comes in contact.
This is what gives girls and women a unique power and responsibility, because no Girl Scout or other respectable woman—regardless of age—can use her influence as a woman unless it's to build up the character and uphold the honor of the men and boys she interacts with.
Kipling, in Kim, says that there are two kinds of women,—one kind that builds men up, and the other that pulls men down; and there is no doubt as to where a Girl Scout should stand.
Kipling, in Kim, says there are two types of women—one type that lifts men up and the other that brings men down; and there's no doubt about where a Girl Scout should be.
This great law is nothing to make a girl feel proud or superior to men; but, on the contrary, the understanding of it should make her humble and watchful to be faithful[Pg 10] to her trust. Many a boy has been strengthened in his character and his whole life made happier by the brave refusal of a girl to do wrong; while the opposite weakness has been the cause of endless misery and wretchedness.
This important law doesn't make a girl feel proud or better than men; instead, understanding it should make her humble and attentive to being loyal[Pg 10] to her commitments. Many boys have become stronger in their character and found greater happiness in life because a girl bravely chose to do the right thing; while the opposite weakness has led to endless misery and suffering.
To gain and always retain the power to be a true woman friend to the men who belong in her own sphere of life is not always an easy matter for a girl, for she cannot do it unless she keeps a watch over her own faults and weaknesses so that the best of her is always in control. You can not fight for the right in the life of another unless you are first fighting for the right in your own life.
To gain and always keep the ability to be a genuine friend to the men in her own life isn’t always easy for a girl. She has to monitor her own flaws and weaknesses to ensure her best self is always in charge. You can’t advocate for what’s right in someone else’s life unless you’re first standing up for what’s right in your own life.
The chief difficulty in acquiring this happy and cheerful dignity comes from the desire to be admired, which is a tendency inborn in the great majority of women. It stands in the way of their greatest strength and usefulness, because it takes away their real independence and keeps them thinking about themselves instead of about others. It is a form of bondage which makes them vain and self-conscious and renders impossible the truest and happiest companionship between men and women friends.
The main challenge in achieving this joyful and dignified state comes from the need for admiration, which is an innate tendency in most women. It hinders their greatest strength and usefulness because it robs them of their true independence and keeps them focused on themselves rather than on others. It’s a kind of bondage that makes them vain and self-aware, making genuine and fulfilling friendships between men and women impossible.
"Be prepared," therefore, to do a true woman's full duty to her men by never allowing the desire for admiration to rule your actions, words, or thoughts. Our country needs women who are prepared.
"Be prepared," therefore, to fulfill a true woman's full duty to her men by never letting the desire for admiration control your actions, words, or thoughts. Our country needs women who are ready.
Prepared for what?
Prepared for what now?
To do their duty.
To fulfill their duty.
Be Strong
Have you ever stopped to think that your most constant companion throughout life will be yourself? You will always have this body, this mind, and this spirit that you call "I," but this body, this mind, this spirit are constantly growing and changing, and it is quite possible for the owner to direct this growth and change. In order to live well, in order to possess the joy of life, and to be helpful to others, a Scout needs to apply her motto "Be prepared" to herself. Strength and beauty should be hers in body, mind, and spirit.
Have you ever paused to realize that your most constant companion throughout life will be yourself? You'll always have this body, this mind, and this spirit that you refer to as "I," but these are always evolving and changing. It's entirely possible for you to guide this growth and change. To live well, to experience the joy of life, and to be of service to others, a Scout should apply her motto "Be prepared" to herself. Strength and beauty should belong to her in body, mind, and spirit.

The body responds very readily to proper care and attention. In fact one may have the kind of body that she wishes, if a beginning is made in youth, and a plan persistently followed. The joyful exercise of vigorous outdoor games gives the finest type of training to the body, and at the same time the player enjoys the fun. To be happy and merry has a good effect itself on the body, while being angry or morose actually saturates the body with slow poisons. The body and mind are very closely related. Things that are good for one are good for the other. A girl who develops a strong agile body, at the same time improves her brain. A girl with weak, flabby muscles cannot have the strength of character that goes with normal physical power. It has been said, that "health is the vital principle of bliss, and exercise of health."
The body responds well to proper care and attention. In fact, anyone can achieve the kind of body they want if they start in their youth and stick to a consistent plan. Enjoyable outdoor activities provide excellent training for the body, and at the same time, the participant has fun. Being happy and cheerful positively impacts the body, while feeling angry or sad can actually harm it over time. The body and mind are closely connected; what's good for one is good for the other. A girl who develops a strong, agile physique also enhances her intelligence. A girl with weak, flabby muscles cannot possess the character strength that comes with normal physical power. It has been said that "health is the vital principle of bliss, and exercise of health."
Be Helpful
To make others happy is the Scout's first wish. When you come home from work or school turn your thoughts to those you love at home and try to see what you can do to lighten their burdens or cheer them. It is not beyond the power of a girl to make home peaceful and happy. Perhaps there are little ones to think of. They are quick to copy and every good action and kind word of yours may have an effect on them through their whole lives.
To make others happy is the Scout's top priority. When you come home from work or school, focus on your loved ones and think about how you can ease their burdens or lift their spirits. A girl has the ability to create a peaceful and joyful home. Maybe there are little ones to consider. They learn by imitating, and every good deed and kind word from you can have a lasting impact on them for their entire lives.
Do a Good Turn to some one every day. That is one of the Scout laws. Tie a knot that you will have to untie every night, and before you go to sleep think of the good turn you did that day—if you find you have forgotten, or that the opportunity has not arisen that[Pg 12] day, do two next day to make up for it. By your Scout's oath you know you are in honor bound to try to do this. It need be only a small thing. Help some one across the street or show him the way to the place he wishes to go. Aid a person overburdened with packages, or pick one up that has dropped. Any little thing of this sort will count.
Do a good deed for someone every day. That’s one of the Scout laws. Tie a knot that you’ll need to untie each night, and before you go to bed, think about the good turn you did that day—if you realize you’ve forgotten, or that the opportunity didn’t come up that[Pg 12] day, do two the next day to make up for it. By your Scout's oath, you know you’re honor-bound to try to do this. It can be something small. Help someone cross the street or show them the way to where they want to go. Assist a person carrying too many packages, or pick one up that’s fallen. Any small act like this will count.
Habits
"'Tis today we make tomorrow." One of our wisest men has said that each one of us is a bundle of habits. We are so made that once we perform any act, that particular thing is ever afterward easier to do. We tend to do the things we have already done. By selecting the right things to do and always doing them, we actually are making our destiny. Each one of us has her character made by her habits. Habits are repeated acts, and we may choose what our habits should be by choosing our acts. As Scouts we choose to be happy, loyal, helpful girls. As we practice the Scout laws they become a part of us.
"Today we shape tomorrow." One of our wisest figures has said that each of us is a collection of habits. We are created in such a way that once we do something, it becomes easier to do that thing again. We tend to repeat actions we've already taken. By choosing the right actions and consistently following through with them, we are actually shaping our future. Each of us develops our character through our habits. Habits are actions we repeat, and we can decide what our habits will be by choosing our actions. As Scouts, we choose to be happy, loyal, and helpful girls. As we practice the Scout laws, they become a part of who we are.
Modesty
Girl Scouts have often been complimented for their modest bearing. One does not hear them talk about what they have done, or what they are going to do. They just do the thing and say nothing about it. They go about their business or pleasure quietly and gently, and never draw attention to themselves unnecessarily by behaving noisily and talking or laughing loudly in public. They should be particularly careful of this when in the company of boys or men. Girls and boys should be comrades and should never do anything to lose the respect of older men and women.
Girl Scouts are often praised for their humble demeanor. You don’t hear them bragging about what they’ve done or what they plan to do. They simply take action and don’t say much about it. They go about their activities quietly and gently, never seeking attention by being loud or talking and laughing excessively in public. They need to be especially mindful of this when they’re around boys or men. Girls and boys should be friends and should always act in a way that maintains the respect of older men and women.
Girls of good feeling should be especially careful to be[Pg 13] modest in dress and deportment on social occasions. Unfortunately many girls who are perfectly innocent and unconscious, cause comment and are the cause of improper feelings being aroused among their companions. Girls should not risk, by their manner of dress or method of dancing, bringing temptation to others. It is easily possible for a girl to exert an excellent influence upon her friends by setting a proper example.
Girls with good values should be especially careful to be[Pg 13] modest in their dress and behavior at social events. Unfortunately, many girls who are completely innocent and unaware end up attracting attention and stirring up inappropriate feelings among their peers. Girls shouldn’t risk tempting others through their choice of clothing or style of dancing. A girl can easily have a positive influence on her friends by leading by example.
Reading
Wherever you go you will have the choice of good or bad reading, and as reading has such a lasting effect on the mind, you should try to read only good things. If you find that you are tempted by reading rubbish, it is easy to stop doing so. Once you know what your fault is you can fight it squarely. Ruskin says, "All your faults are gaining on you every hour that you do not fight them."
Wherever you go, you'll have the choice between good and bad reading, and since reading has such a lasting impact on the mind, you should aim to read only positive content. If you notice that you’re drawn to reading junk, it’s possible to change that habit. Once you identify what your weakness is, you can confront it directly. Ruskin says, "All your faults are gaining on you every hour that you do not fight them."
The thing is, when there is danger before you, don't stop and think about it,—the more you look at it the less you will like it,—but take the plunge and go boldly in at it, and it will not be half as bad as it looked, when you are once in it. This is the way to deal with any difficulty in life. If you have a job, or if any trouble arises which seems too difficult to meet, don't shirk it—just smile, and try and think out a way by which you may get successfully through with it. Read in Æsop's Fables how the old man advised his son that it was easy to break a bundle of rods, but only if you took them one at a time.
The thing is, when there's danger in front of you, don't stop and overthink it—the more you focus on it, the more you'll dread it—but dive in and go for it, and it won't be nearly as bad as it seemed once you're in. This is how to handle any challenge in life. If you have a task, or if any problem comes up that feels too tough to tackle, don't avoid it—just smile, and try to figure out a way to get through it successfully. Read in Æsop's Fables how the old man told his son that it was easy to break a bundle of sticks, but only if you took them one at a time.
Economy
More women are engaged in housekeeping than in all the other professions and employments combined. This is a difficult profession and requires knowledge and training, if good results are to be secured. Housekeepers[Pg 14] need to have a plan, and especially a budget of expenses. One of the chief duties of housekeeping consists in seeing that there be no waste of any kind. The efficient housekeeper prevents a waste of food, of light, fuel, and of every other item. The wise individual gives special care to preventing a waste of time on the part of herself and others. The real orderly Girl Scout has a place for everything and keeps everything in its place. She has a time for performing each of her duties and does it at that time.
More women are involved in housekeeping than in all other jobs combined. This is a challenging profession that requires knowledge and training to achieve good results. Housekeepers[Pg 14] need to have a plan, especially a budget for expenses. One of the main responsibilities of housekeeping is to ensure that there is no waste of any kind. An efficient housekeeper avoids wasting food, light, fuel, and every other item. A wise person pays special attention to minimizing time wasted for herself and others. The truly organized Girl Scout has a place for everything and keeps everything in its place. She has a specific time to carry out each of her duties and does them at that time.
Thrift
It seems easy to learn how to spend money, but it is an art to learn how best to spend. Scouts gain experience by being allowed to purchase for the company, also by keeping the accounts, and they should always keep their own accounts neatly. We have to keep accounts when we grow up, and it is well to get into the way of measuring our expenditure from the first. You will remember that one of the Scout laws is to BE THRIFTY. The girl who begins making money young will go on making it as she grows older. It may be difficult at first, but it will come easier later on, especially if you earn money by hard work. If you try to make it only by easy means you are bound to lose after a time. Any number of poor girls have become rich, but in nearly every case it was because they meant to do so from the first. They worked for it and put every penny that could be spared into a savings account. The history of the majority of the world's greatest millionaires is that they began life without a dollar. To become a first-class Scout a girl must have a certain amount in the savings bank before she can have the honor of receiving her badge. By saving only two cents a week at least a dollar a year is saved.[Pg 15]
It seems easy to learn how to spend money, but mastering the best ways to spend it is an art. Scouts gain experience by being allowed to purchase for the group and by managing the accounts, and they should always keep their own accounts organized. We need to manage our finances as we grow up, so it's important to start tracking our spending from the beginning. You’ll recall that one of the Scout laws is to Be frugal. The girl who starts earning money at a young age will continue to do so as she gets older. It might be tough at first, but it will become easier over time, especially if you earn money through hard work. If you try to make it solely through easy methods, you’re likely to lose it after a while. Many poor girls have become rich, but in almost every case, they had that goal in mind from the start. They worked for it and put aside every penny they could into a savings account. The history of most of the world’s greatest millionaires shows that they started life without a dollar. To become a first-class Scout, a girl must have a certain amount in the savings bank before she can earn her badge. By saving just two cents a week, at least a dollar can be saved in a year.[Pg 15]
Employment
"Stick to it" the thrush sings. One of the worst weaknesses of many people is that they do not have the perseverance to stick to what they have to do. They are always wanting to change. Whatever you take up, do it with all your might, and stick to it. Besides the professions of nursing, teaching, stenography and type-writing, and clerking, there are many less crowded employments, such as hair-dressing, making flowers, coloring photographs, assisting dentists, and gardening. There are many occupations for women, but before any new employment can be taken up one must begin while young to make plans and begin collecting information. "Luck is like a street car; the only way to get it is to look out for every chance and seize it—run at it and jump on; don't sit down and wait for it to pass. Opportunity is a street car which has few stopping places."
"Stick to it," the thrush sings. One of the biggest weaknesses of many people is that they lack the perseverance to follow through on their commitments. They are always looking to switch things up. Whatever you take on, give it your all, and stick with it. In addition to careers like nursing, teaching, stenography, typing, and clerking, there are plenty of less crowded jobs available, such as hairdressing, flower arranging, photo editing, assisting dentists, and gardening. There are many opportunities for women, but before starting a new job, you need to begin planning and gathering information while you’re young. "Luck is like a streetcar; the only way to catch it is to keep an eye out for every opportunity and grab it—run at it and jump on; don’t just sit back and wait for it to go by. Opportunity is a streetcar that has very few stops."
Choose a Career: "Be prepared" for what is going to happen to you in the future. Try to master one trade so that you will be independent. Being punctual is a most important thing. This counts for a great deal in filling any kind of position.
Pick a Career: "Be prepared" for what’s coming your way in the future. Try to master one skill so that you can be self-sufficient. Being on time is really important. It makes a big difference when applying for any job.
Be Observant
In the early days of human development, centuries ago, the chief training men had was gained from fishing, hunting, and the other activities of savage life in the woods. This is a very valuable kind of training which city people miss. This knowledge of the woods, of animals and their habits, and of all the other phases of nature necessary for life in the open is called "Wood-craft." It is possible to train ourselves to be observant of nature and to develop a keenness of sight and hearing that are very valuable. It is a part of the duty of Scouts[Pg 16] to see and appreciate the beauties of nature, and not be blind to them as so many people are.
In the early days of human development, centuries ago, the main training men received was from fishing, hunting, and other aspects of primitive life in the woods. This type of training is incredibly valuable, something that people in cities often lack. This understanding of the woods, animals and their behaviors, and all the other aspects of nature essential for life outdoors is known as "Wood-craft." We can train ourselves to be more observant of nature and improve our sight and hearing, which are very useful skills. It is part of the Scouts' duty[Pg 16] to see and appreciate the beauty of nature and not ignore it, as so many people do.
Try to see everything. Consider it almost a disgrace if, when with others, they see anything big or small, high or low, near or far, that you fail to discover. See it first if you can.
Try to notice everything. Think of it as almost embarrassing if, when you’re with others, they notice something big or small, high or low, near or far, that you miss. Try to see it first if you can.
Careers
Well educated women can make a good income by taking up translating, library work, architecture, and many professions which formerly have been open only to men. In Russia, a municipal fire brigade has been commanded by a young woman. The medical profession offers a great opportunity to women. Nursing is more easily learned, and is of the greatest advantage at the same time, for every woman is a better wife and mother for having been a nurse first. Even so long ago as the first century women devoted their lives to the medical profession, as Zenais, a relative of St. Paul, Leonilla, and Hildegarde of Mont Rupert. Later, Nicerate, in 404, studied medicine and practiced with great ability. Fifty years ago no woman could become a doctor. Now it is within the power of any intelligent girl, through study and perseverance, to enter the medical profession, and even to rise to distinction and to honorable celebrity. Mme. Curie has done such wonderful work in chemistry, that the Academy of Paris has long debated whether she should not be made an academician for her discoveries in connection with polonium and radium.
Well-educated women can earn a good income through careers in translation, library work, architecture, and many other professions that were once limited to men. In Russia, a municipal fire brigade has been led by a young woman. The medical field presents a significant opportunity for women. Nursing is easier to learn and provides immense benefits, as every woman is a better wife and mother for having trained as a nurse first. As far back as the first century, women dedicated their lives to medicine, such as Zenais, a relative of St. Paul, Leonilla, and Hildegarde of Mont Rupert. Later, Nicerate, in 404, studied medicine and practiced with great skill. Fifty years ago, no woman could become a doctor. Now, any intelligent girl can enter the medical field and even achieve distinction and recognition through study and perseverance. Mme. Curie has accomplished such incredible work in chemistry that the Academy of Paris has long debated whether she should become an academician for her discoveries related to polonium and radium.
Study
Each one of us has her own destiny in her control, and has her own personal problems in life to settle. Thus, we all need all the knowledge and wisdom that we can secure. Each one of us should be a student, ever growing[Pg 17] in power of thought and in usefulness to others. Too many people think that education consists in memorizing all kinds of information exactly as it is put down in the books. What each one of us really needs is to have a mind that can think definitely and intelligently upon all the problems presented in life. It is possible for us to train our minds for this kind of useful and independent thought. In the first place we should select subjects for study that are of real interest because they bear upon some problem that concerns us. Whenever we begin to read a book, or undertake any topic of study, it should be done with a definite purpose in mind. Propose to yourself some question that you expect to be answered by this book, or by this subject. Do not be satisfied with the statement of one author, but also find out what other authors say, and what some of your friends think upon this question. When you have done this, try to arrange the different thoughts and statements according to a plan. Pick out the largest truth in the whole matter and arrange other statements or thoughts as they are related to this central one. Making an outline of a book is an excellent plan. Do not commit yourself entirely to the author's point of view, if it does not agree with your own. Each one of us has a distinct individuality and is entitled to his own views, to a certain extent. However, we should keep our minds open, ready to accept new truths as they are brought to our attention. Science and knowledge are constantly advancing, and what we believe now, we may find, some years hence, to be only a part of the truth. Thus, it is not necessary to memorize lessons and subjects until after we have thought out what the real meaning is, and arranged the whole subject on a definite plan. Then, we will usually find that we know the topic without having to memorize it formally. Finally we should try to put to use the ideas we have gained. The real value of ideas lies in making them serve us. When you have actually put into[Pg 18] practice some bit of knowledge, you may then feel that it really belongs to you.
Each of us controls our own destiny and has personal challenges to address in life. Therefore, we all need as much knowledge and wisdom as we can get. We should all be students, continuously growing[Pg 17] in our thinking abilities and in our usefulness to others. Too many people believe that education means memorizing information exactly as it's presented in books. What we really need is a mind that can think clearly and intelligently about the problems we face in life. It’s possible for us to train our minds for this kind of practical and independent thought. First, we should choose subjects to study that genuinely interest us because they relate to issues that matter to us. Whenever we start reading a book or engaging with a new topic, it should be with a clear purpose. Ask yourself a question that you expect this book or subject to answer. Don’t just accept one author’s viewpoint; also consider what other authors say and what your friends think about this issue. After doing this, try to organize the different ideas and statements in a structured way. Identify the biggest truth in the entire subject and connect the other statements or thoughts to this central idea. Creating an outline of a book is a great strategy. Don’t completely adopt an author’s perspective if it doesn’t align with your own. Each of us has our own individuality and is entitled to our own opinions to some extent. However, we should keep our minds open and be ready to accept new truths as they come our way. Science and knowledge are always evolving, and what we believe today might only be part of the truth in a few years. So, it's not necessary to memorize material before we have thought through its actual meaning and organized the whole topic systematically. Once we do that, we often find that we understand the subject without needing to memorize it formally. Finally, we should try to apply the ideas we’ve learned. The true value of ideas lies in how they can be useful to us. When you’ve actually put some knowledge into[Pg 18] practice, that’s when you can really feel that it belongs to you.
In our work and study we need to learn to devote our whole attention to one thing,—to do this one thing with all the power that we have. Too many of us form a habit of dividing our attention, trying to carry two things in mind at the same time. This is a weakness that interferes with our success. If we are truly interested, we should put our whole attention upon the one matter and develop power of concentration.
In our work and studies, we need to learn to focus all our attention on one thing— to do that one thing with all the energy we have. Too many of us get into the habit of splitting our attention, trying to juggle two things at once. This is a weakness that hampers our success. If we genuinely care, we should direct all our attention to that one issue and build our ability to concentrate.
To make what has been said about study clearer, let us use an illustration. Suppose one of our Girl Scouts is fond of gardening. The family has no garden, and there is a vacant space in the yard that could be used for this purpose. She begins the reading of one of the farmers' bulletins on this subject, and has in mind, all the time, making a garden of her own. This object of making her own garden is her guide in the study. She wishes to learn what plants are best suited to her plot, which ones will give her the best return for the kind of soil that she has, and so, as she reads, she chooses for herself from the ideas that are presented. The whole subject is arranged in her own mind around her own plan of making a garden. After reading this bulletin she is likely to consult her friends who know anything about this subject, and to read other articles. Finally she puts into practice the notions she has gathered, and finds through actual trial whether they succeed or not. If she is successful in growing flowers and vegetables, the ideas have been put to a very practical and beneficial use. This girl will know a great deal more about gardening than if she merely read the book.
To clarify what we’ve talked about regarding studying, let’s use an example. Imagine one of our Girl Scouts loves gardening. Her family doesn’t have a garden, but there’s an empty space in the yard that could be used for one. She starts reading a farmers' bulletin on gardening, always keeping in mind her goal of creating her own garden. This goal guides her study. She wants to learn which plants are best for her area, which will thrive in her type of soil, and as she reads, she selects ideas that resonate with her. She organizes the information in her mind based on her garden plan. After finishing the bulletin, she’s likely to ask her friends who know about gardening and read more articles. Eventually, she tries out the ideas she’s gathered to see if they work. If she successfully grows flowers and vegetables, then her ideas have been used in a practical and helpful way. This girl will have a much deeper understanding of gardening than if she had just read the book.
Patriotism
You belong to the great United States of America, one of the great world powers for enlightenment and[Pg 19] liberty. It did not just grow as circumstances chanced to form it. It is the work of your forefathers who spent brains and blood to complete it. Even when brothers fought they fought with the wrath of conviction, and when menaced by a foreign foe they swung into line shoulder to shoulder with no thought but for their country.
You are part of the great United States of America, one of the major world powers for enlightenment and[Pg 19] freedom. It didn’t just happen by chance. It is the result of your ancestors who invested their intellect and lives to build it. Even when they were at odds with each other, they clashed with strong beliefs, and when faced with a foreign enemy, they united with no thought other than for their country.
In all that you do think of your country first. We are all twigs in the same fagot, and every little girl goes to make up some part or parcel of our great whole nation.
In everything you do, put your country first. We're all branches in the same bundle, and every little girl contributes to the bigger picture of our great nation.
Part II
MEMBERSHIP
This Organization is Non-Sectarian and Non-Political
This organization is non-sectarian and non-political.
Any girl over ten years old may become a Girl Scout and she may belong to other organizations at the same time.
Any girl over ten years old can become a Girl Scout and can belong to other organizations at the same time.
She first ranks as Tenderfoot or third-class Girl Scout, then, after one month, she becomes, after passing certain tests, a second-class Girl Scout, and finally attains the rank of first-class Girl Scout.
She starts as a Tenderfoot or third-class Girl Scout, then, after one month, she becomes a second-class Girl Scout by passing certain tests, and finally achieves the rank of first-class Girl Scout.
After she has reached the age of eighteen, a girl can become a lieutenant, and when she is twenty-one years old she may become a captain if she has passed the first-class examinations. Girl Scouts' patrols in Europe are sometimes formed by grown-up women, who wish to carry out the Girl Scout program of preparedness, and these are called Senior Scouts.
After turning eighteen, a girl can become a lieutenant, and when she turns twenty-one, she can become a captain if she has passed the first-class exams. In Europe, some Girl Scout patrols are led by adult women who want to implement the Girl Scout program of preparedness, and these are known as Senior Scouts.
Grades
Officers of the Local Organization
A Commissioner. The duties of a Commissioner are:
A Commissioner. The responsibilities of a Commissioner are:
To inspect companies and patrols and advise how to conduct them according to the principles found in the Handbook.
To review companies and patrols and provide guidance on how to carry them out based on the principles outlined in the Handbook.
To secure the harmonious co-operation of all the captains in the district.[Pg 21]
To ensure the smooth collaboration of all the captains in the area.[Pg 21]
To be the authority for recommending the issue or the denial of captains' certificates before they are sent to Headquarters.
To be the authority on recommending whether to issue or deny captains' certificates before they're sent to Headquarters.
To foster the movement generally throughout the district. (Where there is no Secretary, the Commissioner must organize the examinations for Merit Badges.)
To promote the movement across the district. (If there is no Secretary, the Commissioner must arrange the examinations for Merit Badges.)
To forward the semi-annual reports to Headquarters.
To send the biannual reports to Headquarters.
A Secretary. The duty of a Secretary is to be the local executive officer.
A Secretary. The role of a Secretary is to serve as the local executive officer.
She shall have charge of Headquarters and other property of the local organization.
She will be in charge of Headquarters and other property of the local organization.
She shall have a general supervision of the captains and instruct new captains in their duties.
She will have overall supervision of the captains and will guide new captains in their responsibilities.
She shall keep a record of all the troops, the names and addresses of the captains and the councilors of Girl Scouts, and such other information in regard to them as may be necessary for her work. She shall receive all the applications for Girl Scout captains' certificates and send these applications to Headquarters. Where a local council exists, all applications must be approved by the local council.
She will keep a record of all the troops, including the names and addresses of the captains and the councilors of Girl Scouts, along with any other information necessary for her work. She will receive all the applications for Girl Scout captains' certificates and send these applications to Headquarters. If there is a local council, all applications must be approved by the local council.
She shall render a report at the regular meetings of the local board of councilors on the condition and progress of the Girl Scouts.
She will provide a report at the regular meetings of the local council on the condition and progress of the Girl Scouts.
She shall notify all the members of the annual, regular, and special meetings.
She will inform all the members about the annual, regular, and special meetings.
She shall attend all the public meetings connected with the organization.
She will attend all the public meetings related to the organization.
A Treasurer. The duties of a Treasurer:
A Treasurer. The responsibilities of a Treasurer:
She shall keep an itemized account of all receipts and disbursements in a book, and present a written report at the regular meeting of the board of councilors.
She will keep a detailed record of all income and expenses in a notebook and present a written report at the regular meeting of the board of councilors.
She shall pay only those bills that have been signed by the Commissioner and Secretary.[Pg 22]
She will only pay bills that have been signed by the Commissioner and Secretary.[Pg 22]
She shall make an annual report and produce the vouchers which shall be submitted to an auditor at least one week before the annual meeting.
She will prepare an annual report and provide the receipts, which must be submitted to an auditor at least one week before the annual meeting.
All the local organization's funds shall pass through her hands.
All the local organization's funds will go through her.
A Captain. The duties of a Captain:
A Captain. The responsibilities of a Captain:
The captain has the power to enroll Scouts and to recommend them to the local committee for badges and medals. She also has the power to release a Scout from her promise, and to withdraw her badges at any time, and to discharge her. A Scout who considers herself unjustly treated may appeal to the local council. Their decision shall be final.
The captain can enroll Scouts and recommend them to the local committee for badges and medals. She can also release a Scout from her promise, take back her badges at any time, and discharge her. A Scout who feels she has been treated unfairly can appeal to the local council. Their decision will be final.
The captain must apply to National Headquarters for an official certificate. Her application must be accompanied by the names of two prominent citizens, and in places where a local council is established her application must be sent through the local council or court of honor and be endorsed by one member of the council.
The captain needs to submit a request to National Headquarters for an official certificate. Her application should include the names of two well-known citizens, and in areas where a local council exists, it must be sent through the local council or court of honor and be signed by one member of the council.
The qualifications for a captain shall be:
The qualifications for a captain are:
A general knowledge of the Handbook for Girl Scouts.
A basic understanding of the Handbook for Girl Scouts.
A full appreciation of the religious and moral aim underlying the practical instruction of the entire scheme of training.
A complete understanding of the religious and moral goals behind the practical teaching of the whole training plan.
Personal standing and character such as will insure a good moral influence over the girls, and sufficient steadfastness of purpose to carry out the work with energy and perseverance.
Personal integrity and character that will ensure a positive moral influence over the girls, along with enough determination to carry out the work with energy and persistence.
Age not less than twenty-one years.
Age not less than 21 years.
A captain is assumed to have passed the first-class Scout Test. She wears the all-round cords, if she prefers to do so, instead of putting on all the separate badges as the girls do.
A captain is expected to have completed the first-class Scout Test. She can wear the all-round cords if she chooses to, instead of displaying all the individual badges like the other girls do.
Captains may join the Red Cross or any other organization or club.[Pg 23]
Captains can join the Red Cross or any other group or club.[Pg 23]
Officers' certificates must be returned if the officer resigns or if the certificate is cancelled, as these are the property of the President.
Officers' certificates must be returned if the officer resigns or if the certificate is canceled, as these belong to the President.
A Lieutenant:
A Lieutenant:
The duties of a lieutenant are the same as those of a captain in the absence of the captain. She is chosen by the captain to work with her, and must be over eighteen years of age. Lieutenants may wear captains' badges after passing the first-class test.
The responsibilities of a lieutenant are identical to those of a captain when the captain is not present. She is selected by the captain to assist her and must be at least eighteen years old. Lieutenants can wear captain's badges after successfully completing the first-class test.
A Patrol Leader is selected in each patrol by the girls themselves (or, if the girls desire it, by the captain). She holds her office for six months or a year. The girls are apt to select the right girl for the place.
A Patrol Leader is chosen by the girls in each patrol themselves (or, if they prefer, by the captain). She serves in her role for six months to a year. The girls usually pick the right person for the job.
The patrol leader must be what her name implies, "A Leader," for she stands next to the captain and lieutenant, and takes either place in their absence. The patrol must not look upon her as a "Boss." This feeling must not enter into the patrol affairs at all, but the girls must remember that they have put her there, and they must do all they can to uphold her and support her in the work. If she is the right sort of girl no such feeling will arise. If a patrol leader gives an order that a Girl Scout does not like or think fair, the Scout must obey the order, but later on she may talk it over with her patrol leader. If, still, she is dissatisfied, she may go to her captain, who must decide the matter. If the patrol leader is not a good officer, the captain may reduce her to Scout rank and have another election.
The patrol leader needs to live up to her title, "A Leader," as she stands alongside the captain and lieutenant and takes their place when they're not around. The patrol shouldn't see her as a "Boss." This mindset shouldn't influence any patrol matters, and the girls should remember that they elected her into this role, so they should support and back her in her responsibilities. If she's the right kind of leader, this issue won't come up. If a patrol leader gives an order that a Girl Scout disagrees with or finds unfair, the Scout must follow the order but can discuss it with her patrol leader afterwards. If she's still not satisfied, she can bring the issue to her captain, who will make the final decision. If the patrol leader isn't effective, the captain can demote her to Scout rank and hold a new election.
The patrol leader appoints one of her girls as a Corporal, who takes her place when she is absent, and assists her in keeping the patrol leader's books.
The patrol leader appoints one of her girls as a Corporal, who steps in for her when she's unavailable and helps her manage the patrol leader's records.
The duties of the patrol leader are to call the roll and keep a record of attendance of her patrol.
The patrol leader's responsibilities include taking attendance and keeping track of her patrol's attendance records.
The patrol leader keeps a record of the dues. Patrol leaders' registers may be obtained at Headquarters.
The patrol leader keeps track of the dues. Patrol leaders' registers can be picked up at Headquarters.
The patrol leader is responsible for leaving the club[Pg 24] room in perfect order. She may have her corporal assist her in tidying up, or she may choose some girls to help her.
The patrol leader is responsible for making sure the club[Pg 24] room is left in perfect order. She can have her corporal help her tidy up, or she might pick some girls to assist her.
Patrol Officers:
Patrol Officers:
Each patrol selects its own secretary or scribe.
Each patrol chooses its own secretary or scribe.
The duties of a secretary: To keep a record of what is done at the meetings; to receive and answer letters.
The duties of a secretary: To keep a record of what happens at the meetings; to receive and respond to letters.
Patrol Nurse. The duty of a patrol nurse is to take care of any accidents to the girls during a hike or a picnic. She should possess a first-aid kit.
Patrol Nurse. The job of a patrol nurse is to handle any injuries that the girls might have during a hike or picnic. She should have a first aid kit.
QUALIFICATIONS FOR THE THREE GRADES OF GIRL SCOUTS
The Tests
A Tenderfoot (Badge, a Brooch) must be ten years old.
A Tenderfoot (Badge, a Brooch) has to be ten years old.
Before making the Scout Promise, she must know:
Before making the Scout Promise, she needs to know:
How to tie four of the following knots: reef, sheet-bend, clove hitch, bowline, fisherman's, and sheep-shank (see p. 68).
How to tie four of these knots: reef, sheet-bend, clove hitch, bowline, fisherman's, and sheep-shank (see p. 68).
The name of the Governor of the State and of the Mayor of the city.
The name of the state governor and the city mayor.
The History of the Flag, and how to fly it (see p. 135).
The History of the Flag, and how to display it (see p. 135).
The ten Scout Laws.
The ten Scout Laws.
A Second-Class Girl Scout (Badge, worn on left arm) must have had one month's service as Third-Class Scout. She must pass the following tests:
A Second-Class Girl Scout (Badge, worn on the left arm) must have completed one month of service as a Third-Class Scout. She needs to pass the following tests:
Must have made a drawing of, or cut out and made in cloth or on paper, the Flag of the United States.
Must have drawn or cut out and made in fabric or paper, the Flag of the United States.
Know how to cook one simple dish, such as potatoes or a quarter of a pound of meat.
Know how to cook one simple dish, like potatoes or a quarter pound of meat.
Lay a fire in stove, or light a fire in the open with two matches.
Lay a fire in the stove, or start a fire outdoors with two matches.
Make a bed properly, and know how to make an invalid's bed.
Make a bed correctly, and know how to make a bedridden person's bed.
Know her own measurements (see cards at Headquarters for details of measurement).
Know her own measurements (see cards at Headquarters for details on measurements).
Must know the eight points of the compass (see compass, p. 71).
Must know the eight points of the compass (see compass, p. 71).
Must know what to do in case of fire (see p. 125).
Must know what to do in case of a fire (see p. 125).
Must know remedy for poison ivy and what to do to prevent frost-bite (see pp. 134 and 135).[Pg 26]
Must-know remedy for poison ivy and what to do to prevent frostbite (see pp. 134 and 135).[Pg 26]
Must know health habits (page 96).
Must know health habits (page 96).
Must know how to work a button-hole, or knit or crochet, sew a seam and hem a garment.
Must know how to work a buttonhole, or knit or crochet, sew a seam, and hem a garment.
Must know Morse alphabet or semaphore alphabet.
Must know Morse code or semaphore signals.
A First-Class Scout (Badge, sewn on left sleeve above elbow, which entitles the wearer to go in for all-round cords) must have gained a Second-Class Badge.
A First-Class Scout (Badge, sewn on the left sleeve above the elbow, which allows the wearer to pursue all-around cords) must have earned a Second-Class Badge.
Must know how to set a table properly for breakfast, dinner, and supper.
Must know how to properly set the table for breakfast, lunch, and dinner.
Bring a shirt-waist or skirt sewn by herself or equivalent needlework.
Bring a shirtwaist or a skirt that she made herself, or equivalent sewing work.
Be able to describe how to get a specified place and walk one mile in twenty minutes.
Be able to explain how to reach a specific location and walk one mile in twenty minutes.
Must be able to dress and bathe a child two years old or younger (see p. 122).
Must be able to dress and bathe a child aged two years or younger (see p. 122).
Be able to pass an examination upon the first three chapters of the woman's edition of the American Red Cross Abridged Text-Book in First Aid.
Be able to pass a test on the first three chapters of the women's edition of the American Red Cross Abridged Textbook in First Aid.
Must have knowledge of signaling and of semaphore code or International alphabet (p. 75), writing 32 letters per minute.
Must have knowledge of signaling and semaphore code or the International alphabet (p. 75), writing 32 letters per minute.
Must have 50 cents in savings bank earned by herself.
Must have 50 cents saved in her own bank account.
Must produce a girl trained by herself in tests, Tenderfoot Class.
Must produce a girl trained by herself in tests, Tenderfoot Class.
Know how to distinguish and name ten trees, ten wild flowers, ten wild animals, ten wild birds.
Know how to identify and name ten trees, ten wildflowers, ten wild animals, and ten wild birds.
Must know simple laws of sanitation, health and ventilation (pp. 111 to 115).
Must know basic rules of cleanliness, health, and ventilation (pp. 111 to 115).
Swim fifty yards in her clothes or show a list of twelve satisfactory good turns.
Swim fifty yards in her clothes or provide a list of twelve helpful deeds.
Show points of compass without a compass.
Show directions without using a compass.
Must give correctly the Scouts' secret passwords.
Must correctly provide the Scouts' secret passwords.
The subjects for proficiency badges may be undertaken after a girl becomes a Second-Class Girl Scout, and the interest in her work is thus continuous. The badges for proficiency are registered and are issued only by Headquarters.
The topics for proficiency badges can be taken on after a girl becomes a Second-Class Girl Scout, ensuring her interest in her work stays ongoing. The proficiency badges are registered and are issued exclusively by Headquarters.
ENROLLMENT
Ceremony of Investiture of Scouts
The ceremonial for a Tenderfoot to be invested as a Scout should be a serious and earnest function. The captain calls "Fall in." The patrol is formed in a horseshoe, with captain and lieutenant in the gap, and the American flag spread out. The Tenderfoot, with her patrol leader (who will already have taught her tests and knots), stands just inside the circle, opposite the captain. "Salute." All salute her. The lieutenant holds the staff and hat, shoulder-knot and badge, and neckerchief of the Tenderfoot. When ordered to come forward by the captain, the patrol leader brings the Tenderfoot to the center. The captain then asks: "Do you know what your honor means?"
The ceremony for a Tenderfoot to become a Scout should be a serious and meaningful event. The captain calls, "Fall in." The patrol forms a horseshoe shape, with the captain and lieutenant in the gap, and the American flag displayed. The Tenderfoot, along with her patrol leader (who has already taught her the skills and knots), stands just inside the circle, opposite the captain. "Salute." Everyone salutes her. The lieutenant holds the staff, hat, shoulder knot, badge, and neckerchief of the Tenderfoot. When the captain orders her to come forward, the patrol leader brings the Tenderfoot to the center. The captain then asks, "Do you know what your honor means?"
The Tenderfoot replies: "Yes, it means that I can be trusted to be truthful and honest"—(or words to that effect).
The Tenderfoot replies: "Yes, it means I can be trusted to be truthful and honest"—(or something like that).
Captain: "Can I trust you on your honor to be loyal to God and the country, to help other people at all times, and to obey the Scout Law?"
Captain: "Can I count on you to be true to your word and show loyalty to God and the country, to help others whenever needed, and to follow the Scout Law?"
The Tenderfoot then makes the half salute, and so do the whole company, whilst she says: "I promise, on my honor to be loyal to God and my country, to help other people at all times, and to obey the Scout Law."
The Tenderfoot then gives a half salute, and so does the entire group, while she says: "I promise, on my honor, to be loyal to God and my country, to help others at all times, and to follow the Scout Law."
The captain then says: "I trust you, on your honor, to keep this promise."
The captain then says: "I trust you, on your word, to keep this promise."
Whilst the recruit is making her promises aloud, all the Scouts remember their own promises, and vow anew to keep them.
While the recruit is making her promises out loud, all the Scouts remember their own promises and reaffirm their commitment to keeping them.
The captain orders: "Invest."
The captain says: "Invest."
The patrol leader then steps out, gives the Tenderfoot her staff, and puts her hat, neckerchief, and knot on her.[Pg 28]
The patrol leader then steps out, hands the Tenderfoot her staff, and puts her hat, neckerchief, and knot on her.[Pg 28]
She then marches up the line to the captain, who pins on her trefoil badge, and explains that it is her Scout's "life." If, for misbehavior, her trefoil or life has to be taken from her, she becomes a dead Scout for the time the captain orders—a day or a week—and is in disgrace. The badge may be worn at all times, but the uniform is worn only when the patrol meets.
She then walks up to the captain, who pins on her trefoil badge and explains that it represents her Scout's "life." If her badge or life is taken away due to misbehavior, she becomes a dead Scout for the duration set by the captain—whether that’s a day or a week—and is considered to be in disgrace. The badge can be worn at all times, but the uniform is only worn when the patrol meets.
The new Scout is then initiated into the mysteries of secret passwords Be Prepared (said backwards). The captain orders: "To your patrol—quick march."
The new Scout is then introduced to the secrets of the passwords: Be Prepared (said backwards). The captain commands, "To your patrol—quick march."
The whole patrol salute and shoulder staves; the new Scout and her patrol leader march back to their places.
The entire patrol salutes and holds their staves; the new Scout and her patrol leader walk back to their spots.
These badges being the registered designs of the Corps, do not belong to the girls who have passed the tests.
These badges are the registered designs of the Corps and do not belong to the girls who have passed the tests.
The equipment does not belong to the girl except by special permission.
The equipment doesn't belong to the girl unless she has special permission.
Any person wearing Girl Scouts' badges without permission is liable to be prosecuted according to law, and may incur a penalty. Offenses, such as people who are not enrolled saluting, outsiders wearing Girl Scouts' badges, or "Monkey" patrols wearing Girl Scouts' uniforms, must be dealt with by trial at a Court of Honor to determine the forfeit or penalties to be imposed on the culprits.
Any person wearing Girl Scouts' badges without permission may be prosecuted under the law and could face penalties. Violations, such as non-members saluting, outsiders wearing Girl Scouts' badges, or "Monkey" patrols in Girl Scouts' uniforms, need to be addressed through a trial at a Court of Honor to decide the forfeits or penalties for those responsible.
Captains have the power to dismiss a Scout, and the badge and the buttons of her uniform must then be returned.
Captains have the authority to dismiss a Scout, and she must then return her badge and the buttons from her uniform.
BADGES AND AWARDS
The Badge

The Girl Scout badge is a clover leaf, the three leaves representing the Girl Scout promises: (1) To do her duty to God and her country. (2) To help other people at all times. (3) To obey the Scout law.
The Girl Scout badge is a cloverleaf, with the three leaves symbolizing the Girl Scout promises: (1) To fulfill her duty to God and her country. (2) To help others whenever she can. (3) To follow the Scout law.
When to Wear the Badge
A girl asked me what were the occasions on which she might wear her badge, thinking it was not for everyday use. The reply was, "You may wear your badge any day and any hour when you are doing what you think is right. It is only when you are doing wrong that you must take it off; as you would not then be keeping your Scout promises. Thus you should either take off the badge, or stop doing what you think is wrong."
A girl asked me when she could wear her badge, thinking it wasn't for daily use. I replied, "You can wear your badge any day and any time you’re doing what you believe is right. It's only when you're doing something wrong that you should take it off; because in that case, you wouldn’t be keeping your Scout promises. So, you should either take off the badge or stop doing what you think is wrong."
The "Thanks" Badge
The "Thanks" badge may be given to any one to whom a Girl Scout owes gratitude. Every Girl Scout throughout the whole world when she sees the thanks badge, recognizes that the person who wears it is a friend and it is her duty to salute and ask if she can be of service to the wearer of the badge.
The "Thanks" badge can be given to anyone a Girl Scout feels grateful to. When a Girl Scout sees the thanks badge, she understands that the person wearing it is a friend, and it's her responsibility to acknowledge them and offer her help.

The approval of National Headquarters must be obtained before a thanks badge is presented to any one.[Pg 30]
The National Headquarters' approval must be secured before presenting a thanks badge to anyone.[Pg 30]
Medals for Meritorious Deeds
These medals are granted only by Headquarters, or by the President on special recommendation from the captain, who should send in a full account with written evidence from two witnesses of the case.
These medals are only awarded by Headquarters or by the President based on a special recommendation from the captain, who should submit a complete report with written proof from two witnesses of the situation.
These are worn on the right breast, and are awarded as follows:
These are worn on the right side of the chest, and are awarded like this:
Life-Saving Medals
The Bronze Cross. (Red Ribbon.) Presented as the highest possible award for gallantry, this medal may be won only when the claimant has shown special heroism or has faced extraordinary risk of life in saving life.
The Bronze Cross. (Red Ribbon.) Awarded as the top honor for bravery, this medal can only be earned when the recipient has demonstrated exceptional heroism or has faced significant danger to their life in the act of saving others.
The Silver Cross (Blue Ribbon) is given for gallantry, with considerable risk to herself.
The Silver Cross (Blue Ribbon) is awarded for bravery, with significant risk to herself.

The Badge of Merit (Gilt Wreath. White Ribbon), for a Scout who does her duty exceptionally well, though without grave risks to herself, or for specially good work in recruiting on behalf of the Girl Scout movement, or for especially good record at school for one year in attendance and lessons is awarded when full records of such deeds accompany the claim.
The Badge of Merit (Gilt Wreath, White Ribbon) is awarded to a Scout who performs her duties exceptionally well, without putting herself in serious danger, or for outstanding work in recruiting for the Girl Scout movement, or for an excellent record in school regarding attendance and lessons for one year, provided that complete records of these achievements are submitted with the request.

How to Become a "Golden Eaglet"
To secure this honor a Girl Scout must win fourteen of the following badges: Ambulance, Clerk, Cook,[Pg 31] Child-nurse, Dairy-maid, Matron, Musician, Needlewoman, Naturalist, Sick-nurse, Pathfinder, Pioneer, Signaler, Swimmer, Athletics, Health or Civics.
To earn this honor, a Girl Scout must earn fourteen of the following badges: Ambulance, Clerk, Cook,[Pg 31] Child-nurse, Dairy-maid, Matron, Musician, Needlewoman, Naturalist, Sick-nurse, Pathfinder, Pioneer, Signaler, Swimmer, Athletics, Health or Civics.
In examining for tests one of the Court of Honor should, if possible, be present.
In preparing for tests, one member of the Court of Honor should be present, if possible.
The Local Committee should be satisfied, through the recommendation of the girls' captain, that the tests were satisfactorily performed.
The Local Committee should be confident, based on the girls' captain's recommendation, that the tests were done satisfactorily.
TESTS FOR MERIT BADGES
A girl must become a Second Class Scout before she is eligible for the proficiency tests. Merit badges are issued to those who show proficiency in the various subjects listed in this chapter. These badges are registered at Headquarters and are issued from no other source.
A girl has to become a Second Class Scout before she can take the proficiency tests. Merit badges are awarded to those who demonstrate proficiency in the different subjects mentioned in this chapter. These badges are registered at Headquarters and are issued from no other place.
The purpose of the various tests is to secure continuity of work and interest on the part of the girls.
The purpose of the different tests is to ensure that the girls remain engaged and keep working consistently.
The girl who wins one of these merit badges has her interest stimulated and gains a certain knowledge of the subject. It is not to be understood that the knowledge required to obtain a badge is sufficient to qualify one to earn a living in that branch of industry.
The girl who earns one of these merit badges gets her interest sparked and gains some knowledge about the subject. It's important to note that the knowledge needed to earn a badge isn’t enough to qualify someone to make a living in that field.
Merit Badges 1. Ambulance. (Maltese Red Cross.)

To obtain a badge for First Aid or Ambulance a Girl Scout must have knowledge of the Sylvester or Schaefer methods of resuscitation in cases of drowning.
To earn a badge in First Aid or Ambulance, a Girl Scout must know the Sylvester or Schaefer methods for resuscitating someone who has drowned.
Must pass examination on first three chapters of Woman's Edition of Red Cross Abridged Text Book on First Aid.[Pg 32]
Must pass the exam on the first three chapters of the Woman's Edition of Red Cross Abridged Text Book on First Aid.[Pg 32]
Treatment and bandaging the injured (p. 131).
Treatment and bandaging the injured (p. 131).
How to stop bleeding (p. 133).
How to stop bleeding (p. 133).
How to apply a tourniquet (p. 134).
How to use a tourniquet (p. 134).
Treatment of ivy poison (p. 134).
Treatment of ivy poison (p. 134).
Treatment of snake-bite (p. 59).
Snake bite treatment (p. 59).
Treatment of frost-bite (p. 135).
Frostbite treatment (p. 135).
How to remove cinder from eye (p. 124).
How to remove cinder from your eye (p. 124).
2. Artist. (Palette.)

To obtain an artist's badge a Girl Scout must draw or paint in oils or water colors from nature; or model in clay or plasticine or modeling wax from plaster casts or from life; or describe the process of etching, half-tone engraving, color printing or lithographing; or
To get an artist's badge, a Girl Scout must draw or paint using oils or watercolors inspired by nature; or create models in clay, plasticine, or modeling wax from plaster casts or real life; or explain the process of etching, half-tone engraving, color printing, or lithography; or
Arts and Crafts:
Arts and Crafts Movement:
Carve in wood; work in metals; do cabinet work.
Carve in wood, work with metals, and do cabinetry.
3. Athletics. (Indian Clubs.)

To obtain this badge a Scout must:
To earn this badge, a Scout must:
1. Write a 500-word article on value of Athletics to girls, giving proper method of dressing and naming activities most beneficial.
1. Write a 500-word article about the value of athletics for girls, including proper dress and naming the most beneficial activities.
2. Be a member of a gymnasium class of supervised athletics or a member of an active team for field work.
2. Join a gym class with supervision for sports or be part of an active team for outdoor activities.
3. Understand the rules of basket ball, volley ball, long ball, tether ball, tennis and captain ball.
3. Get to know the rules of basketball, volleyball, kickball, tetherball, tennis, and captain's ball.
4. Must be able to float, swim, dive and undress in water.
4. Must be able to float, swim, dive, and take off clothes in the water.
5. Know and be able to teach twenty popular games.[Pg 33]
5. Know and be able to teach twenty popular games.[Pg 33]
4. Attendance. (Annual.) (Badge, Silver Star.)
Must complete one year of regular attendance.
Must complete one year of consistent attendance.
5. Automobiling. (A Wheel.)

1. Must pass an examination equal to that required to obtain a permit or license to operate an automobile in her community.
1. Must pass a test that's the same as what’s required to get a permit or license to drive a car in her area.
2. Know how to start a motor and be able to do it and be able to explain necessary precautions.
2. Know how to start a motor, be able to do it, and explain the necessary precautions.
3. Know how to extinguish burning oil or gasoline.
3. Know how to put out burning oil or gasoline.
4. Comply with such requirements as are imposed by body conducting the test for licensing drivers.
4. Follow the requirements set by the organization conducting the test for driver licensing.
6. Aviation. (Monoplane.)

To obtain a merit badge for aviation, a Scout must:
To earn an aviation merit badge, a Scout must:
1. Have a knowledge of the theory of the aeroplane, helicopter, and ornithopter, and of the spherical and dirigible balloon.
1. Understand the principles of the airplane, helicopter, and ornithopter, as well as the hot air balloon and dirigible.
2. Have made a working model of any type of heavier than air machine, that will fly at least twenty-five yards; and have built a box kite that will fly.
2. Create a working model of any kind of heavier-than-air machine that can fly at least twenty-five yards, and build a box kite that is capable of flying.
3. Have a knowledge of the types and makes of engines used for aeroplanes, of the best known makes of aeroplanes, and of feats performed or of records made by famous aviators.
3. Have knowledge of the types and brands of engines used for airplanes, of the most well-known brands of airplanes, and of the achievements or records set by famous pilots.
4. Have a knowledge of names of famous airships (dirigibles) and some of their records.
4. Be familiar with the names of famous airships (dirigibles) and some of their records.
5. Understand the difference between aviation and aerostation, and know the types of apparatus which come under these two heads.[Pg 34]
5. Understand the difference between aviation and ballooning, and know the types of equipment that fall under these two categories.[Pg 34]
7. Bird Study. (Bird.)

To secure this badge a Scout must:
To earn this badge, a Scout must:
1. Give list of 30 well known wild birds of United States.
1. Provide a list of 30 well-known wild birds of the United States.
2. State game bird laws of her State.
2. State game bird laws in her state.
3. Give list of 30 wild birds personally observed and identified in the open.
3. Provide a list of 30 wild birds that you've personally seen and identified outdoors.
4. Give list of 10 wild birds sold as cage birds.
4. Provide a list of 10 wild birds that are sold as caged birds.
5. Name 10 birds that destroy rats and mice.
5. Name 10 birds that eat rats and mice.
6. Give list of 25 birds of value to farmers and fruit growers in the destruction of insect pests on crops and trees.
6. Provide a list of 25 birds that are beneficial to farmers and fruit growers by helping to eliminate insect pests on crops and trees.
7. Give name and location of 2 large bird refuges, explain the reason for their establishment and the birds they protect.
7. Name and location of 2 large bird refuges, explain why they were established and the birds they protect.
8. Tell what the Audubon Society is and how it endeavors to conserve the birds of beautiful plumage.
8. Describe what the Audubon Society is and how it works to protect birds with beautiful feathers.
9. What an aigret is, how obtained, and from what bird. (Land Birds and Water Birds, C. A. Reed.) (The Department of Agriculture has a number of bulletins on birds. See list.)
9. What an aigret is, how it's obtained, and from which bird. (Land Birds and Water Birds, C. A. Reed.) (The Department of Agriculture has several bulletins on birds. Check the list.)
10. What methods to attract birds winter and summer.
10. What methods can be used to attract birds in winter and summer.
8. Boatswain. (Anchor.)

To obtain a badge for seamanship a Girl Scout must:
To earn a badge for seamanship, a Girl Scout must:
1. Be able to tie six knots.
1. Be able to tie six knots.
2. Be able to row, pole, scull, or steer a boat.
2. Be able to row, use a pole, scull, or steer a boat.
3. Land a boat and make fast.
3. Dock the boat and secure it.
4. State directions by sun and stars.
4. Use the sun and stars to find directions.
5. Swim 50 yards with clothes and shoes on.
5. Swim 50 yards while fully dressed, including shoes.
6. Box the compass and have a knowledge of tides.
6. Know how to use a compass and understand the tides.
7. Know rules of the road for steamers and power boats, also lights for boats underway. See Pilot Rules, Gov. Ptg. Office, Washington, D. C.[Pg 35]
7. Understand the navigation rules for steamers and power boats, as well as the lights that need to be displayed for boats in motion. Refer to the Pilot Rules, Government Printing Office, Washington, D.C.[Pg 35]
9. Child-Nurse. (Green Cross.)

To obtain this badge a Girl Scout must:
To earn this badge, a Girl Scout must:
1. Take care of a child for two hours each day for a month, or care for a baby for one hour a day for a month.
1. Look after a child for two hours each day for a month, or take care of a baby for one hour a day for a month.
2. Know how to bathe and dress a baby.
2. Learn how to bathe and dress a baby.
(Examination should be made with infant present, if possible.)
(Examination should be done with the infant present, if possible.)
3. Should understand care of children, have elementary knowledge as to their food, clothing, etc.
3. Should understand how to care for children and have basic knowledge about their food, clothing, etc.
4. Know three kindergarten games and describe treatment of simple ailments.
4. Know three kindergarten games and explain how to treat minor ailments.
5. Be able to make poultices, and do patching and darning.
5. Be able to make poultices, and do mending and stitching.
6. Know how to test bath heat and use of thermometer; count the pulse (p. 123).
6. Learn how to check bath temperature and use a thermometer; measure the pulse (p. 123).
10. Clerk. (Pen and Paper.)

1. Must have legible handwriting; ability to typewrite; a knowledge of spelling and punctuation; a library hand; or, as an alternative, write in shorthand from dictation at twenty words a minute as a minimum.
1. Must have clear handwriting; ability to type; knowledge of spelling and punctuation; a neat library handwriting style; or, alternatively, be able to write in shorthand from dictation at a minimum speed of twenty words per minute.
2. Ability to write a letter from memory on a subject given verbally five minutes previously.
2. Ability to write a letter from memory on a topic provided verbally five minutes earlier.
3. Knowledge of simple bookkeeping and arithmetic.
3. Understanding basic bookkeeping and math.
4. Keep complete account of personal receipts and expenditure for six months, or household accounts for three months.[Pg 36]
4. Keep a full record of personal income and expenses for six months, or household accounts for three months.[Pg 36]
11. Civics. (Eight-point Star.)

To obtain this badge a Scout must:
To earn this badge, a Scout must:
1. Be able to recite the preamble to the Constitution.
1. Be able to recite the introduction to the Constitution.
2. Be able to state the chief requirements of citizenship of a voter, in her state, territory or district.
2. Be able to outline the main requirements for voter citizenship in your state, territory, or district.
3. Be able to outline the principal points in the naturalization laws in the United States.
3. Be able to outline the main points in the naturalization laws in the United States.
4. Know how a president is elected and installed in office, also method of electing vice-president, senators, representatives, giving the term of office and salary of each.
4. Understand how a president is elected and sworn into office, along with the process for electing the vice president, senators, and representatives, including their terms of office and salaries.
5. Be able to name the officers of the President's Cabinet and their portfolios.
5. Be able to identify the members of the President's Cabinet and their responsibilities.
6. The number of Justices of the Supreme Court of the United States, the method of their appointment and the term of office.
6. The number of Justices on the Supreme Court of the United States, how they are appointed, and the length of their term.
7. Know how the Governor of her state, the lieutenant-governor, senators and representatives are elected and their term of office. Also explain the government of the District of Columbia and give the method of filling the offices.
7. Understand how the Governor of her state, the lieutenant governor, senators, and representatives are elected and how long they serve. Also describe the government of the District of Columbia and explain how the offices are filled.
8. Know the principal officers in her town or city and how elected and the term of office.
8. Know the main officials in her town or city, how they're elected, and their term lengths.
9. Know the various city departments, and their duties, such as fire, police, board of health, charities and education.
9. Familiarize yourself with the different city departments and their responsibilities, including fire, police, health board, charities, and education.
10. Be able to name and give location of public buildings and points of interest in her city or town.
10. Be able to identify and locate public buildings and landmarks in her city or town.
11. Tell the history and object of the Declaration of Independence.[Pg 37]
11. Explain the history and purpose of the Declaration of Independence.[Pg 37]
12. Cook. (Gridiron.)

1. Must know how to wash up, wait on table, light a fire, lay a table for four, and hand dishes correctly at table.
1. Must know how to wash up, serve at the table, start a fire, set a table for four, and pass dishes correctly at the table.
2. Clean and dress fowl.
2. Clean and prepare poultry.
3. Clean a fish.
Clean a fish.
4. How to make a cook place in the open.
4. How to set up a cooking area outdoors.
5. Make tea, coffee or cocoa, mix dough and make bread in oven and state approximately cost of each dish.
5. Make tea, coffee, or hot chocolate, mix dough, and bake bread in the oven, and provide an approximate cost for each dish.
6. Know how to make up a dish out of what was left over from the meals of the day before.
6. Know how to create a dish using leftovers from yesterday's meals.
7. Know the order in which a full course dinner is served.
7. Understand the order in which a full-course dinner is served.
8. Know how to cook two kinds of meat.
8. Learn how to cook two types of meat.
9. Boil or bake two kinds of vegetables successfully.
9. Successfully boil or bake two types of vegetables.
10. How to make two salads.
10. How to make two salads.
11. How to make a preserve of berries or fruit, or how to can them.
11. How to make a fruit or berry preserve, or how to can them.
12. Estimate cost of food per day for one week.
12. Estimate the daily food cost for one week.
13. Invalid Cooking. (A palm leaf.)

1. How to make gruel, barley water, milk toast, oyster or clam soup, beef tea, chicken jelly.
1. How to make porridge, barley water, milk toast, oyster or clam soup, beef broth, chicken jelly.
14. Cyclist. (A Wheel.)

1. Own a bicycle.
Have a bike.
2. Be able to mend a tire.
2. Know how to fix a tire.
3. Pledge herself to give the services of her bicycle to the government in case of need.
3. Commit to offering her bicycle services to the government if needed.
4. If she ceases to own a bicycle, she must return the badge.[Pg 38]
4. If she stops owning a bicycle, she has to return the badge.[Pg 38]
5. Read a map properly.
Use a map correctly.
6. Know how to make reports if sent out scouting on a road.
6. Know how to write reports if sent out on a scouting mission along a road.
15. Dairy. (Sickle.)

1. Know how to test cow's milk with Babcock Test (p. 119).
1. Learn how to test cow's milk using the Babcock Test (p. 119).
2. To make butter.
To make butter.
3. How to milk.
How to milk a cow.
4. Know how to do general dairy work, such as cleaning pans, etc., sterilizing utensils.
4. Know how to do general dairy work, like cleaning pans and sterilizing utensils.
5. Know how to feed, kill, and dress poultry.
5. Know how to feed, process, and prepare poultry.
6. Test five cows for ten days each with Babcock Test and make proper reports.
6. Test five cows for ten days each using the Babcock Test and create appropriate reports.
16. Electricity. (Lightning.)
To obtain a merit badge for Electricity, a Scout must:
To earn a merit badge for Electricity, a Scout must:
1. Illustrate the experiment by which the laws of electrical attraction and repulsion are shown.
1. Show the experiment that demonstrates the laws of electrical attraction and repulsion.
2. Understand the difference between a direct and an alternating current, and show uses to which each is adapted. Give a method of determining which kind flows in a given circuit.
2. Understand the difference between direct current and alternating current, and show the applications for each. Provide a way to determine which type is flowing in a specific circuit.
3. Make a simple electro-magnet.
Create a basic electromagnet.
4. Have an elementary knowledge of the construction of simple battery cells, and of the working of electric bells and telephones.
4. Have a basic understanding of how simple battery cells are built and how electric bells and telephones work.
5. Be able to replace fuses and to properly splice, solder, and tape rubber-covered wires.
5. Know how to replace fuses and properly splice, solder, and tape rubber-covered wires.
6. Demonstrate how to rescue a person in contact with a live electrical wire, and have a knowledge of the method of resuscitation of a person insensible from shock.[Pg 39]
6. Show how to save someone who is touching a live electrical wire, and understand how to resuscitate a person who is unconscious from shock.[Pg 39]
17. Farmer. (Sun.)

1. Incubating chickens, feeding and rearing chickens under hens.
1. Hatching chickens, feeding them, and raising them with hens.
2. Storing eggs (p. 116).
2. Storing eggs (p. 116).
3. Knowledge of bees.
Bee knowledge.
4. Swarming, hiving and use of artificial combs.
4. Swarming, hiving, and using artificial combs.
5. Care of pigs.
Pig care.
6. How to cure hams (p. 120).
6. How to cure hams (p. 120).
7. Know how to pasteurize milk (page 116).
7. Learn how to pasteurize milk (page 116).
18. Gardening. (A Trowel.)

1. Participate in the home and school garden work of her community.
1. Get involved in the community's home and school gardening activities.
2. Plan, make and care for either a back-yard garden, or a window garden for one season.
2. Plan, create, and maintain either a backyard garden or a window garden for one season.
3. Give plan of her work, the flowers or vegetables planted, the size and cost of her plot and the profit gained therefrom.
3. Provide a plan of her work, the flowers or vegetables planted, the size and cost of her plot, and the profit earned from it.
4. She must also supervise or directly care for the home lawns, flower beds; attend to the watering, the mowing of the grass, keeping yards free from waste paper and rubbish, to the clipping of shrubbery and hedges.
4. She must also oversee or directly take care of the home lawns and flower beds; make sure to water them, mow the grass, keep the yards free of trash and debris, and trim the shrubs and hedges.
This test is open to scouts already in the Girls' Garden and Canning Clubs throughout the country and a duplicate of their reports, sent in for their season's work, to the state agricultural agents, or agricultural colleges, in co-operation with the Department of Agriculture of the United States, may be submitted as their test material for this badge.
This test is available to scouts already in the Girls' Garden and Canning Clubs across the country. They can submit a copy of their reports, which they sent in for their season's work, to the state agricultural agents or agricultural colleges, in partnership with the United States Department of Agriculture, as their test material for this badge.
19. Personal Health. (Dumb-bells.)

To obtain a badge for personal health, a Scout must:
To earn a badge for personal health, a Scout must:
1. Eat no sweets, candy, or cake between meals for three months.
1. Don't eat any sweets, candy, or cake between meals for three months.
2. Drink nothing but water, chocolate, or cocoa for a year.
2. Drink only water, chocolate, or cocoa for a year.
3. Walk a mile daily for three months.
3. Walk a mile every day for three months.
4. Sleep with open window.
Sleep with window open.
5. Take a bath daily for a year, or sponge bath.
5. Take a bath every day for a year, or use a sponge bath.
6. Write a statement of the care of the teeth, and show that her teeth are in good condition as a result of proper care.
6. Write a statement about dental care, demonstrating that her teeth are in good shape due to proper maintenance.
7. Tell the difference in effect of a cold bath and a hot bath.
7. Compare how a cold bath and a hot bath affect your body.
8. Describe the effect of lack of sleep and improper nourishment on the growing girl.
8. Describe how not getting enough sleep and not eating properly affects the growing girl.
9. Tell how to care for the feet on a march.
9. Explain how to take care of your feet while marching.
10. Describe a good healthful game and state its merits.
10. Describe a fun and healthy game and explain its benefits.
11. Tell the dangers of specialization and over-training in the various forms of athletics, and the advantages of an all-around development.
11. Discuss the risks of specialization and over-training in different types of sports, and the benefits of overall development.
12. Give five rules of health which if followed will keep a girl healthy (page 96).
12. List five health rules that, if followed, will keep a girl healthy (page 96).
20. Public Health. (U. S. A. Flag.)

1. Write an article, not over 500 words, about the country-wide campaign against the housefly, and why, giving the diseases it transmits and make a diagram showing how the fly carries diseases, typhoid, tuberculosis and malaria. (See Public Health Service Bulletins on these subjects.)
1. Write an article that’s no longer than 500 words about the nationwide campaign against houseflies, explaining why it's important, listing the diseases they spread, and including a diagram that illustrates how flies transmit diseases like typhoid, tuberculosis, and malaria. (Refer to Public Health Service Bulletins for more information on these topics.)
2. Tell how to cleanse and purify a house after the presence of contagious disease.
2. Explain how to clean and disinfect a house after someone has had a contagious disease.
3. State the laws of her community for reporting contagious disease.
3. State the rules in her community for reporting contagious diseases.
4. Tell how a city should protect its supplies of milk, meat and exposed foods.
4. Explain how a city should safeguard its supplies of milk, meat, and perishable foods.
5. Tell how these articles should be cared for in the home. (See Farmers' Bulletin—"Care of Food in the Home.") (Also see pages 115 and 116.)
5. Explain how to take care of these items at home. (See Farmers' Bulletin—"Care of Food in the Home.") (Also see pages 115 and 116.)
6. Tell how her community cares for its garbage.
6. Describe how her community takes care of its garbage.
7. State rules for keeping Girl Scout camp sanitary—disposal of garbage, rubbish, etc.
7. State rules for keeping Girl Scout camp clean—how to dispose of trash, waste, etc.
21. Horsemanship. (Spur.)

1. Demonstrate riding at a walk, trot and gallop.
1. Show how to ride at a walk, trot, and gallop.
2. Know how to saddle and bridle a horse correctly, and how to groom a horse properly.
2. Know how to saddle and bridle a horse correctly and how to groom a horse properly.
3. Know how to harness correctly in a single or double harness, and how to drive.
3. Know how to properly harness in a single or double setup, and how to drive.
4. Know how to tether and hobble and when to give feed and drink.
4. Know how to tie and restrict movement and when to offer food and water.
5. State lighting up time, city law.
5. State the time lights turn on, according to city regulations.
6. How to stop run-away horse (page 135).
6. How to stop a runaway horse (page 135).
22. Home-Nursing. (Red Cross, Green Ring.)

1. Must pass tests recommended by American Red Cross Text Book and Elementary Hygiene and Home Care of the Sick, by Jane A. Delaro, Department of the American Red Cross. These tests may be had from Headquarters, upon request.
1. You must pass the tests suggested by the American Red Cross Text Book and Elementary Hygiene and Home Care of the Sick, by Jane A. Delaro, Department of the American Red Cross. These tests can be obtained from Headquarters upon request.
2. Know how to make invalid's bed.
2. Learn how to make a sick person's bed.
3. Know how to take temperature; how to count pulse and respirations.
3. Know how to take temperature, count pulse, and measure respirations.
4. Know how to prepare six dishes of food suitable to give an invalid.[Pg 42]
4. Know how to prepare six dishes of food suitable for someone who is unwell.[Pg 42]
23. Housekeeper. (Crossed Keys.)

1. Tell how a house should be planned to give efficiency in housework.
1. Explain how a house should be designed to make housework more efficient.
2. Know how to use a vacuum cleaner, how to stain and polish hardwood floors, how to clean wire window screens, how to put away furs and flannels, how to clean glass, kitchen utensils, brass and sinks.
2. Know how to use a vacuum cleaner, how to clean and polish hardwood floors, how to clean wire window screens, how to store furs and flannel, how to clean glass, kitchen utensils, brass, and sinks.
3. Marketing.
3. Marketing.
Know three different cuts of meat and prices of each.
Know three different cuts of meat and their prices.
Know season for chief fruits and vegetables, fish and game.
Know the season for main fruits and vegetables, fish, and game.
Know how flour, sugar, rice, cereals and vegetables are sold; whether by packages, pound, or bulk, quarts, etc.
Know how flour, sugar, rice, cereals, and vegetables are sold: whether in packages, by the pound, or in bulk, quarts, etc.
4. Tell how to choose furniture.
4. Explain how to choose furniture.
5. Make a list of table and kitchen utensils, dishes for dining-room and glasses necessary for a family of four people.
5. Create a list of table and kitchen utensils, dining room dishes, and glasses needed for a family of four.
6. How to make a fireless cooker, small refrigerator and window box for winter use.
6. How to create a fireless cooker, a mini refrigerator, and a window box for winter use.
7. Prepare a budget showing proper per cent of income to be used for food, shelter, clothing, savings, etc.
7. Create a budget that outlines the appropriate percentage of your income to allocate for food, housing, clothing, savings, and other expenses.
24. Interpreter. (Clasped Hands.)

1. Be able to carry on a simple conversation in any other language than her own.
1. Be able to hold a basic conversation in a language other than her own.
2. Write a letter in a foreign language.
2. Write a letter in another language.
3. Read or translate a passage from a book or newspaper in French, German, Italian, or in any other language than her own.[Pg 43]
3. Read or translate a passage from a book or newspaper in French, German, Italian, or any other language besides her own.[Pg 43]
25. Laundress. (Flatiron.)

1. Know how to wash and iron a garment, clear starch and how to do up a blouse.
1. Learn how to wash and iron clothes, use starch, and fasten a blouse.
2. Press a skirt and coat.
2. Iron a skirt and jacket.
3. Know how to use soap and starch, how to soften hard water, and how to use a wringer or mangle.
3. Know how to use soap and starch, how to soften hard water, and how to use a wringer or mangle.
26. Marksmanship. (Rifles.)

1. Pass tests in judging distances, 300 to 600 yards and in miniature rifle shooting, any position, twenty rounds at 15 or 25 yards, 80 out of 100.
1. Pass tests in estimating distances, 300 to 600 yards, and in shooting a mini rifle from any position, twenty rounds at 15 or 25 yards, scoring 80 out of 100.
2. Know how to load pistol, how to fire and aim or use it.
2. Know how to load a pistol, how to fire it, and how to aim or use it.
3. Or be proficient in fencing or archery.
3. Or be skilled in fencing or archery.
27. Music. (Harp.)

1. Know how to play a musical instrument. Be able to do sight reading. Have a knowledge of note signs and terms.
1. Learn to play a musical instrument. Be able to read music. Understand notes and musical terms.
2. Name two master composers and two of their greatest works.
2. Name two great composers and two of their best works.
3. Be able to name all of the 25 instruments in the orchestra in their proper order.
3. Be able to list all 25 instruments in the orchestra in the correct order.
4. Never play rag time music, except for dancing.
4. Don’t play ragtime music unless it’s for dancing.
Or, as an alternative:
Or, alternatively:
1. Have a knowledge of singing. Have a pleasing voice.
1. Understand how to sing. Have a pleasant voice.
2. Know two Scout songs and be able to sing them, or lead the Scout Troop in singing.[Pg 44]
2. Know two Scout songs and be able to sing them, or lead the Scout Troop in singing.[Pg 44]
3. Be able to do sight reading.
3. Be able to do sight reading.
4. Have a knowledge of note signs and terms.
4. Be familiar with musical notation and terminology.
Or, as an alternative:
Or, alternatively:
1. Sound correctly on a Bugle the customary army calls of the United States.
1. Play the standard army calls of the United States correctly on a bugle.
28. Naturalist. (Flower.)

1. Make a collection of fifty species of wild flowers, ferns and grasses and correctly name them. Or,
1. Gather a collection of fifty types of wildflowers, ferns, and grasses, and label them accurately. Or,
1. Fifty colored drawings of wild flowers, ferns or grasses drawn by herself.
1. Fifty colorful drawings of wildflowers, ferns, or grasses created by herself.
2. Twelve sketches or photographs of animal life.
2. Twelve sketches or photos of animals.
29. Needlewoman. (Scissors.)

1. Know how to cut and fit. How to sew by hand and by machine.
1. Know how to cut and fit. How to sew by hand and by machine.
2. Know how to knit, embroider or crochet.
2. Learn how to knit, embroider, or crochet.
3. Bring two garments cut out by herself; sew on hooks and eyes and buttons. Make a button-hole.
3. Bring two pieces of clothing that she made herself; sew on hooks, eyes, and buttons. Make a buttonhole.
4. Produce satisfactory examples of darning and patching.
4. Create acceptable examples of darning and patching.
30. Pathfinder. (Hand.)

1. Know the topography of the city, all the public buildings, public schools, and monuments.
1. Be familiar with the layout of the city, including all the public buildings, schools, and monuments.
2. Know how to use the fire alarm.
2. Know how to use the fire alarm.
3. In the country know the country lanes and roads and by-paths, so as to be able to direct and guide people at any time in finding their way.[Pg 45]
3. In the countryside, be familiar with the lanes, roads, and shortcuts, so you can help and guide people in finding their way anytime.[Pg 45]
4. Know the distance to four neighboring towns and how to get to these towns.
4. Be aware of the distance to four nearby towns and the directions to reach them.
5. Draw a map of the neighborhood with roads leading to cities and towns.
5. Create a map of the neighborhood showing roads that connect to cities and towns.
6. Be able to state the points of the compass by stars or the sun, using watch as compass when sun is invisible.
6. Know how to identify the points of the compass using the stars or the sun, and use a watch as a compass when the sun is not visible.
31. Pioneer. (Axes.)

1. Tie six knots. Make a camp kitchen.
1. Tie six knots. Set up a camp kitchen.
2. Build a shack suitable for three occupants.
2. Build a shelter suitable for three people.
32. Photography. (Camera.)
1. Know use of lens, construction of camera, effect of light on sensitive films and the action of developers.
1. Understand how to use lenses, how cameras are built, how light affects sensitive films, and how developers work.
2. Be able to show knowledge of several printing processes.
2. Be able to demonstrate knowledge of various printing processes.
3. Produce 12 photos of scout activities, half indoor and half outdoors, taken, developed and printed by herself, also 3 pictures of either birds, animals, or fish in their natural haunts, 3 portraits and 3 landscapes.
3. Take 12 photos of scout activities, with half indoors and half outdoors, all taken, developed, and printed by herself. Include 3 pictures of either birds, animals, or fish in their natural habitats, along with 3 portraits and 3 landscapes.
33. Scribe. (Open Book.)

1. Must present a certificate from teacher of her school, showing a year's record of excellence in scholarship, attendance and deportment.
1. Must provide a certificate from her school teacher, showing a year's record of excellence in academics, attendance, and behavior.
2. Describe in an article, not to exceed a thousand words, how a newspaper is made; its different departments, the functions of its staff; how the local news is gathered; how the news of the world is gathered and disseminated.[Pg 46]
2. Write an article, no longer than a thousand words, explaining how a newspaper is created; the various departments involved, the roles of the staff, how local news is collected, and how global news is gathered and shared.[Pg 46]
3. Define briefly a news item.
3. Briefly define a news item.
4. Define briefly an editorial.
Define an editorial briefly.
5. Define briefly a special story.
5. Briefly define a unique story.
6. Tell how printer's ink is made.
6. Explain how printer's ink is made.
7. Tell how paper is made.
7. Explain how paper is made.
8. Describe evolution of typesetting from hand composition to machine composition.
8. Describe how typesetting has evolved from using hand composition to machine composition.
9. Write 12 news articles (preferably one a month), not to exceed 500 words each, on events that come within the observation of the Scout that are not public news, as for instance, school athletic events, entertainments of Scouts, church or school, neighborhood incidents.
9. Write 12 news articles (preferably one a month), each no longer than 500 words, about events that the Scout observes that aren’t public news, such as school sports events, Scout activities, church or school events, and local incidents.
10. Write a special story on some phase of scout-craft, a hike, or camping experience, etc.
10. Write a unique story about a particular aspect of scouting, a hike, or a camping experience, etc.
Or, as an alternative:
Or, alternatively:
Write a good poem.
Write a great poem.
Write a good story.
Tell a great story.
Know principal American authors of prose and verse in the past and present century.
Know the main American authors of prose and poetry from the past and present century.
34. Signaling. (Two Flags.)

1. Send and receive a message in two of the following systems of signaling: Semaphore, Morse. Not fewer than twenty-four letters a minute.
1. Send and receive a message in two of the following signaling systems: Semaphore, Morse. No less than twenty-four letters per minute.
2. Receive signals by sound, whistle, bugle or buzzer.
2. Get signals by sound, whistle, bugle, or buzzer.
3. Or general service (International Morse Code).
3. Or general service (International Morse Code).
35. Swimmer. (Life-buoy.)

1. Swim fifty yards in clothes, skirt and boots.
1. Swim fifty yards while wearing clothes, a skirt, and boots.
2. Demonstrate diving.
Show diving.
3. Artificial respiration.
3. CPR.
4. Flinging a life-line.
Throwing a lifeline.
5. Flinging a life-buoy.
Throwing a life buoy.
6. Saving the drowning.
Rescuing the drowning.
Requirements for examination must[Pg 47] be sent to parents of candidate for approval. Approval must also be obtained from the family physician or some other doctor.
Requirements for examination must[Pg 47] be sent to the parents of the candidate for approval. Approval must also be obtained from the family doctor or another physician.
36. Telegraphy. (Telegraph Pole.)

1. Be able to read and send a message in Morse and in Continental Code, twenty letters per minute, or must obtain a certificate for wireless telegraphy. (These certificates are awarded by Government instructors.) (See p. 77.)
1. Be able to read and send a message in Morse and in Continental Code at a speed of twenty letters per minute, or you must get a certificate for wireless telegraphy. (These certificates are issued by government instructors.) (See p. 77.)

Part III
GAMES AND ATHLETICS FOR GIRLS
The finest type of physical vigor is developed from playing vigorous outdoor games. This applies to girls as well as to boys. Games have the great advantage over drills and gymnastics that they are worth while for the fun alone. Play is a necessary and natural activity for every individual. Unless each one of us gives the proper share of her time to wholesome forms of recreation, she cannot be cheerful and happy, and thus she cannot influence those around her toward greater happiness. Each one of us should so plan each day that we shall spend at least one hour playing vigorous games outdoors. The younger girls should use the whole afternoon for play and recreation. No girl can become a normal woman without having had her share of joyful and active play.
The best kind of physical strength comes from playing active outdoor games. This goes for girls just as much as for boys. Games have the big advantage over drills and gymnastics because they are enjoyable for their own sake. Playing is a necessary and natural part of life for everyone. If we don't dedicate enough time to positive forms of recreation, we can't be cheerful and happy, which means we won't be able to encourage those around us to be happier too. Each of us should plan our day so that we spend at least one hour playing active games outdoors. Younger girls should use the entire afternoon for play and recreation. No girl can grow into a well-rounded woman without enjoying her fair share of joyful and active play.
Girls nowadays are playing more and more, and growing stronger and more athletic. As a result they have better health and greater beauty. No beauty parlor can produce the perfect complexion and bright eyes which nature gives to the out-of-doors girl.
Girls today are playing more and becoming stronger and more athletic. As a result, they have better health and enhanced beauty. No beauty salon can create the perfect complexion and bright eyes that nature provides to the girl who spends time outdoors.

There are certain cautions which girls should use in practicing games and athletics. After they are twelve or thirteen, they should avoid sports like high or broad jumping, which cause a heavy jar upon landing. Girls should not compete in long distance running, or in games which call for violent and long-continued exertion. Basket-ball may easily be too severe if played according to boys' rules or for long halves. In such games there should be a gradual preparation for the competition. An examination of the heart by a physician is very desirable, before this type of game is played. Girls frequently overdo rope-skipping. No girl should jump more than fifty times in succession. Excessively keen competition under trying conditions frequently has a bad effect upon girls of a nervous temperament. Of course, girls should rest and not take part in active games when they are physically incapacitated. There are, however, a wide variety of games and sports in which girls may find both pleasure and profit. The ideal type of exercise for girls is found in swimming, walking and similar activities in which the exertion is not excessively violent, and which call for long-continued or repeated efforts. Girls excel in endurance in such sports.
There are certain precautions that girls should take when participating in sports and athletics. After they turn twelve or thirteen, they should avoid high-impact activities like high or broad jumping, which can be hard on the body when landing. Girls should not compete in long-distance running or in sports that require intense and prolonged exertion. Basketball can become too intense if played by boys' rules or for long periods. It's important to prepare gradually for these kinds of competitions. It's also a good idea to have a heart examination by a doctor before playing such sports. Girls often go overboard with rope-skipping; no girl should jump more than fifty times in a row. Intense competition under challenging conditions can negatively affect girls with nervous temperaments. Naturally, girls should rest and avoid active games when they're not feeling well. However, there are plenty of games and sports that girls can enjoy and benefit from. The best types of exercise for girls are swimming, walking, and similar activities that are not overly strenuous and can be sustained for longer periods. Girls tend to excel in endurance in these types of sports.
Team games are especially valuable for girls as they need the moral discipline of learning to efface themselves as individuals and to play as a member of the team. That is, they learn to cooperate. Among the team games suitable for girls are: field hockey, soccer, baseball played with a soft ball and basket-ball.
Team games are particularly beneficial for girls because they require the moral discipline of learning to put aside individualism and play as part of a team. This helps them learn cooperation. Some team games that are great for girls include: field hockey, soccer, softball, and basketball.
Among athletic events that may be used for girls, are: short sprints, usually not over fifty yards, throwing balls for distance, relay races and balancing competitions.
Among athletic events suitable for girls are: short sprints, usually no longer than fifty yards, throwing balls for distance, relay races, and balance competitions.
Walking is a delightful sport when done at a good pace, in the country. All girls are fond of rope-skipping and skating.
Walking is a fun activity when done at a good pace, especially in the countryside. All girls enjoy rope-skipping and skating.
Novelty competitions, in wide variety, may easily be invented to amuse a group of Scouts. The following will suggest many other variations: A short walking match, heel and toe. The distance may vary from twenty to one hundred yards or more. The same competition may be conducted going backward.
Novelty competitions, in a wide variety, can easily be created to entertain a group of Scouts. The following will suggest many other variations: A short walking race, heel to toe. The distance can range from twenty to one hundred yards or more. The same competition can also be held going backward.
Have all the girls take a prone position, face downward, hands and feet in a specified position. On a signal, get up and run to the finishing line. The usual signal is "On your marks," "Get set," "Go." There should be no movement whatever until the final signal "Go."[Pg 50] Have the players hop backward or forward in a race. Various combinations of these will readily suggest themselves.
Have all the girls lie down on their stomachs, with their hands and feet in a specific position. On a signal, they should get up and run to the finish line. The usual signal is "On your marks," "Get set," "Go." There should be no movement at all until the final signal "Go."[Pg 50] Have the players hop backward or forward in a race. Different combinations of these will easily come to mind.
Two or more teams of girls may find much fun in simple passing games. Arrange the teams in line, either seated or standing. Have them pass such an object as a bean bag, ball or stick in a specified way. For instance, if the girls are seated, one behind the other, the bean bag may be passed backward over the right shoulder with one hand, around the back of the last girl, and forward over the left shoulder. The game starts with the bag on the ground in front of the leader, and is finished when the leader replaces it there, after it has passed through the hands of each girl on the team. Be careful to see that there are the same number of girls on each team, and that the lines occupy, when arranged, the same space on the ground. Next let the players pass the bag backward overhead with both hands, and forward in any manner they like.
Two or more teams of girls can have a lot of fun with simple passing games. Set the teams up in a line, either sitting or standing. Have them pass an item like a bean bag, ball, or stick in a specific way. For example, if the girls are sitting one behind the other, they can pass the bean bag backward over their right shoulder with one hand, around the back of the last girl, and then forward over the left shoulder. The game starts with the bag on the ground in front of the leader and ends when the leader puts it back there after it has passed through the hands of each girl on the team. Make sure that each team has the same number of girls and that the lines take up the same amount of space on the ground. Next, let the players pass the bag backward overhead with both hands and forward in whatever way they prefer.
The following variation will introduce an additional feature that makes the game all the livelier. Let the object be passed back to the last player who then runs forward and takes the place of the leading player, every player in that line moving back one position as this player runs to the front of the line. This is continued until the captain or leader has gone through every place in the line and run back to the front. The team whose captain gets to the front first, wins the game.
The following variation will add an extra feature that makes the game even more exciting. Have the object passed back to the last player, who then runs forward and takes the place of the lead player. Every player in that line shifts back one position as this player moves to the front. This continues until the captain or leader has gone through every position in the line and returned to the front. The team whose captain reaches the front first wins the game.
Another stage of this game may be played by stretching a cord or rope across in front of the two lines, eight or ten feet high. As each player advances, the bag or ball must be thrown over the rope from the near to the far side, caught, and then thrown back. Any player failing to catch the object must make the throw over again. After she returns to the head of the line, the object is passed back to the last player in the same manner, and the game continues until the captain or leading player[Pg 51] has passed through every position in the line, and come back to the front.
Another stage of this game can be played by stretching a cord or rope across in front of the two lines, about eight or ten feet high. As each player moves forward, they must throw the bag or ball over the rope from the near side to the far side, catch it, and then throw it back. Any player who fails to catch the object must throw it over again. After returning to the front of the line, the object is passed back to the last player in the same way, and the game continues until the captain or leading player[Pg 51] has gone through every position in the line and returned to the front.
A similar game may be played with a basket-ball and basket-ball goals, each girl being required to shoot a goal at one or both ends of the basket-ball court. In the woods or in camp a ring or hoop may be substituted for the basket-ball goal.
A similar game can be played with a basketball and basketball hoops, with each girl required to score at one or both ends of the basketball court. In the woods or at camp, a ring or hoop can be used instead of the basketball goal.
Hundreds of such simple games are found in the books on games listed in the Handbook. A few of the more useful and popular games are described below.
Hundreds of simple games can be found in the game books listed in the Handbook. A few of the more useful and popular games are described below.
Three Deep
Twenty-four or more players form a circle of pairs with space enough between the players (who stand closely one behind the other, facing the center of the circle) to allow the runners to turn and run in all directions. Two players on the outside of the circle and at a distance from each other begin the game. One of these is called the "tagger," the other is "It." She tries to tag "It" before she can secure a place in front of any of the pairs forming the circle. If she succeeds, rôles are changed, the player who has been tagged then becomes the "tagger" and the former "tagger" tries to secure a place in front of some pair. But whenever the runner (the player pursued) has succeeded in getting in front of a pair before being tagged, then the hindmost (the last or third, in the respective rank) must take to her heels and seek to evade the unsuccessful "tagger" who now turns her attention to the new runner. In trying to evade a tagger the successive players may run in any direction, either left or right, outside the circle, but not pass in front of any one rank to another rank in such a manner as to induce wrong starts. A hindmost player may also form in front of his own rank, making the second player in such rank hindmost or "third." The play is always directed against[Pg 52] the third or last of a rank, two players being the number limited to each place.
Twenty-four or more players form pairs in a circle with enough space between them for the runners, who stand closely one behind the other, facing the center of the circle. Two players outside the circle start the game. One of them is called the "tagger," and the other is "It." The tagger tries to tag "It" before she can get in front of any of the pairs in the circle. If she succeeds, they switch roles; the player who got tagged becomes the "tagger," and the former "tagger" tries to secure a spot in front of a pair. If the runner (the pursued player) gets in front of a pair before being tagged, the last player in that pair must run and try to avoid the unsuccessful "tagger," who now focuses on the new runner. When trying to escape from a tagger, players can run in any direction, either left or right, outside the circle, but they can't pass in front of someone in a way that causes confusion. A player at the back can also get in front of their own pair, making the second player the last or "third." The game always targets[Pg 52] the last player in a pair, with only two players allowed for each position.
(When classes of players in the beginning are too large the circle may be formed by rows or ranks of threes, instead of twos or pairs.)
(When the groups of players at the start are too big, the circle can be made by rows or ranks of threes, instead of twos or pairs.)
Expert players may form several circles and run from circle to circle, two pairs playing simultaneously. The above play may be varied in a number of ways.
Expert players can create multiple circles and move from one circle to another, with two pairs playing at the same time. The game can be modified in several ways.
Day and Night
The players divide into two parties, form in two lines, back to back, about three paces apart. One of the lines is named the "Day Party" the other the "Night Party." The leader has a disk painted black on one side and white on the other. (A coin may be used instead of the disk.) In front of each party is a goal. The leader throws the disk into the air. If the disk alights with the white side up the leader calls "Day." The "Day Party" then rushes toward its goal and the "Night Party" pursues, tagging as many players of the "Day Party" as possible. These they take back to their own line. The disk is thrown again, and the party whose side turns up starts for their goal as before. The game continues in this way until all the players on one of the sides are lost.
The players split into two teams, standing in two lines, back to back, about three steps apart. One line is called the "Day Team" and the other the "Night Team." The leader has a disk painted black on one side and white on the other. (A coin can be used instead of the disk.) In front of each team is a goal. The leader throws the disk into the air. If the disk lands with the white side up, the leader calls "Day." The "Day Team" then rushes toward their goal, and the "Night Team" chases them, trying to tag as many members of the "Day Team" as possible. They take tagged players back to their own line. The disk is thrown again, and the team whose side is facing up starts for their goal, and the game continues like this until all players on one of the teams are out.
Sculptor
One of the players is chosen as the "Sculptor" and she arranges the other players in different positions and attitudes as statues. No player dares move or speak, for as soon as she does the sculptor punishes her by beating her with a knotted handkerchief or towel (the sack-beetle). After having arranged the players to suit her fancy the sculptor leaves the playground, saying: "The sculptor is not at home." No sooner is she gone than the statues come to life, sing, dance, jump and play havoc in general. On the return of the sculptor she counts, "One,[Pg 53] two, three," and any player who is not in her former posture at "Three" receives a beating with the knotted handkerchief from the sculptor. Should the sculptor punish the wrong statue all the players rush at her with knotted handkerchiefs and drive her to a goal previously decided upon, and the game is resumed with some other player as sculptor.
One player is picked as the "Sculptor," and she arranges the others in various poses like statues. No one is allowed to move or speak, because as soon as they do, the sculptor punishes them by hitting them with a knotted handkerchief or towel (the sack-beetle). Once the sculptor has positioned everyone to her liking, she leaves the area and says, "The sculptor is not at home." As soon as she's gone, the statues come to life, singing, dancing, jumping, and causing chaos in general. When the sculptor comes back, she counts, "One, [Pg 53] two, three," and any player who isn’t in their original pose by "Three" gets hit with the knotted handkerchief. If the sculptor punishes the wrong statue, all the players rush at her with knotted handkerchiefs, chasing her to a previously decided goal, and then the game continues with someone else as the sculptor.
Cross Tag
Any player who is chased may be relieved by any other player running between her and the one trying to tag her. The latter must then run after the player who ran between, till she in turn is relieved.
Any player who is being chased can be helped by another player running between her and the person trying to tag her. The person who is tagging must then chase the player who ran in between, until that player gets help.
Dodge Ball
Of any even number of players, half form a circle, while the other half stand inside the ring, facing outward. The players in the center dodge the ball, which, while in play, is thrown by any of those forming the circle. Those who are hit with the ball take their places among those around the circle, and have an equal chance at those remaining in the center. One is put out at a time. This is kept up until no one is left, in the circle, after which the players exchange places, that is, those who were in the circle now form around the circle, and vice versa.
Of any even number of players, half form a circle while the other half stand inside, facing outward. The players in the center dodge the ball, which is thrown by anyone in the circle while it's in play. Those who get hit with the ball join the players in the circle and get a fair shot at those remaining in the center. One player is out at a time. This continues until no one is left in the center, after which the players switch places—those who were in the circle now stand around it, and vice versa.
Kim's Game
Place twenty or thirty small articles on a tray or table, or the floor, and cover with a cloth—different kinds of buttons, pencils, corks, nuts, string, knives, or other such small things. Make a list and have a column opposite for each player's name. Uncover for just one minute[Pg 54] and then take each player by herself and check off the articles she can remember. The winner is the one who remembers the most.
Place twenty or thirty small items on a tray, table, or the floor, and cover them with a cloth—various types of buttons, pencils, corks, nuts, string, knives, or other small objects. Create a list and have a column next to each player's name. Uncover everything for just one minute[Pg 54] and then take each player individually to check off the items she can remember. The winner is the one who remembers the most.
Morgan's Game
Players run quickly to a certain bill-board or shop window where an umpire is posted to time them a minute for their observation. They then run back to head-quarters and report all they can remember of the advertisements on bill-board or objects in shop window.
Players sprint to a specific billboard or shop window where an umpire is stationed to time them for a minute as they observe. They then dash back to headquarters and report everything they can remember about the advertisements on the billboard or the items in the shop window.
Scout Meets Scout
Patrols of Scouts are to approach each other from a distance. The first to give the signal that the other is in sight wins. In this game it is not fair to disguise but hiding the approach in any way is admissible. You can climb a tree, ride in any vehicle, or hide behind some slowly moving or stationary object. But be sure to keep in touch with the one who is to give the signal.
Patrols of Scouts should approach each other from a distance. The first one to signal that they see the other wins. In this game, disguising is not allowed, but you can hide your approach in any way. You can climb a tree, ride in any vehicle, or hide behind something that is moving slowly or is stationary. Just make sure to stay in touch with the person who is supposed to give the signal.
It is best that others should not know the Scouts' secret passwords, so one is given at a time in this book for those that can search best.
It’s better for others not to know the Scouts' secret passwords, so one is provided at a time in this book for those who can search best.
Acting Charades
may be indoors or out. A very good one is for two or three players to act as if they wanted some special thing that is in sight. The first who discovers what this is then selects some other players to act with her.
may be indoors or out. A great game for two or three players is to pretend they want something special that is visible. The first person to figure out what it is then picks other players to join them in acting it out.
Unprepared Plays
Relate the plot of some simple play, after which assign a part to each of several to act out. Let them confer for a short time and then act it. This develops many fine[Pg 55] talents and is one of the most useful games for the memory, expression, and imagination.
Tell the story of a simple play and then assign roles to a few people to perform it. Have them discuss it briefly and then act it out. This enhances various great talents and is one of the most beneficial activities for memory, expression, and imagination.
A Scout always shakes hands when she loses a game and congratulates the winner.
A Scout always shakes hands when she loses a game and congratulates the winner.
Inventory Game. Let each girl go into a room for half a minute and when she comes out let her make a list of what she has seen. Then compare lists to find who has seen the most.
Inventory Game. Let each girl go into a room for thirty seconds, and when she comes out, let her create a list of everything she noticed. Then compare the lists to see who observed the most.
Testing Noses. This is easiest with the competitors blindfolded. Let them smell different things and tell what they are. Also the objects may be placed in bags but this means much more work.
Nose Testing. This is easiest with the competitors blindfolded. Let them smell different things and identify what they are. You can also put the objects in bags, but that requires a lot more effort.
Chasing an Owl. Another good stalking game is chasing the owl. This is done in thick woods where one Scout represents the owl hooting at intervals and then moving to one side for a distance. Each pursuer when seen is called out of the game and the owl, if a real good one, may get safely back to her stump.
Chasing an owl. Another fun stalking game is chasing the owl. This is played in dense woods where one Scout plays the owl, hooting at intervals and then moving to the side a distance away. Each pursuer who is spotted is called out of the game, and if the owl is really good, it might make it safely back to its stump.
Turkey and Wildcat is played by the turkey blindfolded "going to roost" in some place where there are plenty of twigs or dry leaves to crack and rustle. At the first sound the turkey jumps. If not then in reach of the wildcat she is safe and another wildcat has a chance. This is sometimes very laughable for the turkey being blindfolded may jump right on the wildcat.
Turkey and Wildcat is played with the turkey blindfolded, "going to roost" in a spot where there are lots of twigs or dry leaves to crackle and rustle. At the first sound, the turkey jumps. If she doesn't, and is out of the wildcat’s reach, she’s safe, giving another wildcat a chance. This can be pretty funny because the blindfolded turkey might jump right onto the wildcat.
Far and Near. On any walk, preferably in patrol formation, let each keep a list of things seen such as birds, flowers, different kinds of trees, insects, vehicles, tracks, or other "sign." Score up in points at the end of the walk on return to the club rooms.
Far and Near. During any walk, preferably in a patrol formation, everyone should keep a list of things they see, like birds, flowers, various types of trees, insects, vehicles, tracks, or any other signs. Add up the points at the end of the walk when you get back to the club rooms.
ATHLETIC FEATS
The Palm Spring
Stand at a little distance from a wall with your face toward it and leaning forward until you are able to place[Pg 56] the palm of your hand quite flat on the wall; you must then take a spring from the hand and recover your upright position without moving either of your feet. It is better to practice it first with the feet at a little distance only from the wall, increasing the space as you gradually attain greater proficiency in the exercise.
Stand a little away from a wall, facing it, and lean forward until you can place[Pg 56] the palm of your hand flat against the wall. Then, push off with your hand and return to an upright position without moving your feet. It’s best to start with your feet a short distance from the wall and gradually increase that distance as you get better at the exercise.
Foot-Throw
Put a basket-ball between your feet in such a manner that it is held between your ankles and the inner side of the feet; then kick up backward with both your feet and in this manner try to jerk the ball over your head, catching it when it comes down.
Put a basketball between your feet so that it's held between your ankles and the inner sides of your feet. Then kick it backward with both feet, trying to flick the ball over your head and catch it when it comes down.
Hand Wrestling
Two players face each other, feet planted firmly, full stride position apart, right hands grasped. Each player tries to displace the other player. One foot moved displaces a player.
Two players face each other, feet firmly planted, standing in a full stride position apart, their right hands grasped. Each player tries to push the other one out of the way. A single foot movement can shift a player.
Sitting Toe Wrestle
Two players sit on a mat facing each other, knees bent perpendicularly, toes touching opponent's. Pass stick under knees and clasp your hands in front of knees. When the signal is given, attempt to get your toes under opponent's toes and upset her.
Two players sit on a mat facing each other, knees bent at right angles, toes touching their opponent's. Pass a stick under your knees and hold your hands in front of your knees. When the signal is given, try to get your toes under your opponent's toes and knock her off balance.
(An excellent list of games to be used while in camp will be found on page 440 of Games for the Home, School, and Gymnasium, by Jessie H. Bancroft. See, also, additional books listed under this topic in the Handbook.)
(An excellent list of games to use while camping can be found on page 440 of Games for the Home, School, and Gymnasium, by Jessie H. Bancroft. Also, check out other books listed under this topic in the Handbook.)
CAMPING
It is advisable that Patrols or Companies should have some place of their own at which to camp. Some small plot of woodland is easily secured near most any of our cities. At the beaches it is frequently impossible to secure the privacy desirable. The seaside is not easily fenced in. If you own your camping ground all desirable sanitary conditions can be looked after and buildings of a more or less permanent nature erected. Even a "brush house" in a spot which you are allowed to use exclusively is better than having to hunt a place every time you want to camp out. "Gypsying" from place to place is unadvisable.
It’s a good idea for Patrols or Companies to have their own place to camp. Most cities have some small piece of woodland that can be easily secured. At the beaches, it’s often hard to find the privacy you want. The seaside isn’t easy to fence in. If you own your camping ground, you can ensure all the necessary sanitary conditions are met and build more or less permanent structures. Even having a "brush house" in a spot that you can use exclusively is better than having to search for a place every time you want to camp. Moving from place to place isn’t recommended.
When you have your own camp, too, much better chances for study will be found possible. You will have your own trees, flowers, and birds to notice and care for, and a record of them is valuable even in a very limited space. Think of the beautiful work of White—The Natural History of Selborne.
When you have your own campsite, you'll have much better opportunities for studying. You'll have your own trees, flowers, and birds to observe and take care of, and keeping track of them is valuable even in a small area. Think about the amazing work of White—The Natural History of Selborne.
Name your camp by all means. Long ago we formed the habit of naming all our camps using by preference the name of the first bird seen there. Now we use the Seminole name. So we have our "Ostata" and "Tashkoka." Some of the names are too hard, though, for civilized tongues. "Mooganaga" for instance, might hurt somebody's mouth when she tries to pronounce it.
Name your camp if you like. A long time ago, we started the practice of naming all our camps, usually after the first bird we spotted there. Now we use the Seminole names. So we have our "Ostata" and "Tashkoka." However, some of the names are too difficult for civilized speakers. For example, "Mooganaga" might really hurt someone's mouth when they try to say it.
When going into camp never forget matches. When leaving camp I used to put all my spare matches into a dry empty bottle, cork it tight, and hide it. After many years I have found my matches as good as "new" where I had hidden them. By rubbing two sticks together one can make a fire without matches.
When camping, never forget matches. When I would leave camp, I used to put all my extra matches in a dry, empty bottle, cork it tightly, and hide it away. After many years, I found my matches in perfect condition where I had hidden them. You can also start a fire by rubbing two sticks together if you don’t have matches.
Camping out is one of my hobbies. Walks and picnics[Pg 58] are all very well as far as they go, but to get the full benefit of actual contact with Nature it is absolutely necessary to camp out. That does not mean sleeping on wet bare ground but just living comfortably out of doors, where every breath of heaven can reach you and all wild things are in easy reach. A camp can be easily planned within daily reach of many of our large cities but should be far enough to escape city sounds and smells. It is not a camp, however, if it is where a stream of strangers can pass by at any time of the day or night within sight and hearing.
Camping is one of my hobbies. Walks and picnics[Pg 58] are nice, but to really connect with Nature, there's no substitute for camping out. That doesn’t mean sleeping on damp ground, but instead, enjoying the outdoors comfortably, where fresh air surrounds you and wildlife is nearby. You can easily plan a campsite within a short drive from many big cities, but it should be far enough away to avoid city noises and smells. However, it’s not a real camp if you can see and hear a constant flow of strangers passing by at all hours.
Water is a supreme requisite at any camp. Water to swim in may be dispensed with in extreme cases, but you can't carry your water with you and have a comfortable time. I have been where I had to do it so I know how it is. Also I have had to dig water out of the ground. That is not an easy operation so be sure and camp near a well or spring. Wood, too, you will want and it must be dry. Don't try to cook with fat pine. It's all right to kindle with but not for cooking. Your bacon fried over it will be as fine eating as a porous plaster. Fry your potatoes. If you must roast them dig a hole in the ashes and cover them deep. Then go away and forget them. Let some one else come along and cook all sorts of things on top of them. When you come back rake them out of the ashes and astonish every one.
Water is essential at any campsite. You can do without water for swimming in a pinch, but you can't carry your water with you and expect to be comfortable. I've been in situations where that was the case, so I know firsthand. I've also had to dig for water in the ground, which is not easy, so make sure you camp near a well or spring. You'll also need firewood, and it has to be dry. Don't try to cook with fat pine; it's fine for starting a fire but not for cooking. Your bacon fried over it will taste as bad as a porous plaster. Fry your potatoes instead. If you need to roast them, dig a hole in the ashes and cover them well. Then just walk away and forget about them. Let someone else come and cook all sorts of things on top of them. When you return, rake them out of the ashes and impress everyone.
Be sure your cooking fire is not too big. You must be able to get up to it comfortably close without scorching your face. Start a small fire and feed it as required with small dry twigs. Cooking over an outdoor fire is a fine art and has to be studied carefully. It should be called almost a post-graduate course in the camp studies. Of course the regular camp-fire can be made as big and smoky as you like. Smoke is fine to watch but not to breathe. Even the mosquitoes dislike it.
Make sure your cooking fire isn’t too big. You should be able to get close enough without burning your face. Start with a small fire and add small dry twigs as needed. Cooking over an outdoor fire is a skill that requires careful practice. It’s almost like an advanced course in camping skills. Of course, you can make the regular campfire as big and smoky as you want. Watching the smoke is great, but breathing it in isn’t. Even mosquitoes don’t like it.

Roughing it is all very fine to talk about, but it is best to make your camp as comfortable as possible. The ground is good to sleep upon but not stones and sticks. It's really astonishing how big a stick, no longer than your finger, can grow in one night. Take my word for it and don't try it. It won't pay. A hammock is my preference but a cot is about as good. On a pinch twigs and grass are not to be despised. Moss is apt to be moist but there is no possible objection to clean dry sand.
Roughing it sounds great in theory, but it's smarter to make your camp as comfy as you can. Sleeping on the ground is fine, but not on rocks and sticks. It's surprising how a stick, no longer than your finger, can seem so much bigger after just one night. Trust me on this and don't test it out. It's not worth it. I prefer a hammock, but a cot is almost just as good. In a pinch, twigs and grass are decent options. Moss can be damp, but you can’t go wrong with clean, dry sand.
Be sure not to let your fire get away from you and spread. Besides the damage to trees and fences that it may do it is impossible to tell what suffering it may cause to animal life. So, be very careful.
Be sure not to let your fire get out of control and spread. Besides the damage it could cause to trees and fences, you can't predict what suffering it might bring to wildlife. So, please be very careful.
To prevent forest fires Congress passed the law approved May 5, 1900, which—
To prevent forest fires, Congress passed the law approved on May 5, 1900, which—
Prohibits leaving any fires lit.
When you leave your camp clean up. Fragments of food—not pickles—can be put up somewhere for the birds. At some of our camps we have regular places to feed the birds and they get to know what time to come there. Here in the woods my wrens have established for themselves the hour of sunrise, and it is partly to escape their scolding for neglect that I get up with the sun. Mrs. Jenny scolds furiously but for actual singing she can beat any bird in the woods.
When you leave your campsite, make sure to clean up. Small bits of food—not pickles—can be put somewhere for the birds. At some of our camps, we have designated spots to feed the birds, and they learn what time to come by. Here in the woods, my wrens have set their schedule for sunrise, and to avoid Mrs. Jenny's furious scolding for neglect, I get up with the sun. Even though she scolds a lot, when it comes to singing, she can outdo any bird in the woods.
Perhaps you notice that we have said nothing about snakes. Now it is really a very rare thing to see a snake in the woods. You have to look very carefully to find them, for they seem to be about the most timid of all creatures. So far as danger from poisonous snakes is concerned you are in much more danger from the driver of a dray than from a snake. Take our word for[Pg 60] it, snakes are much more afraid of you than you are of them. Give them the least little bit of a chance and they will be out of the way before you can see them. A gorged snake—that is one that has just taken a full meal—may be sluggish but in a majority of cases he will crawl away and hide in some secure place till the process of digestion is over. Do not go near a tub if you are afraid of water for you can get drowned in it about as easy as you can get bitten by a snake in the woods and to wind up the subject, not one-tenth of the people who get snake bitten, die from it. A very few do die but most of them die from the bad treatment they receive afterwards. The "deadly auto" will not get out of your way but all snakes will.
You might have noticed that we haven't mentioned snakes. It's actually pretty rare to spot a snake in the woods. You really have to look closely to find them because they are some of the most timid creatures out there. When it comes to the risk of poisonous snakes, you're far more at risk from a truck driver than from a snake. Trust us, snakes are much more scared of you than you are of them. If you give them the slightest chance, they’ll be gone before you even notice. A snake that has just eaten—called a gorged snake—might be slow, but usually, it will slither away and hide until it's done digesting. If you're afraid of water, don't go near a tub, because you can drown in it just as easily as you can get bitten by a snake in the woods. To wrap it up, less than one-tenth of the people who get bitten by snakes actually die from it. Very few do, and most who do die are victims of poor treatment afterward. The "deadly auto" won't move out of your way, but every snake will.
Once in a while you may find clinging in a low bush a pretty little green snake. It will readily submit to being handled and is perfectly harmless. We have found these snakes useful in the house to kill flies. The harmless snakes are the brown snake, the common banded moccasin, the black mountain snake, the green snake. The garter and ring-necked snakes wear Eve's wedding-ring as a collar. They cannot hurt and they eat up quantities of insects, but beware of the yellow and brown rattlesnakes, especially after rainy weather, for it is said that after wet weather they cannot make any noise with their rattles and therefore you are not warned of their presence. The most deadly snake, the moccasin, is brownish with a flat head.
Every now and then, you might spot a cute little green snake clinging to a low bush. It’s friendly and harmless. We’ve found these snakes helpful around the house for catching flies. The harmless snakes include the brown snake, the common banded moccasin, the black mountain snake, and the green snake. The garter and ring-necked snakes have collars that resemble Eve’s wedding ring. They can’t hurt you and they eat a lot of insects, but watch out for the yellow and brown rattlesnakes, especially after it rains, because it’s said that after wet weather, they can’t rattle, so you might not realize they’re there. The most dangerous snake, the moccasin, is brownish and has a flat head.
The green lizards, too, will almost rid a house of flies if left to wander about at will. The fence lizard, a scaly alligator looking chap, is just as useful but never gets tame.
The green lizards can almost clear a house of flies if they're allowed to roam freely. The fence lizard, which looks like a scaly alligator, is just as helpful but never becomes tame.
Try petting a toad some time. He will get to be quite at home in a garden and pay well, for he will eat all kinds of destructive insects. Some gardeners buy toads, paying as high as a quarter apiece, for they know how much good they can do. A toad digs his hole backwards. Watch him and see the fun. In the spring if[Pg 61] there is water near he may be induced to sing to you. If you think he is slow and clumsy you have only to see how quick he can catch a fly.
Try petting a toad sometime. He'll feel right at home in a garden and will be worth it, as he’ll eat all sorts of destructive insects. Some gardeners buy toads, paying as much as a quarter each, because they understand the benefits. A toad digs his hole backwards. Watch him and enjoy the show. In the spring, if[Pg 61] there’s water nearby, he might be persuaded to sing for you. If you think he’s slow and clumsy, just watch how quickly he can catch a fly.
Provisioning a Camp
This should be a matter of mature consideration. Unless there is some place near by where deficiencies can be supplied your camp may be a misery instead of a pleasure. Have lists made out of the things each is to bring, if it is to be a coöperative affair. It may be best to have a committee, even if it is a committee of one, to do all the buying. But even in this case individual tastes must be consulted. A full list should be made out and strictly adhered to. At one camp where each brought what she thought best there were six cans of soup, four pounds of sugar, and no tea or coffee.
This should be a matter of serious thought. Unless there's a nearby place to get what you're missing, your camp could end up being a hassle instead of fun. Create a list of what everyone needs to bring if it's going to be a group effort. It might be a good idea to have a committee, even if it's just one person, to handle all the shopping. But in this case, you should still consider everyone's preferences. A complete list should be made and strictly followed. At one camp where everyone brought what they thought was best, there ended up being six cans of soup, four pounds of sugar, and no tea or coffee.
Canned goods are all very well if you do not have to carry them too far. So too are potatoes. For lightness on long trips, dried fruits and meal or grits are a wise selection. Oatmeal is light and easy to cook. Prepared batter-cake flour is a pure joy to the camp cook. Once when camping in the mountains we had unexpected difficulties. We were at such an elevation that water boiled at too low a temperature to cook many things "done," so the frying-pan there reigned supreme. As to that same frying-pan be sure to select the "long handled kind." If not you will have to splice out the handle with a long stick. Never pack up your "unwetables" in paper bags. At any time a shower or even a heavy dew at night may make you run short on salt, sugar, or flour. Covered tin cans are too cheap to make it necessary to run any such risks. Have a lantern and oil of course. Candles blow out too easily to be of much use. For sudden calls for a light the pocket electric affair is very good and cheap. Keep it standing up. The batteries waste quite fast if it is left down on the side.[Pg 62]
Canned goods are great as long as you don’t have to carry them too far. The same goes for potatoes. For lighter options on long trips, dried fruits and meal or grits are smart choices. Oatmeal is light and simple to cook. Prepared pancake mix is a real treat for the camp cook. One time while camping in the mountains, we faced unexpected challenges. We were at such a high elevation that water boiled at too low a temperature to properly cook many things, so the frying pan became the go-to tool. Speaking of that frying pan, make sure to choose the "long-handled kind." Otherwise, you’ll have to make a makeshift handle with a long stick. Never pack your "unwetables" in paper bags. A sudden rain shower or heavy dew at night could leave you short on salt, sugar, or flour. Covered tin cans are so cheap that it’s not worth the risk. Make sure you have a lantern and oil, of course. Candles can blow out too easily to be reliable. For quick access to light, a pocket flashlight is very handy and inexpensive. Keep it upright; the batteries drain quickly if it’s laid on its side.[Pg 62]
The quantity of provisions to be taken depends on the length of stay. Consult any good military or naval ration list and a very good guess can be made. They all seem to lay stress on beans which certainly are very good if you have the "Boston" appetite.
The amount of supplies to bring depends on how long you'll be staying. Check out any reliable military or naval ration list for a pretty accurate estimate. They all emphasize beans, which are definitely great if you have a big appetite like in Boston.
Keep your camp clean. Keep it in order. Let your motto be, "Tidy as you go." It is as bad to have to hunt for a thing you want in camp as it is at home and particularly exasperating if, when you have found it, you must wash it before using. "A place for everything and that place anywhere" is a bad camp rule, though it does sound as if it was a real easy way of disposing of the matter. Dig a hole to throw slops in and do not let them "fly" on the ground. You may want to sit down right there. Whatever the birds will eat should be put aside for them. All other scraps and things that may become offensive must be buried. Don't start to breed flies or fever. When near the water some part of this rule may be dispensed with in favor of the fish and crabs. They may be judiciously baited up, but if you are going to fish for them see that they are not overfed.
Keep your camp clean. Keep it organized. Make your motto, "Tidy as you go." It’s just as frustrating to have to search for something you need in camp as it is at home, and it’s especially annoying if you find it and then have to wash it before you can use it. "A place for everything and that place anywhere" is a poor camp rule, even if it sounds like an easy solution. Dig a hole for waste and don’t let it just sit on the ground—you might want to sit down right there. Set aside anything the birds can eat. All other scraps and anything that could become unpleasant must be buried. Don’t start attracting flies or spreading illness. When you’re near the water, you might relax some of these rules for the fish and crabs. You can bait them wisely, but if you’re going fishing, make sure they’re not overfed.
There are times and seasons when wild fruits and berries are a most welcome addition to the camp fare, but unless you are perfectly sure of the supply do not reckon on them too much in making up your provision list. Better let them be a sort of joyful surprise. So too of fish and game. "Don't count your chickens before they are hatched." Fresh smilax shoots can scarcely be told from asparagus. Palmetto cabbage well cooked is fine; poorly prepared it is vile. Let some one that knows about these things "do" them for you.
There are times and seasons when wild fruits and berries are a welcome addition to the camp meals, but unless you’re absolutely certain about the supply, don’t rely on them too much when putting together your provision list. It’s better to consider them a pleasant surprise. The same goes for fish and game. "Don't count your chickens before they hatch." Fresh smilax shoots are hard to distinguish from asparagus. Palmetto cabbage is great when cooked properly; when poorly prepared, it’s terrible. Let someone who knows how to handle these things prepare them for you.
The "gipsy kettle" is picturesque and only picturesque. Drive a stout crotched stake on each side of the fire and put a stout stick across them. Use strong wire hooks—S-shaped on which to hang pots over the fire. If hung through the handle on the stick they are apt to boil[Pg 63] over and put out the fire before you know it. They may be quickly lifted from the wire hooks as soon as they begin to look dangerous. Even the coffee-pot may be rigged with a wire handle by which to be hung. Wire and string are our special hobbies in camp. Fan a fire instead of blowing it. Your breath has lost most of its combustible gas. A tin or wooden plate makes a good fan. Put away dry kindling every night. You don't know what sort of weather it will be tomorrow.
The "gypsy kettle" is charming and only charming. Drive a sturdy, forked stake on each side of the fire and place a strong stick across them. Use thick wire hooks—S-shaped—to hang pots over the fire. If you hang them by the handle on the stick, they might boil over and put out the fire before you realize it. You can quickly lift them off the wire hooks as soon as they start to look risky. Even the coffee pot can be fitted with a wire handle for hanging. Wire and string are our go-to tools in camp. Fan the fire instead of blowing on it. Your breath has lost most of its flammable gas. A tin or wooden plate makes a great fan. Store away dry kindling every night. You never know what the weather will be like tomorrow.
Use all precaution against your fire spreading. This is particularly necessary where there are tents. A dry tent will almost "whisk" up in smoke if the fire catches it. Rake dry leaves well away from about the fire. It may be best sometimes to make "a burn" round the camp. Do this a little at a time beating out all traces of the fire in the part burnt over. Be in no hurry about this but be thorough. Leave no smouldering embers or chunks of rotten wood smoking behind you. Burn clean as you go.
Use all precautions to prevent your fire from spreading. This is especially important when there are tents around. A dry tent can quickly ignite if the fire catches it. Make sure to rake dry leaves far away from the fire. Sometimes, it’s best to create a controlled burn around the camp. Do this gradually, making sure to extinguish any signs of fire in the burned area. Don't rush this process; be thorough. Leave no smoldering embers or pieces of rotten wood smoking behind you. Clean up as you go.
Camp Oven
The camp kitchen or camp oven is made with two lines of soda bricks, stones, or thick logs flattened at the top, about six feet long, slightly splayed from each other, being four inches apart at one end and eight inches at the other. The big end should be towards the wind, so that a sort of tunnel is formed in the big end at windward. Start your fire and the draught will carry the heat along the tunnel.
The camp kitchen or camp oven is constructed using two rows of soda bricks, stones, or thick logs that are flattened at the top, each about six feet long, slightly angled apart from each other, with a four-inch gap at one end and an eight-inch gap at the other. The wider end should face the wind, creating a sort of tunnel at the windward side. Light your fire, and the draft will carry the heat through the tunnel.
Daily Routine in Camp
Have a set of general orders posted every morning. There should be one officer of the day and one orderly. These will be appointed in turn. The general order should be read before breakfast and include all duties and so far as possible the excursions and games for the day. In appointing cooks and details for the various duties be sure not to work the "willing horse" too hard but let all share as much[Pg 64] alike as possible. Some will always want to volunteer too often and some will try to avoid certain duties distasteful to themselves or "swap" with others. This should not be allowed but helping must never be barred completely. Inspect camp personally at least once a day and call attention to shortcomings kindly without chiding. You can help your girls to help themselves. A "driver" in camp is sure to breed hard feelings and cause discontent. The camp is a hard school for the instructor. One of the necessary laws in a camp is that after lights are out at night, no one must speak. Silence should reign.
Post a set of general orders every morning. There should be one officer of the day and one orderly, appointed in turn. The general order should be read before breakfast and cover all duties, as well as the activities and games planned for the day. When assigning cooks and other duties, make sure not to overburden the "willing horse" but to let everyone share the work as equally as possible. Some people will want to volunteer too often, while others may try to avoid certain unpleasant tasks or "swap" with others. This shouldn’t be allowed, but lending a hand should never be completely off-limits. Check the camp personally at least once a day and point out any shortcomings kindly, without scolding. You can guide your girls to help themselves. A "driver" in camp will definitely create hard feelings and dissatisfaction. Camp is a tough environment for the instructor. One of the important rules in camp is that once the lights are out at night, no one should speak. Silence should prevail.
In some places mosquitoes are very troublesome. Oil of citronella will drive them away for a time but a "smudge" may be necessary. They won't stay in smoke or wind, so hunt the breeze. There are some other flies just as bad to which the same treatment may be applied. "Black-flies" of the northern woods are about the worst insect pest in America, though the mosquitoes in some parts of the South, are nearly as bad. In some of the coast regions, too, there is a species of "sand-fly" or midge that is exceedingly annoying, but all of these are readily controlled by the "smudge." This is a steady smoke not necessarily of an ill-smelling nature. One of the very best materials for a "smudge" is green cedar branches. They need some pretty hot coals to keep them smouldering but are very effective.
In some areas, mosquitoes can be really bothersome. Oil of citronella will keep them away for a while, but you might need to create a "smudge." They won’t stick around smoke or wind, so look for a breeze. There are a few other annoying flies that can be dealt with the same way. "Black flies" in the northern woods are some of the worst pests in America, though mosquitoes in certain parts of the South are almost as bad. In some coastal regions, there's also a type of "sand fly" or midge that is very irritating, but all of these can be easily managed with a "smudge." This is a constant smoke that doesn’t have to smell bad. One of the best materials for a "smudge" is green cedar branches. They require some pretty hot coals to keep them smoldering, but they are very effective.
Very few accidents need happen in camp. But still it may be a wise precaution to go over with each patrol, before the camping trip, some simple exercise in bandaging and other "First Aid" exercises. In a book of the scope of this one it is not possible to give a full course of instruction in such matters, so it seems best to make only casual mention and leave details to the judgment of the patrol leaders and captains.
Very few accidents should happen while camping. Still, it might be a good idea to review some basic bandaging and other "First Aid" techniques with each patrol before the camping trip. In a book like this, it's not feasible to provide a complete course on these topics, so it’s best to just mention them briefly and let the patrol leaders and captains decide on the details.

If any boating is to be a part of the program they should inform themselves carefully which of their patrol can swim and just how expert they are. Also instruct in methods of throwing things to a drowning person or one who has just met with some mishap in a boat—such for instance as losing an oar. A board or a plank should not be thrown toward a person in the water but launched toward them. When adrift in an unmanageable boat cast anchor and wait for assistance. Never rock a boat for fun. A Scout who so far forgets herself as to do such a foolhardy act should be forbidden to go into a boat again for some time as a punishment. Most drowning accidents are from some such fun. It is sin—not fun.
If any boating is going to be part of the program, they should find out which of their patrol members can swim and how skilled they are. Also, they should learn how to effectively throw items to someone who is drowning or has had an accident in a boat—like losing an oar. A board or plank shouldn’t be thrown toward a person in the water; it should be aimed at them. When stuck in an unmanageable boat, drop anchor and wait for help. Never rock a boat for fun. A Scout who forgets this and engages in such reckless behavior should be banned from getting into a boat for a while as punishment. Most drowning incidents happen because of this kind of fun. It is sin—not fun.
When bathing obey strictly all orders regarding distance to be ventured and other rules. You may think they are mere summary restrictions but you are probably not the best judge.
When bathing, strictly follow all instructions about how far to go and other rules. You might think they're just unnecessary restrictions, but you're probably not the best judge.
Last summer a party of boys were bathing. Contrary to orders they scattered apart instead of keeping close together. While the Captain's back was turned looking after the smaller boys, some of the big boys began to dare each other to go farther and farther out. When the Captain blew the whistle for them some still persisted in swimming away from the beach and one of them was drowned. And to make it still worse he drowned in shallow water where, if he had only known or had kept his wits about him, he could have waded ashore.
Last summer, a group of boys were swimming. Ignoring orders, they spread out instead of staying close together. While the Captain was busy watching the younger boys, some of the older boys started daring each other to swim farther and farther out. When the Captain blew the whistle, some of them still kept swimming away from the beach, and one of them drowned. To make matters worse, he drowned in shallow water where, if he had just been aware or kept his head clear, he could have waded back to shore.
Camp Orders
In going into camp it is essential to have a few "Standing Orders" published, which may be added to from time to time, if necessary. These should be carefully explained to patrol leaders, who should then be held fully responsible for their Scouts carrying them out exactly.
When setting up camp, it's important to have a few "Standing Orders" in place, which can be updated as needed. These should be clearly explained to the patrol leaders, who will then be held completely responsible for ensuring their Scouts follow them precisely.
Such orders might point out that each patrol will camp separately from the others, and that there will be a comparison between the respective camps as to cleanliness and good order of tents and surrounding ground.[Pg 66]
Such orders might indicate that each patrol will set up camp separately from the others, and that there will be a comparison of the different camps based on cleanliness and the overall organization of the tents and surrounding area.[Pg 66]
Patrol leaders to report on the good or indifferent work of their Scouts, which will be recorded in the Captain's book of marks.
Patrol leaders should report on the excellent or average performance of their Scouts, which will be noted in the Captain's book of marks.
Bathing should be under strict supervision to prevent non-swimmers getting into dangerous water. No girl must bathe when not well.
Bathing should be closely supervised to keep non-swimmers out of dangerous water. No girl should bathe if she isn't feeling well.
Bathing picket of two good swimmers will be on duty while bathing is going on, and ready to help any girl in distress. This picket will be in the boat with bathing costume and overcoat on. They may bathe only when the general bathing is over and the last of the bathers has left the water. If bathing in the surf, a stake should be driven into the sand on the beach and a rope securely fastened to the stake so that non-swimmers can hold on to the rope in the water.
Two experienced swimmers will be on duty during bathing to assist any girl in distress. This team will be in a boat wearing their swimsuits and overcoats. They can only swim after general bathing is finished and when the last bather has left the water. If bathing in the surf, a stake should be secured in the sand on the beach, and a rope should be firmly attached to the stake so that non-swimmers can hold onto the rope while in the water.
Orders as to what is to be done in case of fire alarm.
Instructions for what to do in case of a fire alarm.
Orders as to boundaries, grounds to be worked over, damages to fences, property, good drinking water, etc.
Instructions regarding boundaries, areas to be worked on, damages to fences, property, clean drinking water, etc.
No Scout allowed out of bounds without leave.
No Scout is allowed out of bounds without permission.
No lads allowed inside bounds without leave.
No guys are allowed inside without permission.
Camping Equipment Necessary for One Week or Longer
2 Tents for girls. 1 Tent for officer. 3 Mallets and enough tent pegs. 2 Blankets for every Scout.
2 Blankets for officer. 1 kit bag each (2 ft. by 1 ft. or larger).
8 Waterproof tarps.
3 Buckets.
3 storm lamps.
2 Medium balls of twine.
1 Spade.
1 Hatchet. [Pg 67]
Kitchen Equipment
Kettle. Football.
Chef's knife.
Cooking fork.
Spoons, ladles, and tea strainer. Six dish towels.
Cleaning cloths.
Cutting board and knife.
Dish soap and scrub powder.
1 Dish tub.
Clothing and Equipment for Each Scout
1 Dress next to Scout uniform.
1 pair of heavy shoes.
1 Pair of sneakers.
3 Handkerchiefs. 1 Apron. Sweater or jacket.
Hairbrush, comb, and toothbrush. 3 Towels. Backpack.
2 Pillowcases.
Soap and washcloth or sponge.
Swimsuit.
1 Plate. 1 cup and saucer. [Pg 68] "Hussif" equipped with needles, thread, and scissors.
Notepad, envelopes, and a pencil.
Cutlery. Teaspoon and tablespoon.
2 fleece blankets.
SCOUTCRAFT
Useful Knots
Everyone should be able to tie knots. A knowledge of knots is useful in every trade or calling, and forms an important part of a Girl Scout's training.
Everyone should know how to tie knots. Understanding knots is helpful in every trade or profession, and is a key part of a Girl Scout's training.
As it may happen some day that a life may depend on a knot being properly tied you ought to know the proper way.
As it might happen someday that someone's life could depend on a knot being tied correctly, you should know the right way to do it.
The Bowline is a loop that will not slip after the first grip. First make a loop, then pass the end up through it, round the back of the standing part, and down through the loop again. It is often used as a halter for horses.
The Bowline Knot is a loop that won't slip after the initial grip. Start by making a loop, then pass the end up through it, around the back of the standing part, and down through the loop again. It's commonly used as a halter for horses.
The Running Bowline. This is the nautical slip knot. First make the loop as in the ordinary bowline but allow a good length of end (A). Pass it round the standing part and up through the loop, and continue as in the ordinary bowline.
The Running Bowline Knot. This is the slip knot used in sailing. First, create the loop like you would in a regular bowline, but leave a long enough length of the end (A). Wrap it around the standing part and pull it up through the loop, then finish it like you would with a standard bowline.
The Reef Knot. It is used to join two dry ropes of the same thickness. It will not slip, and can be easily untied when wanted. Do not confuse it with the "Granny" knot. It is the only knot used in First Aid work.
The Reef Knot. It's used to connect two dry ropes of the same thickness. It won't slip and can be easily untied when needed. Don't confuse it with the "Granny" knot. It's the only knot used in First Aid work.
The Clove Hitch is made with two half-hitches. When fastened to a pole and pulled tight it can slip neither up nor down. Greatly used in pioneering work.
The Clove Hitch Knot is created using two half-hitches. When secured to a pole and pulled tight, it won’t slip up or down. It’s widely used in pioneering work.
The Half-Hitch. Pass the end round a pole, then round the standing part, then through below itself again.[Pg 69]
The Half-Hitch Knot. Wrap the end around a pole, then around the standing part, and then pull it through underneath itself again.[Pg 69]

The Fisherman's Knot. Make this knot by tying a simple knot on rope B with the end of rope A, then tie a similar knot on rope A with the end of rope B. Pull the standing parts and the knots will remain fast.
The Fisherman's Knot. To make this knot, tie a simple knot with the end of rope A around rope B, then tie a similar knot with the end of rope B around rope A. Pull on the standing parts, and the knots will stay secure.
Round Turn and Two Half-Hitches. It is used for making fast a rope so that the strain will not jamb hitches.
Round turn and two half-hitches. It's used to secure a rope in a way that prevents the strain from tightening the knots.
The Sheet Bend. Used for uniting two dry ropes of different thicknesses. First form a loop, then pass the end of the other rope up through the loop, round the back of the end and standing part of loop, and through below itself.
The Sheet Bend Knot. Used for connecting two dry ropes of different thicknesses. First, make a loop, then take the end of the other rope and pass it up through the loop, around the back of the end and the standing part of the loop, and then back down through itself.
The Sheep-Shank. A Scout should never cut rope unless absolutely necessary. To shorten a guy rope on tent or marquee, gather the rope in the form of two long loops and pass a half-hitch over each loop. It remains firm under a good strain and can be easily undone when required.
The Sheep-Shank Knot. A Scout should never cut rope unless it's absolutely necessary. To shorten a guy rope on a tent or marquee, gather the rope into two long loops and make a half-hitch over each loop. This keeps it secure under pressure and can be easily untied when needed.
Middleman's Knot. Somewhat similar to the fisherman's knot but in this case only one rope is used. Can safely be used as a halter.
Middleman's Knot. It's a bit like the fisherman's knot, but this time only one rope is involved. It can be safely used as a halter.
The Slip Knot. You sometimes want to release a knot quickly so this knot is used. It is simply the reef knot with one of the ends (A) pushed through one of the loops. To release, pull end A.
The Slipknot. Sometimes you need to quickly loosen a knot, so this knot is perfect for that. It’s basically a reef knot with one of the ends (A) threaded through one of the loops. To release it, just pull end A.
Overhand Loop Knot. When pulling a rope you may wish to gain more purchase on it or you may wish to insert a short stick to pull with. Use the loop knot shown in our diagram.
Overhand Loop Knot. When you're pulling a rope, you might want to get a better grip on it or use a short stick to help pull. Use the loop knot shown in our diagram.
Important. Many of the knots shown on these pages are open so that you may more easily see their working, but when in use they should always be drawn taut.
Important. Many of the knots shown on these pages are open so that you can more easily see how they work, but when in use they should always be pulled tight.
The Mariner's Compass
Boxing the compass consists in enumerating the points beginning with north and working around the circle as follows:[Pg 71]
Boxing the compass involves listing the points, starting from north and moving around the circle like this:[Pg 71]

How to Read a Map
Conventional Signs & Lettering Used in Field Sketching

Conventional Signs enable you to give information on a sketch or map in a simple manner which is easily understood. In addition to the sign it is often necessary to give an additional description, e. g., whether a railway[Pg 73] is double or single, the width of roads, the nature of woods (oak, pine, etc.), etc.
Conventional signs let you share information on a sketch or map in a straightforward way that's easy to understand. Besides the sign, you often need to provide extra details, e.g., whether a railway[Pg 73] is double or single, the width of roads, the type of woods (oak, pine, etc.), etc.

Whatever lettering is used should be legible and not interfere with the detail of the sketch. All lettering should be horizontal, except the names of roads, railways, rivers, and canals, which should be written along them.
Whatever lettering is used should be clear and not distract from the details of the sketch. All lettering should be horizontal, except for the names of roads, railways, rivers, and canals, which should be written along them.
Remember to fill in the North point on your sketch,[Pg 74] as it is useless without it. Leave a margin of about an inch all round your sketch and state the scale that you have made your sketch, e. g., two inches to the mile.
Remember to mark the North point on your sketch,[Pg 74] because it's pointless without it. Leave about an inch of margin all around your sketch and indicate the scale you used for your sketch, e. g., two inches to the mile.




The Morse Code of Signals is not hard to learn but it requires much practice to "receive" even when the message is sent slowly. The old-fashioned instruments were fitted with a ribbon on which the dots and dashes were recorded, but all modern operators depend on the ear.
The Morse Code of Signals isn’t difficult to learn, but it takes a lot of practice to "receive" even when the message is sent slowly. The old-fashioned instruments used a ribbon to record the dots and dashes, but today’s operators rely on their hearing.
The code is as follows:
The code is as follows:

Punctuation
Semi-colon, yes Colon, Ko Period, .. –– ––..
Interrogation. Quotation, Qn Paragraph, –– –– –– ––
Exclamation! Parentheses, Pn
Brackets, Bn $Sx Dash, Dx Hyphen, Hx Underline, Ux
Signals
5. Do you have anything for me?
9. Train order (or important military message)—reveal. Do you get it?
All sorts of changes may be made when the signals are committed to memory. Flags—up for a dot and side for a dash is one of the commonest and easiest for the beginner; or whistles—long and short blasts. Even the hand or a hat may be substituted; coughing, stamping, and scratching with the foot or a bit of stick. In fact endless changes may be invented for use with this Code.
All kinds of changes can be made when the signals are memorized. Flags—raising one for a dot and holding it sideways for a dash is one of the most common and easiest for beginners; or whistles—long and short blasts. Even a hand or a hat can be used; coughing, stamping, and scratching with the foot or a stick. In fact, endless variations can be created for use with this Code.
Commands and Alerts
For the use of the Girl Scouts the following list of words of command and whistle signals has been compiled.
For the Girl Scouts, the following list of command words and whistle signals has been put together.
Commands
"Relax" (stand at ease). "Sit comfortably" (sit or lie down in formation).
"Dismiss" (end).
"Right" or "Left" (turn as needed).[Pg 79]
"Patrol to the right or patrol to the left" (patrol in line with the wheels).
"Quick march" (start with your left foot first).
"Double" (run with arms at sides).
"Scouts' pace" (walk fifty steps and run fifty steps alternately).
Whistle Signals
1. One long blast means "Silence," "Alert," "Listen for next signal."
1. One long blast means "Be quiet," "Pay attention," "Wait for the next signal."
2. A succession of long slow blasts means "Go out," "Get farther away," or "Advance," "Extend," "Scatter."
2. A series of long, slow blasts means "Go out," "Get farther away," or "Advance," "Extend," "Scatter."
3. A succession of quick short blasts means "Rally," "Close in," "Come together," "Fall in."
3. A series of quick short blasts means "Rally," "Get closer," "Come together," "Fall in."
4. Alternate short and long blasts mean "Alarm," "Look out," "Be ready," "Man your alarm posts."
4. Short and long blasts in different patterns mean "Warning," "Watch out," "Get ready," "Prepare your alarm stations."
5. Three short blasts followed by one long one from the Captain calls up the patrol leaders.
5. Three quick blasts followed by one long blast from the Captain signals the patrol leaders to assemble.
Any whistle signal must be instantly obeyed at the double as fast as you can run, regardless of anything you may be doing.
Any whistle signal must be obeyed immediately and as quickly as you can run, no matter what you might be doing.
By previous agreement many other signals may be arranged. It all depends on the exigencies to be met or the special order or information to be conveyed. But these few important signals should be strictly adhered to in all drills and exercises of Scouts. The compiler of the present volume thinks it unwise to print the secret words so they are left for the patrol leaders and Captain to communicate verbally.
By prior agreement, many other signals can be arranged. It all depends on the specific needs to be addressed or the special orders or information to be communicated. However, these few important signals should be strictly followed in all drills and exercises of Scouts. The person responsible for this volume believes it’s unwise to print the secret words, so they will be communicated verbally by the patrol leaders and Captain.
Hand Signals
"Next"}
"Quick Time," raise your hand to the
shoulder.
front over the shoulder.
ground.
shoulder and move in a circular motion
in the required direction.
body in the needed direction.
Indian Signs
Burnt sticks are placed at the last camp-fire to tell the direction the Indians have gone from this spot. Two of them always make a V point and if the third is laid at the point of the [V=] it means north. Across the open end of the [=V] it means south. At one side |V it means east and V| would mean west. Now the above mark as made to indicate south would really mean southwest, if the stick which indicates direction were a little way to the west side—V¯. Northwest would be V_.
Burnt sticks are arranged at the last campfire to show the direction the Indians took from this spot. Two of them always form a V shape, and if the third stick is placed at the point of the V, it indicates north. The open end of the V represents south. One side of the V signifies east, and the other side signifies west. However, the mark that indicates south would actually mean southwest if the stick pointing that direction were slightly to the west side—V¯. Northwest would be represented as V_.
[V=] North
[=V] South
|V East
V| West
V¯ Southwest
V_ Northwest
[Pg 81]
[V=] North
[=V] South
|V East
V| West
V¯ Southwest
V_ Northwest
[Pg 81]
Scout Signs.

Shaking a blanket: I want to talk to you.
Shaking a blanket: I want to talk to you.
Hold up a tree-branch: I want to make peace.
Hold up a tree branch: I want to make peace.
Hold up a weapon (axe) means war: I am ready to fight.
Hold up a weapon (axe) means war: I'm ready to fight.
Hold up a pole horizontally, with hands on it: I have found something.
Hold a pole out in front of you, with your hands on it: I’ve discovered something.
Self-Defense
Shooting
All Scouts should know how to shoot. By this we do not mean that you should go all day behind some big dog and try to kill the birds he finds for you, for that is the most useless form of shooting, all things considered, that can be devised. What we mean is that Scouts should know how to load and fire a gun or other firearm so as[Pg 82] not to be at a loss for a means of defense should an emergency arise. It is one of the best means to "be prepared." Our preference for practice of this kind is a small rifle as it is less dangerous than any form of pistol and it affords excellent training for hand and eye. Avoid, however, the very high power modern firearms—that kind that "shoot today and kill next week," as there is too much danger of reaching some one that is out of sight. The same may be said of the automatic pistol which fills too large a circle with missiles of sudden death.
All Scouts should know how to shoot. By this, we don’t mean spending all day behind some big dog trying to kill the birds he finds for you, as that’s the most pointless way to shoot, all things considered. What we mean is that Scouts should know how to load and fire a gun or other firearm so as[Pg 82] not to be caught off guard in case of an emergency. It's one of the best ways to "be prepared." We prefer practicing with a small rifle since it’s less dangerous than any kind of pistol and provides excellent training for hand-eye coordination. However, avoid very high-powered modern firearms—those kinds that "shoot today and kill next week"—as they pose too much risk of hitting someone out of sight. The same goes for the automatic pistol, which spreads too many projectiles that can cause sudden death.
Archery
The bows and arrows of our ancestors are not to be despised as a means of training hand and eye. Archery is excellent practice for the eye, and good exercise for the muscles. It makes no noise, does not disturb game or warn the enemy. Scouts should know how to shoot with bows and arrows, and they can make them for themselves. The arrow, twenty-six inches long, must be as "straight as an arrow" and tipped with a heavy head, with wings to keep it level. Ash wood is the best. The bow should be unstrung when not in use, or it will get bent. It is usually made your own height. Old gloves should be worn.
The bows and arrows used by our ancestors shouldn't be underestimated as a way to train hand-eye coordination. Archery is great for improving eyesight and provides good muscle exercise. It’s quiet, so it won't scare away game or alert the enemy. Scouts should know how to shoot with bows and arrows, and they can make their own. The arrow, which is twenty-six inches long, needs to be "straight as an arrow" and fitted with a heavy tip, along with fletching to keep it steady in flight. Ash wood is ideal for this. The bow should be unstrung when not in use to avoid warping. It’s typically made to match your height. Old gloves should be worn.
STARS
How to Find the Time by the Stars
Fig. 1 shows the stars around the northern pole of the heavens (Pole Star), and the Pointers of the Great Bear, which direct us to the Pole Star.
Fig. 1 shows the stars around the northern pole of the sky (North Star), and the Pointers of the Big Dipper, which point us to the North Star.

Since all stars appear to rise in the East and set in the West (which is really due to our earth turning round under them), the Pointers revolve once around the Pole Star in the opposite direction to the hands of a clock, once in twenty-four hours, or they swing through a quarter of a circle once in six hours; it is thus a simple matter after a little practice to judge what part of the imaginary circle they will pass through in an hour or less.
Since all stars seem to rise in the East and set in the West (which is really because our Earth is turning underneath them), the Pointers rotate once around the Pole Star in the opposite direction of a clock's hands, once every twenty-four hours, or they move through a quarter of a circle every six hours; it's pretty easy, after a bit of practice, to figure out which part of the imaginary circle they will cross in an hour or less.
Assuming that all the stars rise four minutes earlier each night, and that the Pointers of the Plough are vertically above the Pole at midnight at the end of February, we may calculate the position of the Pointers for any hour of the night.[Pg 84]
Assuming that all the stars rise four minutes earlier each night, and that the Pointers of the Plough are directly above the Pole at midnight at the end of February, we can calculate the position of the Pointers for any hour of the night.[Pg 84]
The First Twenty Stars in Order of Brightness
Date of rising at 9 PM in the East. | |
1. Sirius, the Dog-star | Dec. 4 |
2. (Canopus, of the Ship) | |
3. (Alpha, of the Centaur) | |
4. Vega, of the Lyre | April 1 |
5. Capella, of the Charioteer | Aug. 21 |
6. Arcturus, of the Herdsman | Feb. 20 |
7. Rigel, of Orion | Nov. 4 |
8. Procyon, the Little Dog-star | Nov. 27 |
9. (Achernar, of Eridanus) | |
10. (Beta, of the Centaur) | |
11. Altair, of the Eagle | May 26 |
12. Betelgeux, of Orion's right shoulder | Oct. 30 |
13. (Alpha, of the Southern Cross) | |
14. Aldebaran, of the Bull's right eye | Oct. 2 |
15. Pollux, of the Twins | Nov. 4 |
16. Spica, of the Virgin | Mar. 1 |
17. Antares, of the Scorpion | May 9 |
18. Fomalhaut, of the Southern Fish | Aug. 27 |
19. Deneb, of the Swan | Apr. 22 |
20. Regulus, of the Lion | Jan. 1 |
Orion
Then there is another set of stars representing a man wearing a sword and a belt, named "Orion." It is easily recognized by the three stars in line, which are the belt, and three smaller stars in another line, close by, which are the sword. Then two stars to right and left below the sword are his feet, while two more above the belt are his shoulders, and a group of three small stars between them make his head.
Then there’s another set of stars that represents a man wearing a sword and a belt, called "Orion." It’s easy to recognize because of the three stars in a straight line that form the belt, and three smaller stars in a nearby line that represent the sword. Two stars below the sword to the right and left are his feet, while two more above the belt are his shoulders, and a group of three small stars between them represents his head.
Now the great point about Orion is that by him you can always tell which way the North or Pole Star lies, and which way the South, as you can see him whether you are in the South or the North part of the world. The Great Bear can be seen only when you are in the North, and the Southern Cross when you are in the South.[Pg 85]
Now, the great thing about Orion is that you can always use him to find the direction of the North Star and the South, no matter whether you're in the Northern or Southern Hemisphere. The Great Bear is only visible from the North, while the Southern Cross can only be seen from the South.[Pg 85]

If you draw a line by holding up your staff against the sky, from the center star of Orion's belt through the center of his head, and carry that line on through two big stars till it comes to a third, that third one is the North or Pole Star.
If you hold your staff up against the sky and draw a line from the middle star of Orion's belt through the center of his head, and continue that line through two large stars until you reach a third one, that third star is the North Star or Pole Star.
Then if you draw a line the other way, beginning again with the center star of the belt, and passing through the center star of the sword, your line goes through another group of stars shaped like the letter L. And if you go about as far again past L, you come to the South Pole, which unfortunately is not marked by any star. Roughly Orion's sword, the three small stars, points North and South.
Then if you draw a line in the opposite direction, starting again with the center star of the belt and going through the center star of the sword, your line will intersect another group of stars that looks like the letter L. If you continue about the same distance past L, you'll reach the South Pole, which unfortunately isn't marked by any star. Roughly, Orion's sword, the three small stars, points north and south.
East and West. Orion sets due west, and rises due east, so that, if you can catch him rising or setting, you know where the points of the compass are. Constellations, such as Orion, or the Bull, rise in the east, four minutes earlier each succeeding night—that is about half an hour earlier every Saturday.
East and West. Orion sets directly in the west and rises directly in the east, so if you can spot him rising or setting, you can figure out where the compass points are. Constellations like Orion or Taurus rise in the east, four minutes earlier each night—that’s about half an hour earlier every Saturday.
Read The Song of the Fifty Stars by Arthur A. Carey, and try to find each star on a chart and then in the Heavens.
Read The Song of the Fifty Stars by Arthur A. Carey, and try to find each star on a chart and then in the sky.
The Song of the Fifty Stars
Step in front of all the guests,
Turning from East to West, Over the curved dome; And, at the front of the line, the Star of the North,
Polaris spins around and marks the center of the wheel.
Like a branch, with Mirach and Almach; while far to the South,
Achernar shines bright, a guiding light, at the "End of the River."[Pg 87]
Referred to by the Arabs as the Demon—
The Greek Medusa.
Mira, "the Wonderful," in Cetus or the Whale.
Who rescued the captive Andromeda, the daughter of Cepheus, "the King,"
And royal Cassiopeia.
The calm daughter of the King who commands the wild winds; And, chasing after these—the joyful Pleiades—
Aldebaran, "the Follower," shines from the Bull's eye.
Who marks the horn of the fighting bull.
Shines brightly North and South;
Bellatrix is on his left shoulder; Mintaka is on his belt.
While, between them in order, although farther North,
Zeta is in Taurus, the Bull, marking the other horn.[Pg 88]
While, far down in the South,
Canopus shines from the back of Argo, the Ship.
Is followed by Castor, one of the Twins.
While Procyon—"Dog-in-advance"—the bright "forerunner" of Sirius,
Is followed by Pollux, the stronger of the Twins.
Indicate their goal in the North.
The former had a brilliant double sun, accompanied by a third star;
To see them for ourselves, we have to travel a long way,
But we know that the glory is significant in the South,
Although it is hidden from us.
Spica of the Romans—
Not long before the Autumn Equinox.
The Indian woman with the little baby on her back,
And the tip of the tail of the Great Bear
Where Benetnasch rules.[Pg 89]
The latter sun is closest to ours. And well-known as Serk-t, whom the ancient Egyptians Turned their temples in respect—
Shines warmly in the North.
It's a warm, red star in Scorpio.
This is Antares; meanwhile, in the North,
Etanin marks the Dragon's head.
Marks the northern part of the sky Archer's bow.
To the south and east is Altair, the Eagle.
Who we call "the Swan,"
With Deneb Adige highlighting her extended tail.[Pg 90]
Shines brightly in the star Enif, or Epsilon of Pegasus—a trio of stars—
As Fomalhaut shines in the South,
Guarding the Fish's Mouth.
Bringing up the rear of all the Fifty Stars that have gone by.
The Sun Clock
When you have been able to find the North Star it will be very easy to set up a sun-dial. This device is not so valuable now as standard time is universally used. If you know the difference between "sun time" and standard time, the sun-dial can be referred to with a fair amount of accuracy and many people regard it as a curiosity.
When you've managed to find the North Star, it's really easy to set up a sundial. This tool isn't as useful anymore since standard time is used everywhere. If you understand the difference between "solar time" and standard time, you can use the sundial pretty accurately, and many people see it as more of a novelty.
Select a place where the sun shines all day and the ground is level. Set up a post or stake perpendicular and firm. At night go and "sight" a straight stick at the North Star and fasten it securely. This stick will now be parallel to the axis of the earth and its shadow will fall at the same line on any given hour no matter what season of the year it may be. At noon by the sun the shadows of the slanting stick and the upright one will coincide. This gives you the "sun noon" and the time by a standard watch or clock will tell you what correction to apply to your dial to convert its time into standard. Having once established the noon, or "no hour" mark the I, II, III, IV, V, and VI with stakes. Then calculate the correct sun time of VI A.M. by your standard watch and stake out the morning hours. Halves and even quarters can be marked between if you wish.
Choose a spot where the sun shines all day and the ground is flat. Set up a post or stake straight and sturdy. At night, go and point a straight stick at the North Star and secure it well. This stick will now be aligned with the Earth's axis, and its shadow will fall along the same line at any hour, regardless of the season. At noon, the shadows of the angled stick and the upright one will line up. This gives you the "solar noon," and your standard watch or clock will show you how to adjust your dial to match standard time. Once you've established noon, or the "no hour" mark, label the I, II, III, IV, V and VI with stakes. Then, determine the correct solar time of 6 A.M. using your standard watch, and mark out the morning hours. You can also mark halfway points and quarters in between if you like.
A flower dial can be made by having your upright[Pg 91] post a pretty tall one, say ten or even twenty feet, and planting rows of flowers like spokes of a wheel along the hour lines. It may be possible even to select such as are likely to open at or near the indicated hour. The entire semicircle of pegs will also make a pretty finish with tall ornamental foliage plants or shrubs.
A flower clock can be created by having your upright[Pg 91] post be a nice tall one, maybe ten or even twenty feet high, and planting rows of flowers like spokes on a wheel along the hour lines. You might even be able to choose flowers that are likely to bloom around the specified hour. The whole semicircle of pegs will also look great with tall ornamental plants or shrubs as a finishing touch.
Practice
Make a sun-dial on the ground, mark the hours with stones or sticks, and see if it shows the time every day.
Create a sundial on the ground, using stones or sticks to mark the hours, and check if it tells the time correctly each day.
Among the Stars
Scouts must be able to find their way by night, but unless they practise it they are very apt to lose themselves. At night distances seem much greater, and land-marks are hard to see.
Scouts need to be able to navigate at night, but if they don't practice, they can easily get lost. At night, distances feel much longer, and landmarks are difficult to spot.
When patrolling in dark places, keep closer together, and in the dark or in the woods or caves keep in touch with each other by catching hold of the end of the next Scout's staff.
When patrolling in dark areas, stay close together, and in the dark or in the woods or caves, keep connected by holding onto the end of the next Scout's staff.
The staff is also useful for feeling the way.
The staff is also helpful for navigating.
Winter Evenings.—Cut out a quantity of little stars from stamp edging. Take an old umbrella, open, and stick the stars inside it, in the patterns of the chief constellations, then hold it overhead, and turn it once round for twenty-four hours, making the stars rise in the east.
Winter Nights.—Cut out a bunch of little stars from decorative paper. Take an old umbrella, open it up, and stick the stars inside it, following the patterns of the main constellations. Then hold it over your head and give it a spin for twenty-four hours, making the stars rise in the east.
The sun and the moon appear almost the same size as a rule. When we are a little nearer the sun, in winter, he looks a trifle larger than the moon.
The sun and the moon usually look about the same size. When we're a bit closer to the sun in winter, it seems a little larger than the moon.
To study the constellations, go out when the stars are bright, armed with a star map and a bicycle lamp to read it by, and spread a rug on the ground to lie on, or have a deck-chair, or hammock. Watch for meteors in August and November.
To explore the constellations, go outside when the stars are shining brightly, carrying a star map and a flashlight to read it by. Bring a blanket to lie on, or use a deck chair or hammock. Look out for shooting stars in August and November.
Let each girl try to draw a sketch map of a given constellation, from memory.
Have each girl try to draw a sketch of a given constellation from memory.
GARDENING
Now what about the gardens, for it goes without saying that Girl Scouts must have gardens. Getting right down and smelling the fresh soil is good for any one. It is mother earth's own breath. Watching the growth of our seeds is a veritable joy of joys. But what had we better plant? Why not let every one plant at least one tree? Never mind what kind of a tree. We will talk about that in a minute but decide at the outset that you will have at least one tree growing this year. Your trees will be a legacy to posterity, a gift from the Girl Scouts to their country. For in this United States of ours we have cut down too many trees and our forests are fast following the buffalo. Nay, the bare face of the land has already begun to prove less attractive to the gentle rains of heaven and offers far too open a path to the raw blasts of winter. In many sections of our country the climate is drier and colder than it was before so much of the forest was destroyed. We are just waking up to this sad fact which it will take many years to rectify. So let us plant trees.
Now, what about the gardens? It's clear that Girl Scouts need to have gardens. Getting down and smelling the fresh soil is good for everyone. It's like breathing in the essence of Mother Earth. Watching our seeds grow is truly a wonderful experience. But what should we plant? Why not have everyone plant at least one tree? It doesn't matter what kind of tree. We'll discuss that in a moment, but let's decide right now that you will have at least one tree growing this year. Your trees will be a gift to future generations, a contribution from the Girl Scouts to our country. In the United States, we've cut down too many trees, and our forests are quickly disappearing, just like the buffalo. The bare land is already starting to attract less of the gentle rains and is too exposed to the harsh winter winds. In many parts of our country, the climate is now drier and colder than it was before so much of the forest was lost. We're just beginning to realize this sad truth, which will take many years to fix. So let's plant trees.
A tree is a tree anyway be it large or small. Some are useful food producers while others are of value for ornament or timber. All are good. There are no bad trees. So if you plant and raise a tree there can be no mistake. Whatever kind you select you will have done well. Fruit and nut trees will of course appeal most strongly to the young, especially to those with good healthy appetites. Many very young trees can be made to return some fruit in a comparatively short time by being budded or grafted. Scouts should learn how to bud and graft. It is not hard. Pears, plums, figs, and peaches all do well in the South as do also some apples and grapes. Peach trees though are in the main short-lived. But trees of different kinds can be grown all over the country. Apples and pears are at their best in the[Pg 93] North and many kinds are very long-lived trees. There are apple trees known to be a hundred years old still bearing. Sugar maple does well where there are long winters, and a wood of them—locally called a "sugar bush"—is a paying piece of property. Most fruit trees are best bought from dealers or obtained from your friends. They do not come "true," as it is called, from the seed. A Baldwin apple-seed will not produce a Baldwin apple. But as all the varieties are got by selecting from seedlings we can experiment if we wish. We are already saving apple-seeds for next year, and it will certainly be grand if we can get a new kind of apple and name it the Girl Scout.
A tree is a tree, whether it's big or small. Some produce food, while others are valuable for decoration or lumber. All trees are beneficial—there are no bad trees. So if you plant and nurture a tree, you can’t go wrong. No matter which type you choose, you’ll have done a good job. Fruit and nut trees will definitely attract young people, especially those with healthy appetites. Many young trees can start producing fruit in a relatively short time if you bud or graft them. Scouts should learn how to bud and graft; it's not difficult. Pears, plums, figs, and peaches thrive in the South, along with some apples and grapes. However, peach trees generally have a shorter lifespan. Trees of various kinds can be grown all over the country. Apples and pears are best in the[Pg 93] North, where many types are very long-lived. There are apple trees known to be a hundred years old that still produce fruit. Sugar maples thrive in areas with long winters, and a grove of them—locally called a "sugar bush"—can be a profitable piece of land. Most fruit trees are best purchased from dealers or acquired from friends. They don't grow "true" from seeds, meaning a Baldwin apple seed won't yield a Baldwin apple. But since all varieties come from selecting seedlings, we can experiment if we want. We’re already saving apple seeds for next year, and it would be amazing if we could create a new type of apple and name it the Girl Scout.
We shall not make many suggestions about flowers. Any and all kinds of flowers will do in your gardens but do not neglect our own wild ones. Take the goldenrod for instance. The finest we have ever seen is grown in a city garden. Many other of our wild flowers will bear cultivating and some well repay the care necessary to "tame" them. The atamasco lily seems to be perfectly at home in the garden and so does the bloodroot. Violets of course would be favorites if our native species were not with one exception scentless. As any gardener's book will tell you all about our "tame" flowers it is not necessary to say much about them.
We won’t suggest too many specific flowers. Any type of flowers will work in your gardens, but don't forget our native wildflowers. Take goldenrod, for example. The best we’ve ever seen grows in a city garden. Many of our wildflowers can thrive with a little care, and some really reward the effort to “tame” them. The atamasco lily feels right at home in the garden, as does the bloodroot. Violets would definitely be favorites if our local species weren’t, with one exception, scentless. Since any gardener's book will give you plenty of info about our “tame” flowers, there’s no need to go into detail about them here.
Part IV
SANITATION
Girl Scouts should do everything in their power to make and keep their homes healthy as well as happy.
Girl Scouts should do everything they can to create and maintain homes that are both healthy and happy.
Most of you cannot choose your own dwelling, but whether you live in a house, a cottage, a flat, in rooms, or even in one room of a house, you can do a very great deal to keep it healthy and pure.
Most of you can't pick where you live, but whether you're in a house, a cottage, an apartment, in rooms, or even just one room in a house, you can do a lot to make it healthy and clean.
Fresh air is your great friend; it will help you to fight disease better than anything else. Open all your windows as often as you can, so that the air may get into every nook and corner. Never keep an unused room shut up. You know what a stagnant pool is like—no fresh water runs through it, it is green and slimy, and full of insects and dead things; you would not care to bathe in it. Well, still and stuffy air in a house is very much worse, only, unluckily, its dangers cannot be seen, but they are there lying in ambush for the ignorant person. Disease germs, poisonous gases, mildew, insects, dust, and dirt have it all their own way in stale, used-up air.
Fresh air is your best ally; it helps you fight illness better than anything else. Open all your windows as much as possible to let fresh air into every corner. Never leave an unused room closed off. Think about a stagnant pool—no fresh water flows through it, it's green and slimy, full of insects and decay; you wouldn't want to swim in it. Similarly, stale and stuffy air in a house is even worse, though unfortunately, its dangers aren’t visible, but they're lurking, waiting to trap the unaware. Disease germs, harmful gases, mold, insects, dust, and dirt thrive in stale, depleted air.
You do not like to wash in water other people have used, but it is far worse to breathe air other people have breathed. Air does not flow in and flow out of the same opening at the same time any more than water does, so you want two openings in a room—an open window to let the good air in, and a fireplace and chimney to let the stale air out, or, where there is no fireplace, a window open both at top and bottom. The night air in large towns is purer than the day air, and both in town and country you should sleep with your window open if you want to be healthy. Draughts are not good, as they carry away the heat from your body too fast; so if your bed is too near the window, put up a shelter between it and the open window, and cover yourself more. At least one window on a staircase or landing should always be kept open, and also the larder and the closet windows.
You don’t like to wash in water that other people have used, but it’s even worse to breathe air that others have breathed in. Just like water, air doesn’t flow in and out of the same opening at the same time, so you need two openings in a room—an open window to bring in fresh air, and a fireplace and chimney to let out stale air, or, if there’s no fireplace, a window that opens both at the top and bottom. The night air in big cities is cleaner than the daytime air, so whether you’re in the city or the countryside, you should sleep with your window open if you want to stay healthy. Drafts aren’t good because they pull heat away from your body too quickly; if your bed is too close to the window, set up a barrier between it and the open window, and use more blankets. At least one window on a staircase or landing should always be kept open, as well as the windows in the pantry and closet.

Tidiness
Motto: "Tidy as you go."
Motto: "Keep it clean as you work."
Half your time will be saved if little things are kept tidy. Have a place for everything, and have everything in its place. If you are not sure which is the right place for a thing, think "Where, if I wanted it, should I go to look for it?" That place is the right one. Get into the habit of always making hanks of any string you get, and keep them.
Half your time will be saved if you keep small things organized. Have a place for everything, and keep everything in its place. If you're not sure where something should go, ask yourself, "Where, if I wanted it, would I look for it?" That spot is the right one. Make it a habit to always bundle any string you have and save it.
War must be waged against rats and mice, or they will multiply and loot everything. If you have no mouse-traps, put a newspaper over a pail of water, break a hole slightly in the center in the form of a star, and place a bit of herring or cheese on the center tips of star to entice the mouse. Let the paper reach to the floor, not too upright, for the mouse to climb up. Try putting broken camphor into their holes; they dislike the smell. Fly and wasp traps are made by tying paper over a tumbler half-filled with water and beer or treacle. Break a hole in the paper, and fit in a tube of rolled paper about one inch long and one inch across.
War must be waged against rats and mice, or they will multiply and steal everything. If you don't have mouse traps, cover a bucket of water with a newspaper, making a small hole in the center shaped like a star, and place a piece of herring or cheese on the tips of the star to attract the mouse. Let the paper extend to the floor, leaning not too upright so the mouse can climb up. Try putting broken camphor in their holes; they can’t stand the smell. Fly and wasp traps can be made by covering a glass half-filled with water and beer or syrup with paper. Cut a hole in the paper, and insert a tube made from rolled paper about one inch long and one inch wide.
Try to keep yourself neat, and see that the house you live in is clean, sweet, and pleasant.[Pg 96]
Try to stay tidy, and make sure the place you live in is clean, fresh, and inviting.[Pg 96]
GOLDEN HEALTH HABITS FOR GIRL SCOUTS
Contributed by Dr. Thomas D. Wood.
1. Remember Fresh Air and Sunlight Are The Best Medicines.
1. Remember, fresh air and sunshine are the best remedies.
Ventilate, therefore, every room you occupy. Germs cannot live more than a few minutes in sunlight. Breathe deeply, sleep out, if you can. Work and play as much as possible out-of-doors.
Ventilate every room you use. Germs can’t survive more than a few minutes in sunlight. Take deep breaths, sleep outside if you can. Spend as much time as possible working and playing outdoors.
2. Be Not the Slave of Unhygienic Fashions.
2. Don't Be a Slave to Unhygienic Trends.
Be proud to have efficient feet. Wear light, loose and porous, but sufficient clothing.
Be proud of having efficient feet. Wear light, loose, and breathable clothing, but make sure it’s adequate.
3. Eat Slowly.
Eat Slowly.
Do not eat between meals. Chew food thoroughly. Do not overeat. Remember a Girl Scout is always cheerful and helpful. She eats what is provided and is thankful for it. (She does not complain about her food.) If there are any suggestions she can make, she reserves them until mother or the (camp) cook is preparing the menu or the meal. Eat some hard, some bulky and some raw foods.
Do not snack between meals. Chew your food well. Don’t overindulge. Remember, a Girl Scout is always positive and supportive. She eats what’s offered and appreciates it. (She doesn’t complain about her food.) If she has any suggestions, she waits until mom or the (camp) cook is planning the menu or preparing the meal. Include some hard, bulky, and raw foods in your diet.
4. Drink Pure Water at Frequent Intervals.
Drink clean water regularly.
Remember that not all water that looks pure is free from disease germs. Boil the water if the Scout leader (or older person) is doubtful about it. The few minutes spent in boiling and cooling water is time well spent. Do not drink water when there is food in the mouth.
Remember that not all water that looks clean is free from germs that can cause illness. Boil the water if the Scout leader (or an older person) has any doubts about it. The few minutes spent boiling and cooling the water is time well invested. Don't drink water while there's food in your mouth.
5. Be Mistress of Your Time—Be Regular in Your Habits of Life.
5. Take Control of Your Time—Be Consistent in Your Daily Routines.
Go to bed early enough to get sufficient sleep. Be in bed 10-1/2 to 10 hours each night. Get up in the morning promptly. Do not doze after it is time to get up. If you have not had enough sleep go to bed earlier the next night.[Pg 97]
Go to bed early enough to get enough sleep. Aim for 10 to 10.5 hours in bed every night. Wake up on time in the morning. Don’t snooze after it’s time to get up. If you didn’t get enough sleep, go to bed earlier the next night.[Pg 97]
Be sure your bowels move regularly, at least once a day. If outside engagements are so pressing as to conflict with your personal health, remember you have an important "previous engagement" with yourself for sufficient time for meals, sleep, out-of-door exercise and, if necessary, rest.
Make sure to have a daily bowel movement, at least once a day. If external commitments are so demanding that they interfere with your health, remember you have an important "previous engagement" with yourself to ensure you have enough time for meals, sleep, outdoor exercise, and, if needed, rest.
6. Avoid Infection and Do Not Spread It.
6. Prevent Infection and Don’t Pass It On.
Wash your hands always before eating. Use your handkerchief to cover a sneeze or cough and try to avoid coughing, sneezing or blowing the nose in front of others, or at the table. Do not use a common towel or drinking cup, or other appliance which may contain disease germs.
Wash your hands before eating. Use a tissue to cover your sneeze or cough and try to avoid sneezing, coughing, or blowing your nose in front of others or at the table. Don’t share towels, drinking cups, or other items that might hold germs.
7. Keep Clean.
7. Stay Clean.
The smell of flowers has been said to be their soul. Try to keep your body as fresh as possible with the sweetness of cleanliness, not perfumery. Take a sponge bath, shower or quick tub bath daily.
The scent of flowers is often referred to as their essence. Do your best to keep your body feeling fresh with the sweetness of cleanliness, not strong fragrances. Take a sponge bath, shower, or quick soak in the tub every day.
8. Play Hard and Fair.
8. Play hard and play fair.
Be loyal to your team mates and generous to your opponents.
Be loyal to your teammates and gracious to your opponents.
Study hard—and in work, study or play, do your best.
Study hard—and in work, study, or play, give it your all.
9. Remember Dentist's Bills are Largely Your Own Fault.
9. Remember, dental bills are mostly your own responsibility.
Get the habit of cleaning your teeth and rinsing your mouth after each meal. It is more than worth the habit.
Get into the habit of brushing your teeth and rinsing your mouth after each meal. It's definitely worth it.
10. Remember Silence Is Golden.
10. Remember, silence is golden.
In solitudes poets and philosophers have touched the heights of life. It is valuable for everyone to take account of stock occasionally with oneself.
In solitude, poets and philosophers have reached the peaks of existence. It's important for everyone to take some time to reflect on themselves every now and then.
HEALTH
Exercises and their Object
The best results of exercise are to be had outdoors from the activity of vigorous games. Some of us are so placed that we cannot have daily recreation outdoors and it becomes necessary to give our bodies some type of activity to keep them normal. More than half the weight of the body is made up of muscular tissue. If this muscle is not used the health of the whole body is affected. Exercise is a necessary condition of health, just as food and sleep are. The body is very responsive to the demands made upon it. In fact, each one of us can mold her own body, very much as a sculptor fashions a statue. This is done by giving the body proper care and the right forms of activity. A weak, infirm physique is nothing less than a crime. It is the duty of each one of us, both for our own sakes, and for the benefit of future generations, to perfect our physical frame. It is a duty to be strong and beautiful in body as well as in mind and spirit.
The best results from exercise come from outdoor activities and vigorous games. Some of us are in situations that prevent us from enjoying outdoor recreation every day, so it's important to incorporate some form of activity to keep our bodies functioning normally. More than half of our body weight is made up of muscle tissue. If we don't use this muscle, it impacts our overall health. Exercise is essential for good health, just like food and sleep. Our bodies respond well to the demands we place on them. In fact, each of us can shape our bodies much like a sculptor shapes a statue. This is achieved by taking proper care of ourselves and engaging in the right types of activities. Having a weak, unhealthy body is unacceptable. It’s our responsibility—not just for ourselves, but for future generations—to improve our physical well-being. We owe it to ourselves to be strong and beautiful in body, mind, and spirit.
The Nose
Always breathe through the nose. Fifty years ago Mr. Catlin wrote a book called Shut your Mouth and Save your Life, and he showed how the Red Indians for a long time had adopted that method with their children to the extent of a cruel habit of tying up their jaws at night, to ensure breathing through the nostrils.
Always breathe through your nose. Fifty years ago, Mr. Catlin wrote a book called Shut your Mouth and Save your Life, where he demonstrated how the Native Americans had long practiced this method with their children, to the point of cruelly tying their jaws shut at night to ensure they breathed through their nostrils.
Breathing through the nose prevents germs of disease getting from the air into the throat and stomach; it also prevents a growth in the back of the throat called "adenoids," which reduce the breathing capacity of the nostrils, and also cause deafness.
Breathing in through the nose stops germs from the air from entering the throat and stomach. It also helps prevent the development of something in the back of the throat called "adenoids," which can decrease the breathing space in the nostrils and may lead to hearing loss.
By keeping the mouth shut you prevent yourself from[Pg 99] getting thirsty when you are doing hard work. The habit of breathing through the nose prevents snoring. Therefore practice keeping your mouth shut and breathing through your nose.
By keeping your mouth closed, you avoid getting thirsty when you're doing tough work. Breathing through your nose also helps prevent snoring. So, make it a habit to keep your mouth shut and breathe through your nose.
Ears
A Scout must be able to hear well. The ears are very delicate, and once damaged are apt to become incurably deaf. No sharp or hard instrument should be used in cleaning the ear. The drum of the ear is a very delicate, tightly stretched skin which is easily damaged. Very many children have had the drums of their ears permanently injured by getting a box on the ear.
A Scout needs to have good hearing. The ears are very sensitive, and once they're damaged, they can become permanently deaf. No sharp or hard tools should be used to clean the ears. The eardrum is a very delicate, tightly stretched membrane that can be easily harmed. Many kids have permanently damaged their eardrums by getting hit on the ear.
Eyes
A Scout, of course, must have particularly good eye-sight; she must be able to see anything very quickly, and to see it a long way off. By practicing your eyes in looking at things at a great distance they will grow stronger. While you are young you should save your eyes as much as possible, or they will not be strong when you get older; therefore avoid reading by lamplight or in the dusk, and also sit with your back or side to the light when doing any work during the day; if you sit facing the light it strains your eyes.
A Scout definitely needs to have sharp eyesight; she should be able to spot things quickly and from far away. By practicing looking at distant objects, your vision will improve. While you're young, you should take care of your eyes as much as possible, or they won't be strong when you're older; so avoid reading by lamp light or in dim light, and try to sit with your back or side toward the light when working during the day; facing the light puts a strain on your eyes.
The strain of the eyes is a very common failure with growing girls, although very often they do not know it, and headaches come most frequently from the eyes being strained; frowning on the part of a girl is very generally a sign that her eyes are being strained. Reading in bed brings headaches.
The strain on the eyes is a common issue for growing girls, even though they often don’t realize it, and headaches usually come from eye strain; if a girl is frowning, it's usually a sign that her eyes are tired. Reading in bed often leads to headaches.
Teeth
Bad teeth are troublesome, and are often the cause of neuralgia, indigestion, abscesses, and sleepless nights.[Pg 100] Good teeth depend greatly on how you look after them when you are young. Attention to the first set of teeth keeps the mouth healthy for the second teeth, which begin to come when a child is seven and these will last you to the end of your life, if you keep them in order.
Bad teeth can cause problems, leading to nerve pain, indigestion, infections, and sleepless nights.[Pg 100] Healthy teeth rely heavily on how well you care for them when you're young. Taking care of your baby teeth helps maintain a healthy mouth for your permanent teeth, which start coming in around age seven and can last you throughout your life if you take care of them.
If one tooth is allowed to decay, it will spread decay in all the others, and this arises from scraps of food remaining between the teeth and decaying there.
If one tooth starts to decay, it will cause decay in all the others, and this happens because bits of food get stuck between the teeth and decay there.
A thorough Scout always brushes her teeth inside and outside and between all, just the last thing at night as well as other times, so that no food remains about them to decay. Scouts in camps or in the wilds of the jungle cannot always buy tooth-brushes, but should a tiger or a crocodile have borrowed yours, you can make your teeth just as bright and white as his are by means of a frayed-out-dry, clean stick.
A diligent Scout always brushes her teeth on all sides and between them, right before bed and at other times, to make sure no food is left to decay. Scouts in camps or out in the jungle may not always have access to toothbrushes, but if a tiger or a crocodile has borrowed yours, you can still get your teeth just as bright and white as theirs with a clean, dry, frayed stick.
Learn how to make camp tooth-brushes out of sticks. Slippery elm or "dragonroot" sticks for cleaning teeth can be got at chemists' shops as samples.
Find out how to make toothbrushes for camping from sticks. You can get slippery elm or "dragonroot" sticks for cleaning your teeth at pharmacies as samples.
Girl Measurement
It is of paramount importance to teach the young citizen to assume responsibility for her own development and health.
It’s really important to teach young people to take responsibility for their own growth and health.
Physical drill is all very well as a disciplinary means of development, but it does not give the girl any responsibility in the matter.
Physical exercise is fine as a way to build discipline, but it doesn't give the girl any sense of responsibility in the process.
It is therefore deemed preferable to tell each girl, according to her age, what ought to be her height, weight, and various measurements (such as chest, waist, arm, leg, etc.). She is then measured, and learns in which points she fails to come up to the standard. She can then be shown which exercises to practice for herself in order to develop those particular points. Encouragement must afterwards be given by periodical measurements, say every three months or so.
It's best to inform each girl, based on her age, what her ideal height, weight, and various measurements (like chest, waist, arm, leg, etc.) should be. She’ll be measured and find out where she falls short of the standard. Then, she can be shown the exercises she should do to improve those specific areas. Regular encouragement should follow with measurements taken every three months or so.
Cards can be obtained from the "Girl Scouts" Office,[Pg 101] which, besides giving the standard measurements for the various ages, give columns to be filled in periodically, showing the girl's remeasurements and progress in development. If each girl has her card it is a great incentive to her to develop herself at odd times when she has a few minutes to spare.
Cards can be picked up from the "Girl Scouts" Office,[Pg 101] which not only provides the standard measurements for different ages but also includes sections to be filled in regularly, tracking the girl's remeasurements and progress in development. Having her own card serves as a significant motivation for each girl to work on self-improvement whenever she has a few spare minutes.
My Physical Development
Date. | Weight. | Height. | Chest Expanded. | Neck. | Forearm. | Biceps. |
Fill in this page quarterly, the progress shown should be a useful incentive.[Pg 102]
Fill in this page every three months; the progress displayed should be a helpful motivation.[Pg 102]
Games to Develop Strength
Skipping, rowing, fencing, swimming, tennis, and handball are all valuable aids to developing strength.
Skipping, rowing, fencing, swimming, tennis, and handball are all great ways to build strength.
Use also:—
Use too:—
Staff exercises, to music if possible. Maze and spiral; follow-my-leader, done at a jog-trot in the open air. A musical accompaniment when possible. If done indoors, all the windows in the room must be kept open top and bottom. Sing the tune.
Staff exercises, preferably to music. Maze and spiral; follow-the-leader, done at a light jog outdoors. A musical background is ideal when possible. If done inside, all windows in the room must be open at the top and bottom. Sing along with the tune.
Flags.—Choose sides; each player lays down a flag or a handkerchief at her own goal, and each side tries to capture the flags of the other; once she touches the opponent's flag she cannot be taken prisoner, but goes back with the flag to her side.
Banners.—Choose teams; each player places a flag or a handkerchief at her own goal, and each team tries to capture the flags of the other. Once she touches the opposing team's flag, she can't be captured, but she returns with the flag to her side.
Players can rescue a prisoner by touching her in prison. Players should keep moving as much as possible all the time, and try to evade being captured.
Players can free a prisoner by touching her in jail. Players should keep moving as much as they can all the time and try to avoid getting caught.
Practice throwing at a mark. Put a pebble on the top of a staff and stand at a certain line so many paces off.
Practice throwing at a target. Place a pebble on top of a stick and stand at a specific line several paces away.
Morris dances (old English country dances) and the folk-songs.
Morris dances (traditional English country dances) and folk songs.
Endurance is helpful
Have you not often heard of accidents on the ice? In the winter of 1895 some schoolgirls were sliding on a frozen canal, when one girl twelve years old ventured into the middle. Then there was an ominous cracking, and in a moment she was struggling in water many feet deep.
Have you not often heard about accidents on the ice? In the winter of 1895, some schoolgirls were skating on a frozen canal when one twelve-year-old girl went out to the middle. Suddenly, there was a worrying cracking sound, and in an instant, she was fighting in water several feet deep.
Miss Alice White, a teacher, happened to witness the accident. Notwithstanding the warnings of several persons standing on the towing-path, who assured her it was most dangerous, she at once went on the ice and approached as close to the hole as she dared with safety. She then lay down at full length, so as to more equally[Pg 103] distribute her weight, and tried to seize the struggling child. But under her weight the ice broke, and the brave girl was precipitated into the cold water. The bystanders shouted to her to forsake the child, and at least save her own life, but she did nothing of the kind. She held on to her precious burden, and literally fought her way out. Piece after piece of the ice broke off, but she at length reached the bank in a state of great exhaustion. Her hands were cut in many places by the sharp ice, but they were wounds of which any one might well have been proud. Miss White was only sixteen years old, and it was the second time she had saved a life.
Miss Alice White, a teacher, happened to see the accident. Despite several people on the towing-path warning her that it was very dangerous, she immediately went onto the ice and got as close to the hole as she safely could. She then lay down flat to evenly distribute her weight and tried to grab the struggling child. But the ice broke under her weight, and the brave girl fell into the freezing water. The bystanders shouted for her to let go of the child and at least save herself, but she did nothing of the sort. She held onto her precious burden and literally fought her way out. Piece by piece, the ice broke away, but she finally reached the bank, completely exhausted. Her hands were cut in several places by the sharp ice, but those wounds were ones anyone could be proud of. Miss White was only sixteen years old, and it was the second time she had saved a life.
Laying a pole or a branch across the hole is a good plan.
Laying a pole or branch across the hole is a smart idea.
An Easy Way to Grow Strong
It is possible for any girl, even though she may be small and weak, to make herself into a strong and healthy woman if she takes the trouble to do a few body exercises every day. They take only about ten minutes, and do not require any kind of apparatus.
It is possible for any girl, even if she's small and weak, to transform herself into a strong and healthy woman if she commits to doing a few exercises every day. They only take about ten minutes and don’t need any equipment.
This should be practiced every morning, the first thing on getting up, and every evening before going to bed. A girl of ten years should weigh at least fifty pounds, the average height at that age being forty-nine inches. The value of this exercise is much increased if you think of the object of each move while you are doing it, and if you are very particular to breathe the air in through your nose. A great many people who are pale and ill are made so by living in rooms where the windows are seldom opened and the air is full of poisonous gases or germs. Open your windows, especially at the top, every day to let the foul air out.
This should be done every morning as soon as you get up and every evening before going to bed. A 10-year-old girl should weigh at least 50 pounds, with the average height at that age being 49 inches. The benefits of this exercise are greatly enhanced if you focus on the purpose of each movement while you do it, and if you make sure to breathe through your nose. Many people who are pale and unhealthy are that way because they live in spaces where the windows are rarely opened, and the air is filled with harmful gases or germs. Open your windows, especially at the top, every day to let the stale air out.
Do not exercise immediately after eating; let your meal be digested.
Do not work out right after eating; give your meal time to digest.
Girls who have not done these exercises before should begin them gradually with care, bit by bit, doing more[Pg 104] every day. Brush your hair, clean your teeth, wash out your mouth and nose, drink a cup of cold water, and then go on with the following exercises.
Girls who haven't done these exercises before should start them slowly and carefully, increasing the amount[Pg 104] each day. Brush your hair, clean your teeth, rinse out your mouth and nose, drink a cup of cold water, and then continue with the following exercises.
It is best to carry these out with as few clothes on as possible, either in the open air or close to an open window. The movements should be executed vigorously.
It’s best to do these with minimal clothing, either outdoors or near an open window. The movements should be done with energy.
First Series
Exercise I.
Exercise I.
Stand erect, hands at side.
Stand tall, hands at sides.
Count 1. Bend knees deeply with trunk held vertical.
Count 1. Bend your knees deeply while keeping your torso upright.
Count 2. Straighten knees and return to an erect position.
Count 2. Straighten your knees and return to an upright position.
Count 3. Let the body fall directly forward until it reaches an angle of 45 degrees, advancing the left foot a long stride to catch the weight of the body, and bringing the closed hands to shoulders, palms forward, elbows close at side, shoulders drawn back and chest out.
Count 3. Let the body lean forward until it is at a 45-degree angle, taking a long step with the left foot to support the weight of the body, and bringing the closed hands to the shoulders, palms facing forward, elbows tight to the sides, shoulders pulled back, and chest out.
Count 4. Bend at the waist without moving the legs and touch the floor with both hands.
Count 4. Bend at the waist without moving your legs and touch the floor with both hands.
Count 5. Return to the third position.
Count 5. Go back to the third position.
Count 6. Stand erect.
Count to 6. Stand up.
Repeat ten times, using first one foot, then the other. At the end of one week use this exercise fifteen times. Continue to increase the repetitions by fives each week until you can do thirty.
Repeat this ten times, starting with one foot and then switching to the other. After a week, do this exercise fifteen times. Keep increasing the repetitions by five each week until you reach thirty.
Exercise II.
Activity II.
Take five deep breaths, inhaling and exhaling, filling the lower part of the chest, and at the end of the breath expelling all the air you can.
Take five deep breaths, inhaling and exhaling, filling the lower part of your chest, and at the end of each breath, release all the air you can.
Second Series
Exercise I.
Exercise I.
Run in place, that is go through the movements of running without gaining ground, twenty steps, rest a minute and do fifty counts.[Pg 105]
Run in place, which means go through the motions of running without going anywhere, for twenty steps, rest for a minute, and then do fifty counts.[Pg 105]
Exercise II.
Exercise II.
Lying on the back, hands at side, raise the body and touch the toes with both hands, ten times.
Lying on your back with your hands at your sides, lift your body and reach for your toes with both hands, repeating this ten times.
Exercise III.
Exercise III.
Count 1. Charge sideways, raising the arms sideways to a vertical position.
Count 1. Step to the side, lifting your arms out to the side until they are straight up.
Count 2. Bend and twist to the left, touching the floor with both hands on the left side of the foot.
Count 2. Bend and twist to the left, reaching down to touch the floor with both hands on the left side of your foot.
Counts 3 and 4. Make the return movements.
Counts 3 and 4. Do the return movements.
Repeat ten times in each direction.
Repeat ten times in each direction.
Exercise IV.
Exercise IV.
Deep breathing eight times.
Breathe deeply eight times.
Third Series
Exercise I.
Exercise I.
Bend knees deeply, fifteen times.
Squat deeply, fifteen times.
Exercise II.
Exercise II.
Lying face downward, hands at side, raise the head and chest from the floor as far as possible.
Lying face down, with your hands at your sides, lift your head and chest off the floor as high as you can.
Exercise III.
Exercise 3.
Lying face downward, head resting on the folded arms, raise each leg upward and backward from the hip with straight knee, ten times.
Lying face down with your head resting on your folded arms, lift each leg up and back from the hip with a straight knee, ten times.
Exercise IV.
Exercise IV.
Lying on the back, hands under head, raise both legs with straight knees to a vertical position, toes pointed upward, ten times.
Lying on your back with your hands under your head, lift both legs straight up to a vertical position, with your toes pointed upwards, for a total of ten times.
Exercise V.
Exercise V.
Charge obliquely forward left, arms in line with the body and rear leg; touch the floor and return, making it a four-count exercise.
Charge diagonally forward to the left, keeping your arms in line with your body and your back leg; touch the ground and return, making it a four-count exercise.
Exercise VI.
Exercise 6.
Run in place for one minute, rest and repeat.
Run in place for one minute, take a break, and do it again.
Exercise VII.
Exercise 7.
Take ten deep breaths.
Take ten deep breaths.
HOME LIFE
Housewifery
Every Girl Scout is as much a "hussif" as she is a girl. She is sure to have to "keep house" some day, and whatever house she finds herself in, it is certain that that place is the better for her being there.
Every Girl Scout is just as much a "hussif" as she is a girl. She's bound to "keep house" someday, and wherever she ends up, you can be sure that place is better for having her there.
Too many odds and ends and draperies about a room are only dust-traps, and rugs or carpet squares, which can be taken up easily, are better than nailed down carpets. Keep all the furniture clean and bright. Fresh air, soap, and water are the good housewife's best allies. Bars of soap should be cut up in squares, and kept for six weeks before being used. This hardens it, and makes it last longer.
Too many knick-knacks and curtains in a room just collect dust, and rugs or carpet squares that can be easily moved are better than fixed carpets. Make sure all the furniture stays clean and shiny. Fresh air, soap, and water are a good housewife's best friends. Soap bars should be cut into squares and stored for six weeks before using. This hardens the soap and makes it last longer.
In scrubbing boarded floors, the secret is not to deluge the floor; change the water in the pail frequently.
In cleaning boarded floors, the trick is not to soak the floor; change the water in the bucket often.
In the work of cleaning, think out your plan beforehand, so as not to dirty what has been cleaned. Plan certain times for each kind of work, and have your regular days for doing each thing.
In your cleaning tasks, come up with a plan in advance to avoid messing up areas you've already cleaned. Schedule specific times for each type of cleaning and set regular days for each task.
Paste-boards and Deal Tables.—Scrub hard the way of the grain. Hot water makes boards and tables yellow. Rinse in cold water, and dry well.
Clipboard and Deal Tables.—Scrub the surface along the grain. Hot water causes boards and tables to yellow. Rinse with cold water and dry thoroughly.
Saucepans.—New saucepans must not be used till they have first been filled with cold water and a little soda, and boiled for an hour or so, and must be well scoured. After basins or saucepans have been used fill them at once with cold water to the brim; this will prevent anything hardening on the saucepan, and will make cleaning easier.
Sauce pans.—New saucepans shouldn't be used until they've been filled with cold water and a bit of soda and boiled for about an hour. They should also be thoroughly cleaned. After using basins or saucepans, immediately fill them to the top with cold water; this will stop anything from hardening on the pan and make cleaning easier.

Needlework
"A stitch in time saves nine." We cannot agree with this favorite saying, because it saves so many more than nine, besides saving time and preventing untidiness.
"A stitch in time saves nine." We can't agree with this popular saying, because it actually saves way more than nine, plus it saves time and keeps things neat.
Tailors, who are such neat workers, will say that they never pin their work first. If you are not a tailor, it is much better to place your work, before you begin, with plenty of pins. You will never get straight lines or smooth corners if you do not plan and place it all first, just as it has got to be, and tack it there.
Tailors, known for their precision, often claim they never use pins to hold their work in place at first. If you're not a tailor, it's much better to use plenty of pins to position your work before you start. You won't achieve straight lines or smooth corners if you don't carefully plan and arrange everything first, just as it needs to be, and secure it in place.
Have you noticed that thread is very fond of tying itself into a bow; but this can be prevented by threading the cotton into the needle before you cut it off the reel, making your knot at the end you cut.
Have you noticed that thread loves to tie itself into a bow? You can stop this from happening by threading the cotton through the needle before you cut it off the reel, then making your knot at the end you cut.
In rough measures, one inch is equivalent to the distance across a twenty-five-cent piece, and a yard is from nose to thumb, as far as you can reach. Needlework is good for all of us; it rests and calms the mind. You can think peacefully over all the worries of Europe whilst you are stitching. Sewing generally solves all the toughest problems, chiefly other peoples'.
In rough terms, one inch is about the width of a quarter, and a yard is from your nose to your thumb, as far as you can reach. Sewing is beneficial for everyone; it relaxes and soothes the mind. You can calmly reflect on all of Europe’s troubles while you’re stitching. Sewing usually helps resolve the toughest challenges, especially other people's.
Pillow lace needs a little more attention, but is a lovely art which girls can easily master. The writer was taught to make the flowers of Honiton lace by a little Irish girl, and the variations you can invent are endless. You would find a good sale for insertion lace of the Torchon patterns. Make your own pillow, and buy some cheap bobbins to begin learning with, and do not try fine work at first. Learn to spin wool and thread; a spinster can earn money in this way.
Pillow lace requires a bit more focus, but it's a beautiful craft that girls can easily learn. The author was taught how to create the flowers of Honiton lace by a young Irish girl, and the variations you can come up with are limitless. You could sell insertion lace in the Torchon patterns quite well. Make your own pillow and buy some inexpensive bobbins to start practicing with, and don't attempt delicate work right away. Learn to spin wool and thread; a spinster can make money this way.
The Girl Scouts' Patch
We don't know whether you ever did such a thing as burn a hole in your dress, but we have, and if it is in the front, oh, dear! what will mother say. Now, there is[Pg 108] a very good way that Girl Scouts have of making it all right and serviceable; they put in a piece and darn it in all round. If possible, get a piece of the same stuff, then it will not fade a different tint, and will wear the same as the rest. You may undo the hem and cut out a bit, or perhaps you may have some scraps left over from cutting out your dress.
We don’t know if you’ve ever burned a hole in your dress, but we have, and if it’s in the front, oh no! What will Mom say? Now, there is[Pg 108] a really good way that Girl Scouts have of fixing it so it looks good and is usable again; they sew in a patch and stitch it all around. If you can, get a piece of the same fabric so it doesn’t fade a different color and will last just like the rest. You can undo the hem and cut out a piece, or maybe you have some leftover scraps from when you made your dress.
The piece must be cut three or four inches larger than the hole, and frayed out on all four sides. Trim the hole with your scissors neatly all round quite square with the thread. Then lay your piece over the hole—of course on the back or "wrong side"—and tack it there with cotton. Now take a darning needle, and thread each thread in turn, and darn each one into the stuff. If the ends of stuff are very short, it is best to run your needle in and out where you are going to darn, and then, before pulling it through, thread it with the wool. This patching is excellent for table-linen.
The piece should be cut three or four inches larger than the hole and frayed on all four sides. Trim the hole neatly all around, making sure it’s square with the thread. Then place your piece over the hole—on the back or "wrong side"—and tack it down with cotton. Next, take a darning needle, thread each piece of thread one at a time, and darn each one into the fabric. If the ends of the fabric are very short, it’s best to run your needle in and out where you want to darn, and then, before pulling it through, thread it with the wool. This patching technique is great for table linen.
We once had an aunt who was a thorough old Scout, and was rather proud of her mending. She always said that she didn't mind what colored cotton you gave her to sew with, because her stitches hardly ever showed, they were so small, and also she put them inside the stuff. If she was putting on a patch to blue stuff, she could do it with red cotton, and you would never have noticed it on the right side; her stitches were all under the edge. Or else she sewed it at the back, on the wrong side, so that it looked perfectly neat.
We once had an aunt who was a true Scout, and she took great pride in her mending. She always said that she didn’t care what color thread you gave her to sew with because her stitches were so small that they hardly ever showed, and she tucked them inside the fabric. If she was adding a patch to something blue, she could do it with red thread, and you would never have noticed it on the front; her stitches were all under the edge. Alternatively, she sewed it at the back, on the wrong side, so it looked perfectly neat.
If you are not able to match the wool for a darn, it is a good plan to use the ravelings of the stuff itself. Sometimes, away in the country, you can't go to a shop and you have nothing like the piece you want to mend. A Scout would turn it inside out and undo a little of the hem, and ravel out the edge. Suppose you were to cut a hole in the front of your blue serge skirt; if you darn it with the ravelings of the turnings of the seam or the hem, that will be exactly the same color and the same thickness as your dress. No wool you could buy would match as well. Or if you want to mend a jersey or knitted gloves, you never could buy such a good match—the same sized wool and the tints.
If you can't find matching wool for a repair, it's smart to use the frayed threads from the fabric itself. Sometimes, out in the countryside, you can't get to a store and don't have anything similar to the piece you need to fix. A Scout would turn it inside out, loosen a bit of the hem, and pull out some threads from the edge. Imagine you cut a hole in the front of your blue serge skirt; if you repair it with the frayed threads from the seam or hem, it'll be the exact same color and thickness as your dress. There’s no wool you could buy that would match as perfectly. Or if you want to fix a jersey or knitted gloves, you’d never be able to find such a good match in size and color.

Damask table-cloths should be darned to match the pattern, following the flowers of the design, and large holes may be mended like the "Scouts' Patch" just described. To sew on buttons properly, leave them loose enough for the iron to push. On washing articles have your threads long enough to make a little stalk to the button, which is wound round before finishing. Your needle should be sloped out to all sides, so as to take up fresh stuff farther out than the holes in the button.
Damask tablecloths should be repaired to match the pattern, following the flowers in the design, and large holes can be fixed like the “Scouts’ Patch” previously described. To properly sew on buttons, leave them loose enough for the iron to fit underneath. When washing items, make sure your threads are long enough to create a little stalk for the button, which gets wrapped around before finishing. Your needle should be angled outwards on all sides to grab fresh fabric further out than the holes in the button.
Scouts may make many useful presents in their spare time, such as cretonne covered blotters or frames, mittens, warm felt slippers (for which woolly soles can be bought), pen-wipers, pin-cushions, and needle-books. They could also make articles for their hospitals, such as night-clothing, soft caps, handkerchiefs, pillow-cases, and dusters.
Scouts can create a variety of helpful gifts in their free time, like cretonne-covered blotters or frames, mittens, cozy felt slippers (for which woolly soles are available), pen-wipers, pin-cushions, and needle-books. They can also make items for hospitals, such as nightgowns, soft caps, handkerchiefs, pillowcases, and dusters.
HOME COOKING
There is a legend in Turkey that when a rich man is engaged to marry a lady he can break it off if she is not able to cook him a dish of dates in a different way every day for a whole month. A friend of ours did somewhat the same in trying a new cook; he always tested them with nothing but cutlets for a fortnight. The real test of a good cook is to see how little food she wastes. She uses up all the scraps, and old bits of bread are baked for making puddings and for frying crumbs; she sees that nothing goes bad, and she also buys cleverly. Those who do not understand cookery waste money.
There’s a legend in Turkey that when a wealthy man is set to marry a woman, he can call off the engagement if she can’t prepare him a different dish of dates every day for an entire month. A friend of ours did something similar by trying out a new cook; he only tested them with cutlets for two weeks. The real measure of a good cook is how little food she throws away. She uses every scrap, repurposes old bits of bread for puddings and frying crumbs; she makes sure nothing goes to waste, and she shops wisely. Those who don’t understand cooking end up wasting money.
Perfect cleanliness and neatness should be insisted on, or your food will be bad and unwholesome.[Pg 110]
Perfect cleanliness and neatness must be emphasized, or your food will be poor and unhealthy.[Pg 110]
Eggs
Is an egg lighter or heavier when cooked? An experienced cook is experienced in eggs. There are "new laid" eggs which are fresh and "fresh" eggs which are not; there are "cooking" eggs which are liable to squeak. Eggs are safe in their shells, and think you don't know whether they are fresh or not, or whether they are raw. Any egg can be thrown out of a first-floor window on to the lawn without the shell breaking; it falls like a cat, right end upwards, and this is not a boiled egg, either! You can tell that because it will not spin on the table, so it must have been a raw egg. A cooked egg would spin.
Is an egg lighter or heavier when cooked? A seasoned cook knows a lot about eggs. There are "new laid" eggs which are fresh and "fresh" eggs which aren't; there are "cooking" eggs that tend to squeak. Eggs are safe in their shells, and you might not know if they are fresh or if they are raw. Any egg can be tossed out of a first-floor window onto the lawn without the shell breaking; it falls like a cat, landing on its right end, and this isn't a boiled egg, either! You can tell because it won't spin on the table, so it must be a raw egg. A cooked egg would spin.
To tell a stale egg, you will see it is more transparent at the thick end when held up to the light.
To identify a stale egg, you'll notice that it's more transparent at the thick end when you hold it up to the light.
Fresh eggs are more transparent in the middle. Very bad eggs will float in a pan of water.
Fresh eggs are clearer in the middle. Spoiled eggs will float in a bowl of water.
Poached Eggs
Break each egg separately into a cup. When your water is boiling fast, drop in an egg sharply. Use a large deep pan, with salt and vinegar in the water. Lift the egg very carefully in a ladle before it is set too hard. Place the eggs all round a soup plate, pour over them a nice sauce made with flour and butter, a little milk, and some grated cheese and salt.
Break each egg separately into a cup. When the water is boiling rapidly, drop an egg in quickly. Use a large, deep pan, adding salt and vinegar to the water. Carefully lift the egg with a ladle before it cooks too much. Arrange the eggs around a soup plate, then pour over them a nice sauce made with flour, butter, a little milk, and some grated cheese and salt.
Stock Pot.—Keep a pot going all day, into which you can put any broken-up bones or scraps left over, to make nourishing broth. Clean turnips, carrots, and onions improve it. Before using let it get cold, so as to skim off the fat.[Pg 111]
Stock Pot.—Keep a pot simmering all day where you can add any leftover bones or scraps to create a nourishing broth. Fresh turnips, carrots, and onions enhance the flavor. Before using, allow it to cool so you can remove the fat. [Pg 111]
HOME HEALTH
Contributed by Dr. Thomas D. Wood.
1. Dust (carries germs and bacteria)—
a. Must be kept out of the house by
1. Being careful not to bring it in on shoes or clothing.
2. By really removing the dust when cleaning, not just brushing it from
place to place with dry brushes and dust cloths.
b. Tools needed—
1. Vacuum cleaner (if possible).
2. Brooms and brushes of different kinds.
3. Mops.
4. Dust cloths of cotton, outing flannel and wool.
5. Soft paper.
c. Methods of cleaning—
1. Cleansing and putting away all small movable articles first.
2. Wiping walls, pictures, floor, furniture, woodwork, etc., using damp
cloths and brushes, if possible, so that no dust can fly, and
gathering all dust on a dustpan that has a damp paper on it to
collect dust.
3. Airing and sunning each room while cleaning.
4. Wiping window shades at least once a week.
5. Cleaning hangings often and laundering table and cushion covers.
6. Keeping every corner, drawer, and closet aired, cleansed, sunned and
in order at all times to prevent accumulation of dust, germs and
household pests.
7. Keeping all bathroom furnishings spotless and sweet, always drying
after cleansing.
8. Scalding all cleaning tools and drying in sunshine, if possible,
[Pg 112]before putting away.
2. Care of the Bedroom—
Hygiene of the Bedroom—
1. Substances that tend to make the bedroom unhealthy are—
a. Excretions from lungs, skin, kidneys.
b. Street dust that has settled on clothing in day.
2. Relation of personal habits to healthfulness of the bedroom—
a. Leave outside wraps outside bedroom, if at all possible, at least
until they have been well dusted.
b. Never put into the closet clothing that has been next to the
skin during the day. Such articles should be aired by an open
window during the night.
c. A bath each day at some time and a thorough cleansing of face, hands
and feet before going to bed will prevent much dust and body
excretions from accumulating on bed clothing.
3. Preparation for the Night—
a. Remove counterpane and fold carefully.
b. Protect blanket by covering with a sheet or other light covering.
c. Open windows from top and bottom.
d. Hang used clothing to air.
4. Care of Room on Rising—
a. Remove bed clothing and hang by open window in the sun.
b. Air night clothing before hanging away.
c. If a washstand is used, empty all bowls and jars, soap dishes, etc.,
wash and dry them before leaving the room for breakfast.
[Pg 113]d. When thoroughly aired, make the bed and put the room in order.
5. Making the Bed Properly—
a. Mattress must have been turned. There should be a covering for the
mattress under the first sheet.
b. Put on the under sheet, tucking it securely under mattress at top,
bottom and sides.
c. Put on upper sheet and blankets, tucking in at bottom only.
d. Turn upper sheet down over blankets.
e. Cover with counterpane and place on well-beaten pillows.
6. Weekly Cleaning—
a. Mattress, rugs, and unwashable hangings should be removed to
some place in outdoor air and sunshine, beaten and dusted.
b. Closets must be cleaned and dusted first, then used to store all
small articles from room after they have been thoroughly cleaned.
c. Clean walls, pictures, woodwork, floors, windows and shades.
d. Put room in order.
e. Such care of the rooms of a house make regular "housecleaning"
spells unnecessary.
3. Kitchen Sanitation—
a. Do not wash—
1. Iron (range).
2. Brass and copper.
3. Tin.
4. Zinc.
5. Aluminum, nickel, silver.
To clean metals of grease, use kerosene, gasoline, benzine, naphtha,
[Pg 114]chloroform, soap suds.
b. Care of Sink—
1. Pour dishwater through a sieve.
2. Greasy water must be changed into a soap or dissolved before being
poured down to drain.
3. Flush sink drain three times a week with boiling sal soda solution, one
pint sal soda to three gallons of water. Use at least two quarts.
c. Kitchen needs same treatment for general cleanliness, removal of
dust, etc., as other rooms and walls. Woodwork—floor should be
often washed thoroughly in hot soapsuds, rinsed and dried to be
sure no germs develop where food is being prepared.
d. Care of Ice Chest—
1. Should be emptied and thoroughly washed and dried at least twice a
week to make it a wholesome place for food.
4. Cellar—
1. Must be kept as free of dust and rubbish as the kitchen.
2. No decaying vegetables or fruit must be found in it.
5. Door-Yard and Out-Building—
1. Grass and growing things, especially if sprayed with water daily, will
help keep dust out of houses.
2. Rubbish of any kind should be burned, for it is in such places that
flies and mosquitoes breed.
3. Grass should be kept cut and lawns raked to keep mosquitoes from
breeding.
4. No manure from domestic animals should be allowed to be exposed on the
premises, for in such material the typhoid fly lays its eggs.
[Pg 115]5. Barns and out-houses should be screened.
6. To Clean Fruits and Vegetables—
1. Garden soil is the home of a multitude of small forms of life,
many quite harmless, but some organisms causing disease. For
instance, germs of tetanus are found in dust and soil.
2. Top-dressing or fertilizer used to enrich the soil may contain such
disease germs.
3. If fruits or vegetables come from the market instead of the garden
they are quite as likely to have dust and bacteria clinging to them.
4. It is necessary, therefore, to wash all vegetables and fruits
thoroughly before using.
7. How to Wash Fruit and Vegetables—
1. Put berries and small fruits in a colander, a few at a time, and dip
lightly down and up in a basin of water, being careful not to crush
the fruit.
2. Wash strawberries with hulls on.
3. Firm fruits, as grapes, cherries, etc., can be washed by standing
the colander under the cold water faucet for some time.
4. Lettuce is best washed under the cold water faucet and celery needs
scrubbing with a brush.
5. Apples from exposed fruit stands should be soaked for some time and
carefully dried.
8. Fresh Foods Are Best—
1. Celery, cabbage, apples, pumpkins, beets, squash, white and
sweet potatoes, etc., can be kept fresh for out of season use if
carefully cleansed and stored away in a dry, cool, dark place.
9. Methods of Preserving Foods—
1. Salting.
2. Pickling.
3. Refrigeration.
4. Canning.
5. Preserving.
[Pg 116]6. Drying or evaporation.
10. Method of Preserving Eggs—
1. Packing in coarse salt.
2. Cover with water-glass in large stone jars, set in cool place.
11. Care of Milk—
1. Use certified milk or inspected milk.
2. Wash bottle top before removing cover.
3. Pour milk in pans that have been scalded and drained dry in the
sun or, in damp weather, by the stove.
4. As soon as cool enough put in refrigerator or in coolest place
possible, as milk spoils very quickly unless kept cold.
12. Care of Meat—
1. Wash thoroughly as soon as it arrives.
2. Place on clean pan of aluminum, porcelain or some such ware.
3. Place in refrigerator until ready to cook.
13. General Rules For Care of Food—
1. Keep food clean—(personal cleanliness, washing food).
2. Keep food dry.
3. Keep food cool.
4. Care for food left from each meal. If carefully put away it can be used
and not wasted.
Inspected Milk—
1. Comes from sanitary farms where cows, cases and bottles are reasonably
clean; the rules are much less strict than for certified milk.
2. Cannot by law contain more than 500,000 germs in each teaspoonful, while
certified milk contains not more than 50,000 germs.
Pasteurized Milk—
1. Method recommended by Department of Health of Chicago. In a small tin
[Pg 117]pail place a saucer.
On the saucer stand the bottle of milk (leaving
the cap on the bottle). Now put sufficient hot
water (not so hot as to break the bottle) into the
pail to fill same to within three or four inches of
the top of the bottle, and then stand the pail and
its contents on the top of the stove. The instant
the water begins to boil remove the bottle of
milk from the pail and cool it as rapidly as
possible. Keep the bottle of milk in the ice box
and keep the cap on the bottle when not in use.
When you remove the cap do so with a clean
prong, and be careful that the milk side of the
cap does not come in contact with anything dirty.
None but inspected or certified milk should be
used.
Milk should be kept covered with clean cheese
cloth to prevent dust getting in.
Water—
1. Water will carry germs of typhoid fever, cholera, etc.
2. Boiling and cooling all water that might be suspected.
Unprotected and Exposed Food—
a. Prevention—
1. Be sure of a pure water supply (inspection of Board of Health).
2. Cleanse all foods properly before eating.
House Fly—
a. Why it is a Disease Carrier—
1. Breeds in filth where disease germs are found.
2. Construction of feet, legs, body, wings, etc., favorable for catching
and holding great numbers of filth and disease germs.
b. How to Fight the Fly—
[Pg 118]1. Catch all flies that get in the house.
2. Keep food covered.
3. Trap flies out of doors.
4. Screen all windows of houses, barns or out-buildings.
Mosquito—
1. Carries germs of malaria and yellow fever.
2. Turn over every pail or tub that may hold water.
3. Pick up old tin cans and bottles and put them where rain cannot fill them.
4. Screen rain barrels and cisterns so mosquitoes cannot get to the water
and lay eggs.
5. Screen the wash water if it is left standing over night.
6. Change water every day in drinking pans for birds and animals.
Rats—
Prevention—
Get rid of them by trapping and killing.
[Pg 119]
1. Dust (carries germs and bacteria)—
a. Must be kept out of the house by
1. Be careful not to bring it in on your shoes or clothes.
2. By completely removing dust during cleaning, rather than just shifting it from
moving from one place to another with dry brushes and dust cloths.
b. Required tools—
Vacuum cleaner (if available).
2. Different types of brooms and brushes.
Mops.
4. Dust cloths made of cotton, flannel, and wool.
Soft tissue.
c. Cleaning methods—
1. First, clean and put away all small movable items.
2. Clean the walls, pictures, floors, furniture, woodwork, etc., with a damp cloth.
cloths and brushes when possible to stop dust from flying, and
collect all the dust on a dustpan that has damp paper on it to
catch dust.
3. Open up each room and let in fresh air and sunlight while you clean.
4. Clean window shades at least once a week.
5. Regularly clean hangings and wash tablecloths and cushion covers.
6. Keep every corner, drawer, and closet aired out, clean, and filled with sunlight, and
kept organized at all times to prevent the buildup of dust, germs, and
household bugs.
7. Keep all bathroom items clean and fresh, always drying them.
them after cleaning.
8. Boil all cleaning tools and dry them in the sun, if you can.
[Pg 112]before putting them away.
2. Care of the Bedroom—
Bedroom Hygiene—
1. Factors that can make the bedroom unhealthy include—
a. Waste products from the lungs, skin, and kidneys.
b. Dust from the street that gets on clothes during the day.
2. How personal habits affect room health—
a. If possible, leave outside clothes outside the bedroom.
until they’ve been thoroughly shaken out.
b. Never put clothes that you've worn during the day into the closet.
Those should be broadcasted by an open
window overnight.
c. Taking a bath every day and washing the face and hands thoroughly.
Washing your hands and feet before bed will help prevent dust and body odor.
preventing excretions from accumulating on bed linens.
3. Getting Ready for the Night—
a. Take off the bedspread and fold it neatly.
b. Keep the blanket safe by covering it with a sheet or another light covering.
c. Open windows from both the top and bottom.
d. Hang up used clothing to let it air out.
4. Morning Room Care—
a. Take off the bed linens and hang them by the open window in the sun.
b. Let sleepwear air out before storing it.
c. If there's a washstand, empty all bowls and jars, soap dishes, and so on,
Wash and dry them before heading out for breakfast.
[Pg 113]d. Once everything is ventilated, make the bed and clean up the room.
5. Making the Bed Right—
a. The mattress needs to be flipped. A cover should be put on the
mattress under the first sheet.
b. Put the fitted sheet on, making sure to tuck it securely under the mattress at the top,
bottom and sides.
c. Place the top sheet and blankets on, tucking them in only at the bottom.
d. Fold the top sheet down over the blankets.
e. Cover it with the bedspread and put it on well-fluffed pillows.
Weekly Cleaning—
a. The mattress, rugs, and non-washable curtains should be taken outside,
beaten and done.
b. Clean and dust the closets first, then use them to store everything.
small items from the room after they’ve been completely cleaned.
c. Clean the walls, pictures, trim, floors, windows, and blinds.
Clean up the room.
e. Taking care of the rooms involves regular "housecleaning."
sessions not needed.
3. Kitchen Sanitation—
do not wash—
Iron (stovetop).
2. Brass & copper.
3. Metal.
Zinc.
Aluminum, nickel, silver.
To remove grease from metal, use kerosene, gasoline, benzene, or naphtha.
[Pg 114]chloroform or soap bubbles.
b. Sink Maintenance—
1. Strain the dirty dishwater through a strainer.
2. Greasy water needs to be turned into soap or dissolved before being
gone down the drain.
3. Flush the sink drain three times a week with a boiling soda solution.
Mix one pint of soda with three gallons of water. Make sure to use at least two quarts.
c. The kitchen needs the same cleaning.
including dust removal, just like the other rooms. The woodwork and floor
should be cleaned thoroughly with hot soapy water, rinsed, and dried to make sure no germs grow in the areas where food is prepared.
d. Taking Care of the Ice Chest—
1. It should be emptied, cleaned thoroughly, and dried at least twice a
week to ensure a safe environment for food.
4. Cellar—
1. Must be kept just as clean and organized as the kitchen.
2. There should be no rotting fruits or vegetables.
5. Door-Yard and Out-Building—
1. Grass and plants, especially if watered every day, will
help keep dust out of homes.
2. All trash should be burned, as these areas attract flies and mosquitoes.
3. Grass should be kept cut and lawns raked to stop mosquitoes from breeding.
4. Pet waste should not be left exposed on the property, as this is where
typhoid flies lay eggs.
[Pg 115]5. Barns and outbuildings should be concealed.
6. To Clean Fruits and Vegetables—
1. Garden soil is filled with many tiny living beings,
most of which are harmless, but some can lead to illness. For
For example, the germs that cause tetanus are present in dust and soil.
2. Fertilizers used to improve the soil can carry germs that cause diseases.
3. If you buy fruits or vegetables from a market instead of growing them at home,
they are just as likely to have dirt and bacteria on them.
4. So, it’s important to wash all vegetables and fruits.
thoroughly before using them.
7. How to Wash Fruits and Vegetables—
1. Place berries and small fruits in a colander, one small batch at a time, and gently rinse.
them up and down in a basin of water, being careful not to break
the fruit.
2. Rinse strawberries with their stems still on.
3. For firm fruits like grapes and cherries, wash them by holding
Rinse the colander under cold running water for a bit.
4. Lettuce should be washed under cold running water, and celery needs
scrubbing with a brush.
5. Apples from open displays should be soaked for a bit and
dried carefully.
8. Fresh Foods Are Best—
1. Celery, cabbage, apples, pumpkins, beets, squash, white and __A_TAG_PLACEHOLDER_0__
Sweet potatoes and similar items can remain fresh for off-season use if
They should be cleaned thoroughly and kept in a dry, cool, dark location.
9. Methods of Preserving Foods—
Salting.
Pickling.
3. Cooling.
Canning food.
5. Keeping.
[Pg 116]Drying or evaporating.
10. Method of Preserving Eggs—
Packing in coarse salt.
2. Cover with water glass in large stone jars and store in a cool place.
11. Care of Milk—
1. Use certified or inspected milk.
2. Clean the top of the bottle before taking off the cap.
3. Pour milk into pans that have been scalded and thoroughly drained in the
sun or, in wet weather, by the stove.
4. Once it's cool enough, place it in the refrigerator or the coolest.
Store it in a cool place, as milk spoils fast if it's not kept cold.
12. Care of Meat—
1. Clean it thoroughly as soon as it gets here.
2. Put it on a clean aluminum or porcelain pan.
3. Store it in the refrigerator until you're ready to cook.
13. General Rules for Food Care—
1. Keep food clean— (personal hygiene, washing food).
Keep food dry.
3. Keep food chilled.
4. Properly store leftover food from each meal. If stored correctly, it can be
recycled and not wasted.
Inspected Milk—
1. Comes from clean farms where cows, containers, and bottles are properly maintained.
clean; the standards are not as strict as those for certified milk.
2. Cannot legally have more than 500,000 germs per teaspoon, while
Certified milk has no more than 50,000 bacteria.
Pasteurized Milk—
1. Method suggested by the Chicago Department of Health. In a small tin
[Pg 117]bucket, put a saucer.
On the saucer, put the bottle of milk (leave
the cap on). Fill the pail with hot
water (not so hot that it breaks the bottle) to within three or four inches of
the top of the bottle, and then stand the pail on
the stove. The moment the water begins to boil, remove the bottle of
milk from the pail and cool it down quickly. Keep the bottle of milk in the fridge
and keep the cap on when not in use.
When you take off the cap, use a clean
utensil, and ensure that the side that touches the milk doesn’t touch anything dirty.
Only use inspected or certified milk.
Milk should be kept covered with clean cheesecloth to prevent dust from getting in.
Water—
1. Water can carry germs that cause illnesses like typhoid fever and cholera, among others.
2. Boil and cool any water that seems questionable.
Unprotected and Exposed Food—
Prevention—
1. Make sure the water supply is clean (verify with the Board of Health).
2. Make sure to thoroughly clean all foods before eating.
House Fly—
a. Why it is a Disease Carrier—
1. Breeds in dirt where germs that cause disease are present.
2. Its feet, legs, body, wings, etc., are designed to catch
and carry a significant amount of dirt and germs that cause disease.
b. How to Fight the Fly—
[Pg 118]1. Catch any flies that come into the house.
2. Cover food.
3. Trap flies outdoors.
4. Screen all windows of homes, barns, or outbuildings.
Mosquitoes—
1. Spread germs of malaria and yellow fever.
2. Flip over every bucket or tub that can hold water.
3. Dispose of old cans and bottles to stop them from gathering rainwater.
4. Install screens on rain barrels and cisterns to prevent mosquitoes from reaching the water.
to lay their eggs.
5. Strain the wash water if it has been sitting overnight.
6. Change the water in drinking bowls for birds and animals every day.
Rats—
Prevention—
Eliminate them by trapping and exterminating.
[Pg 119]
HINTS TO HOUSEKEEPERS
How to Clean Wire Window Screens.
Rub down with Kerosene oil outside and inside.
Rub down with kerosene oil, both outside and inside.
Three Primary Colors are, Red, Blue and Yellow.
Three Primary Colors are Red, Blue, and Yellow.
Floor Polishing
One quart of turpentine to one quarter (1/4) pound of beeswax. Warm, taking care not to let any fire reach the turpentine. Rub in the floor with flannel and polish with hard brush. A little powdered burnt umber mixed in gives a nice brown stain.
One quart of turpentine to one-quarter (1/4) pound of beeswax. Warm it up, making sure no fire comes in contact with the turpentine. Apply it to the floor with flannel and polish with a hard brush. Mixing in a bit of powdered burnt umber gives a nice brown stain.
Store Flannels
First thoroughly air and beat them, then wrap up with cedar chips, refuse tobacco, or camphor, and wrap in newspapers, being careful to close every outlet to keep out moths.
First, thoroughly air them out and beat them, then wrap them up with cedar chips, tobacco refuse, or camphor, and wrap in newspapers, making sure to close every opening to keep moths out.
Babcock Test
The Babcock test is a test for determining the butter fat in milk.
The Babcock test is a method for measuring the butterfat content in milk.
Bottles are devised which are known as Babcock milk bottles, and are registered to show the per cent. of fat in milk. A certain amount of milk is mixed with a certain amount of Commercial Sulphuric acid of a specific gravity 1.83 which is added by degrees and thoroughly shaken up with the milk. Enough distilled water is added to fill the bottle. The mixture is then centrifuged in a Babcock Centrifuge, and the centrifuged fat read in per cent. on the neck of the bottle.[Pg 120]
Bottles known as Babcock milk bottles are designed to measure the percentage of fat in milk. A specific quantity of milk is mixed with a certain amount of commercial sulfuric acid with a specific gravity of 1.83, which is added gradually and thoroughly shaken with the milk. Distilled water is then added to fill the bottle. The mixture is centrifuged in a Babcock centrifuge, and the separated fat percentage is read on the neck of the bottle.[Pg 120]
The Official Travelers' Babcock Test can be purchased from the Creamery Package Manufactory Co., Chicago Ill., and costs between $5.00 and $6.00.
You can buy the Official Travelers' Babcock Test from the Creamery Package Manufactory Co. in Chicago, IL, and it costs between $5.00 and $6.00.
All utensils used in dairy work should be sterilized by steaming or boiling for five minutes.
All tools used in dairy work should be sterilized by steaming or boiling for five minutes.
How to Cure Hams
Rub one tablespoonful of Saltpetre into the face of each ham; let it remain one day. Literally cover the ham with salt and pack it in a closed box. Leave it in box as many days as there are pounds to the ham.
Rub one tablespoon of saltpeter into the surface of each ham; let it sit for one day. Completely cover the ham with salt and pack it in a sealed box. Leave it in the box for as many days as the ham weighs in pounds.
Take it out, wash in warm water; cover the face of the ham with black pepper, and smoke it ten days with green hickory or red-oak chips.
Take it out, wash it in warm water; cover the surface of the ham with black pepper, and smoke it for ten days using green hickory or red oak chips.
Care of Children
Mrs. Benson writes: "There is no way in which a girl can help her country better than by fitting herself to undertake the care of children. She should learn all she can about them, and take every opportunity of helping to look after these small Girl Scouts and Boy Scouts of the future."
Mrs. Benson writes: "There’s no better way for a girl to contribute to her country than by preparing herself to take care of children. She should learn everything she can about them and seize every chance to help look after the future generations of Girl Scouts and Boy Scouts."
An infant cannot tell you its wants, but a Scout with a knowledge of the needs of children, what to feed them on, and the rules for good health, may save many a baby, for she never knows how soon the precious gift of some child's life may be placed in her hands.
An infant can't express its needs, but a Scout who understands what children need, how to feed them properly, and the guidelines for good health, can save many babies, as she never knows when the priceless responsibility of a child's life might be entrusted to her.
Baby does not know that fire will burn, or that water will drown one, so you need to guard him. Baby requires the proper food to build up a healthy body. He prefers milk for the first months of his life, and even up till three years old he takes mostly milk; and as a baby cannot digest flour, bread, corn-flour, and such things are so much poison to him. They may injure a little baby's health for life. As has been said to older children, let him keep quiet after eating. Even up to three years old, Baby's food must be chiefly milk—biscuits, puddings, and fruit being gradually added. He is very particular about his milk being fresh and good. Baby is extremely punctual. He feels it keenly if you do not feed him at the fixed hour, and will very likely let you know it, and woe betide you if he finds out that you have not properly scalded out his bottle before and after each meal.
Baby doesn’t know that fire can burn or that water can drown, so you need to keep an eye on him. He needs the right food to grow a healthy body. For the first few months of life, he mainly drinks milk, and even until he's three years old, milk is still his primary source of nutrition. Since babies can’t digest flour, things like bread and corn-flour are like poison to him. They could harm a little baby’s health for life. As with older children, he should stay calm after eating. Up to three years old, his diet should mostly consist of milk, with biscuits, puddings, and fruit introduced gradually. He is very particular about his milk being fresh and good. Baby is extremely punctual. He really feels it if you don’t feed him at the designated time, and he will definitely let you know. And you better be careful if he finds out that you didn’t properly clean his bottle before and after each meal.

When his digestion is not right, his appetite will not be so good. Digestion means that the food you eat is turned into muscle and brain and bone.
When his digestion isn't working well, he won't have much of an appetite. Digestion means that the food you eat gets converted into muscle, brain, and bone.
We eat onions to make bone, and oats to make brain, but Baby must not be allowed such food till he is older. What is indigestion? It means not only uncomfortable pains in the middle of the night, but also that you have not used up the food you ate, and that food is going bad inside you, and making bad blood. Eat only the foods that you know you can digest comfortably. Do not give Baby too much at a time, or he will not be able to digest it, and keep him to plain food.
We eat onions for strong bones and oats for a sharp mind, but Baby shouldn't have those foods until he's older. What is indigestion? It means more than just uncomfortable pains in the middle of the night; it also means you haven’t processed the food you ate, which is starting to rot inside you and will create bad blood. Only eat foods that you know you can digest easily. Don’t give Baby too much at once, or he won’t be able to digest it, and make sure he sticks to simple foods.
Air
Sun and air are life-giving. Put a pale withering plant or human being into the sun, and each will recover health. Give a baby plenty of fresh air, out of doors if you can, but avoid draughty places. Air the rooms well. You know, too, that the air inside the bed-clothes is impure, so do not let Baby sleep with his head under the sheet; tuck it in under his chin. You remember what air did in curing illness in the case of the expressman's children. He had two boys and three little girls all beginning to have consumption, and constantly requiring a doctor at great expense. He got the happy idea of putting them all into his cart when he started out very early on his work, and he drove them about every morning till school time. Every one of them soon got well, and became strong and healthy.[Pg 122]
Sunlight and fresh air are essential for life. If you place a faded, drooping plant or a sick person in the sun, both will start to heal. Give a baby plenty of fresh air, preferably outdoors, but steer clear of drafty areas. Make sure to ventilate the rooms well. Also, be aware that the air under the bed covers is not clean, so don’t let the baby sleep with their head under the sheets; instead, tuck the covers in under their chin. You remember how fresh air helped heal the expressman's kids. He had two sons and three daughters who were all starting to show signs of tuberculosis and needing doctors frequently, which was quite costly. He had a brilliant idea to take them all with him in his cart when he left for work early in the morning, driving them around every day until it was time for school. Before long, they all recovered and became strong and healthy.[Pg 122]
Bath
No one can be healthy unless she is extremely clean. Baby will want his bath daily, with soap and warmish water. He likes to kick the water and splash, as long as you support his head. Before starting on this swimming expedition, you should have all his clothes, warm, by you, and all that you will want must be within reach, and he expects a warm flannel on your knees to lie on. You must carefully dry all the creases in his fat body for him, with a soft towel.
No one can be healthy unless she is very clean. The baby will want his bath every day, with soap and warm water. He likes to kick and splash in the water, as long as you support his head. Before starting this bath time, you should have all his warm clothes nearby, and everything you need should be within reach. He also expects a warm cloth on your lap to lie on. You must carefully dry all the creases in his chubby body with a soft towel.
Illnesses
What will you do when you suddenly find that baby is ill. Call in the doctor? Yes—that is, if there is one. But when there is no doctor! You will at once think of all the First Aid you have learnt, and what you know of nursing.
What will you do when you suddenly find that the baby is sick? Call the doctor? Sure—if there’s one available. But what if there isn’t? You’ll immediately think of all the First Aid you’ve learned and what you know about taking care of someone.
Drugs are bad things. You may ruin a child by giving it soothing drugs and advertised medicines. They sometimes produce constipation. Never neglect the bowels if they become stopped, or you may bring on inflammation. Children's illnesses often are brought on by damp floors; you can trace them to the evening that the boards were washed. A flood of water could not dry without damping the room and the children.
Drugs are harmful. Giving a child calming drugs and advertised medications can be damaging. They can sometimes cause constipation. Always pay attention to the bowels if they become blocked, or else you might cause inflammation. Many childhood illnesses can be linked to damp floors; you can usually trace them back to the night the floors were washed. A lot of water cannot dry without dampening the room and affecting the children.
Bowed legs come from walking too soon. It does baby good to lie down and kick about, for crawling and climbing exercise his muscles.
Bowed legs result from walking too early. It's good for babies to lie down and kick around, as crawling and climbing help strengthen their muscles.
The best remedy, if you find a child suffering from convulsions, is to place it in a warm bath, as hot as your bare elbow can endure.
The best solution, if you find a child having convulsions, is to put them in a warm bath, as hot as your bare elbow can stand.
Childhood is the time to form the body; it cannot be altered when you are grown up.
Childhood is the time to shape your body; it can't be changed once you’re an adult.
Clothing
Children's clothes should be warm but light, and the feet and legs should be kept warm and dry. To put[Pg 123] on their stockings, turn the toe in a little way, and poke the toes into the end, then pull over a little at a time, instead of putting the foot in at the knee of the stocking. Put the left stocking on the right foot next day, so as to change them every day.
Children's clothes should be warm yet lightweight, and their feet and legs should stay warm and dry. To put on their stockings, turn the toe in a bit and slide the toes into the end, then gradually pull it over instead of inserting the foot at the knee of the stocking. The next day, put the left stocking on the right foot to rotate them each day.
Flannelette is made of cotton, so it is not warm like wool, and it catches fire easily, as cotton-wool does.
Flannelette is made from cotton, so it isn't as warm as wool, and it can catch fire easily, just like cotton can.
Rubber is most unhealthful, and causes paralysis. Don't sit on rubber or on oilcloth unless covered, and never put rubber next to the skin.
Rubber is very unhealthy and can cause paralysis. Don't sit on rubber or oilcloth unless it's covered, and never put rubber directly against your skin.
Thermometers

To convert a given number of degrees Fahrenheit into Centigrade, deduct 32, multiply by 5, and divide by 9. To convert into Réaumur, deduct 32, multiply by 4, and divide by 9. To convert degrees Centigrade into Fahrenheit, multiply by 9, divide by 5, and add 32. To convert Réaumur into Fahrenheit, multiply by 9, divide by 4, and add 32.
To convert a specific number of degrees Fahrenheit to Celsius, subtract 32, multiply by 5, and divide by 9. To convert to Réaumur, subtract 32, multiply by 4, and divide by 9. To change Celsius to Fahrenheit, multiply by 9, divide by 5, and add 32. To convert Réaumur to Fahrenheit, multiply by 9, divide by 4, and add 32.
The diagram shows corresponding degrees.
The diagram shows matching degrees.
Beat of Pulse per minute
Pulse beat for normal person:
Pulse rate for average adult:
Infant before age of one year, 130 to 115 beats per minute.
Infants under one year old have a heart rate of 130 to 115 beats per minute.
Infant up to two years of age, 115 to 130 beats per minute.
Infant up to two years old, 115 to 130 beats per minute.
Adult, 70 to 80 beats per minute. Adult in old age, 70 to 60 in normal health.
Adult, 70 to 80 beats per minute. Older adult, 70 to 60 in normal health.
Part V
FIRST AID
The National Red Cross Society award certificates in First Aid to girls over sixteen years old only, but any Girl Scout can win the Girl Scout Ambulance badge by passing an examination on the first three chapters of the Woman's Edition of the Red Cross Abridged Text-Book on First Aid.
The National Red Cross Society awards certificates in First Aid only to girls over sixteen, but any Girl Scout can earn the Girl Scout Ambulance badge by passing a test on the first three chapters of the Woman's Edition of the Red Cross Abridged Text-Book on First Aid.
This training of the Girl Scouts awakens taste for hospital work. The scope of this book is insufficient for a complete course of instruction in hospital work, so it is best for the leaders to have lectures, lessons, and demonstrations. There is danger in a "little knowledge" of such an important subject. So we shall only say that the one important Scout precept of obeying orders is in a hospital of paramount importance. Disobedience is certainly a crime.
This training for the Girl Scouts sparks an interest in hospital work. This book doesn’t provide enough information for a full course on the topic, so it’s recommended that leaders conduct lectures, lessons, and demonstrations. Having only a “little knowledge” in such an important area can be risky. Therefore, it’s crucial to emphasize that the key Scout rule of following orders is extremely important in a hospital setting. Disobeying is definitely a crime.
Nosebleed
Slight nosebleed does not require treatment; no harm results from it. When severe nosebleed occurs, loosen the collar (do not blow the nose), apply cold to the back of the neck by means of a key or a cloth wrung out in cold water; a roll of paper under the upper lip between it and the gum will help; when bleeding still continues shove a cotton or a gauze plug into the nostrils leaving it there until the bleeding stops.
Slight nosebleeds don’t need treatment; they don’t cause any harm. For severe nosebleeds, loosen the collar (don’t blow your nose), apply something cold to the back of the neck using a key or a cloth soaked in cold water. A rolled-up piece of paper can be placed under the upper lip, between it and the gum, to help. If the bleeding continues, insert a cotton or gauze plug into the nostrils and leave it there until the bleeding stops.
Eyes
Dust, flies, or cinder in the eye. Get the person's head well back, seize the upper eyelash and pull the upper lid well forward over the lower, press it against[Pg 125] the latter as it slips back into place, and if the fly is beneath the upper lid it will be left on the lower lid. If this fails, place a match on the upper eyelid, catch the eyelashes and turn the lid over the match, and if you can see the cause of the trouble remove it with the corner of a handkerchief or use a camel's-hair brush. A drop of castor-oil in the eye soothes it afterwards. For lime in the eye use a weak solution of vinegar and water.
Dust, flies, or ash in the eye. Tilt the person's head back, grab the upper eyelash, and pull the upper lid down over the lower lid, pressing it against[Pg 125] as it settles back into place. If the fly is stuck under the upper lid, it will end up on the lower lid. If that doesn’t work, place a match on the upper eyelid, hold the eyelashes, and flip the lid over the match. If you can see what’s causing the problem, remove it with the corner of a handkerchief or a camel's-hair brush. A drop of castor oil in the eye will soothe it afterward. For lime in the eye, use a weak solution of vinegar and water.
FIRST AID TO INJURED
Fire constitutes a danger, especially if there is a panic where the fire starts. Never throw away a lighted match, it may fall on inflammable material and start fire. Reading in bed is dangerous, as if you go to sleep the bed-clothes may catch fire. If you must dry your clothes by a fire watch them carefully.
Fire is dangerous, especially if panic breaks out where it starts. Never toss aside a lit match; it could land on something flammable and ignite. Reading in bed is risky because if you fall asleep, the bedclothes could catch fire. If you need to dry your clothes by a fire, keep a close eye on them.
Cut away all dry grass around a fire in camp.
Cut away all the dry grass around the campfire.
Never carry a light into a room that smells strongly of escaped gas; never handle gunpowder with matches in your pocket.
Never bring a light into a room that smells strongly of gas; never handle gunpowder with matches in your pocket.
How to Put out Fire
If your clothing catches fire don't run for help, that will fan the flames; lie down, roll up in an overcoat or rug. If nothing can be found to roll about you, roll over slowly beating out the flames with your hands. If another person is on fire throw him on the ground and smother the fire with a rug away from the face.
If your clothes catch fire, don’t run for help because that will make the flames worse; lie down and roll yourself in a coat or blanket. If you can’t find anything to roll in, roll over slowly while patting out the flames with your hands. If someone else is on fire, push them to the ground and cover the flames with a blanket, making sure to protect their face.
What to Do in Case of Fire
Show coolness and presence of mind; throw water (a few bucketfuls will often put out the fire), or blankets, woolen clothing, sand, ashes, dirt, or even flour on fire.[Pg 126]
Stay calm and think clearly; throw water (a few buckets can often put out the fire), or use blankets, wool clothing, sand, ashes, dirt, or even flour on the flames.[Pg 126]
If you discover a fire sound the alarm on the street fire-alarm post, or telephone to the Fire Department. The doors of a house or a room that is on fire should be closed to prevent draughts spreading the flames.
If you see a fire, sound the alarm at the street fire-alarm post, or call the Fire Department. Close the doors of any house or room that’s on fire to stop drafts from spreading the flames.
While searching a burning house tie a wet handkerchief over the nose and mouth. Remember that within six inches of the floor there is no smoke; when you have difficulty in breathing, crawl along the floor with the head low, dragging any one you have rescued behind you. Tie the insensible person's hands together and put them over your head. You can then crawl along the floor dragging the rescued person with you.
While searching a burning house, tie a wet cloth over your nose and mouth. Keep in mind that there’s no smoke within six inches of the floor; if you're having trouble breathing, crawl on the floor with your head low, dragging anyone you've rescued behind you. Bind the unconscious person's hands together and place them over your head. You can then crawl along the floor, pulling the rescued person with you.
Never jump from the window unless the flames are so close that it is your only means of escape. If outside a burning building put mattresses and bedding piled high to break the jumper's fall and get a strong rug to hold, to catch the jumper, and let many people hold the rug. In country districts organize a bucket brigade; two lines of girls from water to fire—pass buckets, jugs, tumblers, or anything that will hold water from girl to girl and throw water on the fire, passing buckets back by another line of girls.
Never jump out of the window unless the flames are so close that it's your only way out. If you're outside a burning building, stack mattresses and bedding high to cushion the fall and get a strong rug to catch the jumper, with lots of people holding the rug. In rural areas, set up a bucket brigade; have two lines of girls carry water from the source to the fire—passing buckets, jugs, glasses, or anything that can hold water from girl to girl, and throw water on the fire, passing empty buckets back in another line of girls.
Rescue from Drowning
There are four practical methods of bringing a drowning person to land.
There are four effective ways to get a drowning person to safety.

1. If quiet, turn him on his back, and grip him by the head so that the palms of the hands cover the ears, and swim on the back. Keep his face above water (Fig. 1).[Pg 127]
1. If he's calm, roll him onto his back, hold his head so your palms cover his ears, and float on your back. Make sure his face stays above water (Fig. 1).[Pg 127]

2. In case of struggling, turn him on his back. Then grip his arms just above the elbows and raise them until they are at right angles to his body, and swim on the back (Fig. 2).
2. If you’re having trouble, flip him onto his back. Then grab his arms just above the elbows and lift them until they’re at a right angle to his body, and swim on your back (Fig. 2).

3. If the arms are difficult to grasp, push your arms under those of the subject, bend them upwards, and place your hands, with the fingers separated, flat on his chest, the thumbs resting on his shoulder joints. Swim on the back (Fig. 3).
3. If holding the arms is challenging, slide your arms under the subject's, bend them upward, and position your hands flat on their chest with your fingers spread apart, thumbs resting on their shoulder joints. Swim on your back (Fig. 3).

4. In rescuing a swimmer with cramp or exhausted, or a drowning person who is obedient and remains quiet, the person assisted must place his hands on the rescuer's shoulders close to the neck at arm's length, turn on his back, and lie perfectly still with the head well back. Here the rescuer is uppermost; and, having his arms and legs free, swims with the breast stroke. This is the easiest method, and enables the rescuer to carry the person a longer distance without much exertion (Fig. 4).
4. When rescuing a swimmer who has cramps, is exhausted, or a drowning person who cooperates and stays calm, the person being rescued should put their hands on the rescuer's shoulders near the neck, at arm's length, roll onto their back, and lie completely still with their head tilted back. In this position, the rescuer is on top and has their arms and legs free to swim using the breaststroke. This is the easiest method and allows the rescuer to take the person a longer distance without too much effort (Fig. 4).
Release
A drowning person will sometimes grip his would-be rescuer in such a manner as to render it impossible to tow him to land. The three following methods are recommended for releasing oneself when clutched by a drowning person.[Pg 128]
A drowning person may sometimes hold on to their rescuer in a way that makes it impossible to pull them to safety. Here are three suggested methods for freeing yourself when grabbed by a drowning individual.[Pg 128]


1. When the rescuer is grasped by the wrists: Extend the arms straightforward, bring them down until they are in a line with the hips, and then jerk the wrists against the thumbs of the subject. This will break the hold (Figs. 5 and 6).
1. When the rescuer is held by the wrists: Extend the arms forward, lower them until they're aligned with the hips, and then pull the wrists against the subject's thumbs. This will break the hold (Figs. 5 and 6).

2. When the rescuer is clasped round the neck: Take a deep breath and lean well over the drowning person. At the same time, place the left hand in the small of his back. Then pinch the nostrils close between the fingers of the right, while resting the palm on his chin, and push away with all possible force (Fig. 7).
2. When the rescuer has their arm around the neck: Take a deep breath and lean over the person who is drowning. At the same time, place your left hand on their lower back. Then, pinch their nostrils shut with the fingers of your right hand while resting your palm on their chin, and push away with as much force as you can (Fig. 7).

3. When the rescuer is clasped round the body: Take a deep breath and lean well over as before. Place the left hand on the subject's right shoulder and the right palm on his chin. At the same time bring the right knee against the lower part of his chest. Then by means of a strong and sudden push, stretch your arms and leap straight out, throwing the whole weight of your body backwards (Fig. 8).
3. When you're holding the person around their body: Take a deep breath and lean forward like before. Place your left hand on the person's right shoulder and your right hand on their chin. At the same time, press your right knee against the lower part of their chest. Then, with a strong and sudden push, extend your arms and jump straight back, using your entire body weight to move backwards (Fig. 8).

Artificial Respiration

When a person is brought to land in an apparently drowned condition lose no time in attempting restoration. Delay may prove fatal. Act at once and work with caution, continuous energy, and perseverance. Life has, in many cases, been restored after long hours of unceasing work. In all cases send for a doctor as soon as possible. Meanwhile proceed at once to clear the water out of the patient's lungs. The following method is the simplest and is called the Schäfer system, after the inventor. Incline the patient face downwards and the head downwards, so that the water may run out of his mouth, and pull his tongue forward. After running the water out of the patient, place him on his side with his body slightly hanging down, and keep the tongue hanging out. If he is breathing let him rest; if he is not breathing, you must at once endeavor to restore breathing artificially. Here are Professor Schäfer's own instructions:
When someone is brought to shore in what seems like a drowned state, don't waste any time trying to revive them. Delaying could be deadly. Act immediately and work carefully, with constant energy and determination. In many cases, life has been brought back after hours of relentless effort. Always call for a doctor as quickly as possible. In the meantime, start clearing the water from the patient's lungs. The simplest method is known as the Schäfer system, named after its inventor. Tilt the patient face down with their head lower than their body so that the water can drain out of their mouth, and pull their tongue forward. Once you've drained the water, position them on their side with their body slightly angled downward, and keep the tongue sticking out. If they are breathing, let them rest; if they aren’t breathing, you must immediately try to revive them artificially. Here are Professor Schäfer's own instructions:

1. Lay the patient face downwards with arms extended and the face turned to the side.
1. Position the patient face down with their arms extended and their face turned to the side.
2. Don't put a cushion or any support under the chest. Kneel or squat alongside or astride of the patient facing towards his head.
2. Don't place a cushion or any support under the chest. Kneel or squat next to or straddle the patient, facing their head.
3. Place your hands on the small of the patient's back, one on each side, with thumbs parallel and nearly touching.
3. Position your hands on the lower part of the patient's back, one on each side, with your thumbs aligned and nearly touching.
4. Bend forward with the arms straight, so as to allow the weight of your body to fall on your wrists, and then make a firm, steady downward pressure on the loins[Pg 130] of the patient, while you count slowly, "one—two—three."
4. Lean forward with your arms straight, letting your body weight rest on your wrists, and then apply a steady downward pressure on the patient's lower back[Pg 130] while you slowly count, "one—two—three."
5. Then swing your body backward so as to relieve the pressure and without removing your hands, while you count slowly, "one—two."
5. Then lean your body back to relieve the pressure, keeping your hands in place, and count slowly, "one—two."

Continue this backward and forward movement, alternately relieving and pressing the patient's stomach against the ground in order to drive the air out of his chest and mouth, and allowing it to suck itself in again, until gradually the patient begins to do it for himself. The proper pace for the movement should be about twelve pressures to the minute. As soon as the patient is breathing you can leave off the pressure; but watch him, and if he fails you must start again till he can breathe for himself. Then let him lie in a natural position and set to work to get him warm by putting hot flannels or bottles of hot water between his thighs, and under the arms and against the soles of his feet. Wet clothing should be taken off and hot blankets rolled round him. The patient should be disturbed as little as possible and encouraged to sleep while carefully watched for at least an hour afterwards.
Continue this back-and-forth movement, alternately pressing and relieving pressure on the patient's stomach against the ground to push the air out of their chest and mouth, then allowing it to draw back in, until gradually the patient starts to breathe on their own. The ideal pace for this movement should be about twelve compressions per minute. Once the patient begins to breathe, you can stop the pressure; but keep an eye on them, and if they struggle, you must restart until they can breathe independently. Then, let them lie in a natural position and work on warming them up by placing hot flannels or bottles of hot water between their thighs, under their arms, and against the soles of their feet. Wet clothing should be removed, and hot blankets should be wrapped around them. The patient should be disturbed as little as possible and encouraged to sleep while being closely monitored for at least an hour afterward.
Ice Rescue
To rescue a person who has broken through the ice, you should first tie a rope around your own body and have the other end tied or held in shore. Then get a long board or a ladder, or the limb of a tree, crawl out on this and push it out so that the person in the water may reach it. If nothing can be found on which to support your weight don't attempt to walk to the person to be rescued, but lie flat on your face and crawl out to him, thus so much[Pg 131] less weight bears on the ice at one point than walking. Remember, if you break through the ice yourself, that if you try to crawl on the broken ice it will break again with you; better support yourself on edge of ice and await rescue.
To rescue someone who's fallen through the ice, start by tying a rope around your waist, with the other end secured to something onshore. Then find a long board, a ladder, or a sturdy branch, crawl out on it, and extend it so the person in the water can grab onto it. If you can't find anything sturdy to support your weight, don’t walk out to the person; instead, lie flat on your stomach and crawl towards them. This way, you distribute your weight more evenly across the ice. Keep in mind that if you also fall through, trying to crawl on broken ice will likely cause it to break again; it's safer to stay at the edge and wait for help.
Gas and Sewer Gas
Never go to sleep in a room where the gas is burning low. As gas may escape into the room, very big fires burning in sleeping rooms are dangerous, especially in charcoal stoves. In underground sewers and wells dangerous gases are found; if a lighted candle will not burn in such a place it is certain the air will be dangerous for any one entering it.
Never go to sleep in a room where the gas is burning low. Since gas can leak into the room, having big fires in sleeping areas is risky, especially with charcoal stoves. Dangerous gases can be found in underground sewers and wells; if a lit candle won't burn in such a place, it's a sure sign that the air is unsafe for anyone entering.
In rescuing a person from a place filled with gas, take a few deep breaths before entering, carry him quickly out without breathing yourself. Gas will not be found near the floor of a building, so you may be able to crawl out where it would be dangerous to walk.
In saving someone from a gas-filled area, take a few deep breaths before going in, and get them out quickly without inhaling yourself. Gas doesn't settle near the floor of a building, so you might be able to crawl out where it would be risky to walk.
Treating and Bandaging the Injured
A fracture is the same thing as a broken bone. When the bone pierces through the skin it is called a compound fracture. When it does not, a simple fracture.
A fracture is the same as a broken bone. When the bone breaks through the skin, it's called a compound fracture. When it doesn't, it's a simple fracture.
If you have to deal with a broken leg or arm, and can't get a doctor at once, make the patient lie down.
If you have to handle a broken leg or arm and can't get to a doctor immediately, have the patient lie down.
Place the leg in the same position as sound one, and hold it in splints made of anything that is stiff and rigid like a flat board (that is better than a round pole) or a limb broken from a tree. Shingles make excellent splints.
Place the leg in the same position as the uninjured one, and secure it in splints made of anything stiff and rigid, like a flat board (which is better than a round pole) or a branch broken from a tree. Shingles work great as splints.
In applying splints, they should extend beyond the next joint above and the next joint below the broken[Pg 132] point. Otherwise the movement of the joint will cause the broken part to move.
In using splints, they should extend beyond the next joint above and the next joint below the broken[Pg 132] area. Otherwise, the movement of the joint will cause the broken part to shift.
With a broken thigh, the splint should be very long, extending from armpit to below the feet; a short splint just below the knee will do for the inner splint.
With a broken thigh, the splint should be very long, reaching from the armpit down to below the feet; a short splint just below the knee will work for the inner splint.
Splints may be tied on with handkerchiefs; tie firmly, but not so tight as to cause severe pain.
Splints can be secured with handkerchiefs; tie them securely, but not so tight that it causes severe pain.
In a fractured thigh it is well to bind the broken leg to the sound one by two or three pieces of cloth around both.
In a broken thigh, it's a good idea to tie the injured leg to the healthy one with two or three pieces of cloth around both.
The clothing around the leg makes a padding for the splints unless it is thin summer clothing, in which case straw and leaves should be put between the splint and the leg or arm.
The clothing around the leg serves as padding for the splints unless it's thin summer clothing, in which case straw and leaves should be placed between the splint and the leg or arm.
Fractures of the leg and arm are treated the same way, with splints on inner and outer sides of broken bone.
Fractures of the leg and arm are treated in the same way, with splints on the inner and outer sides of the broken bone.
A sling will be required with fractures of the arm; this may be made with triangular bandage or triangular neck handkerchief or piece torn from your skirt or petticoat. Red Cross outfits are very convenient for injuries.
A sling will be necessary for arm fractures; this can be made using a triangular bandage, a triangular neck scarf, or a piece torn from your skirt or petticoat. Red Cross kits are really handy for injuries.
Compound Fracture
If the sharp edges of the broken bone pierce through the skin, which often happens if splints are not well applied and the person moves, the broken bone again pierces the skin. If a wound is made by the broken bone, then the wound must be treated first.
If the sharp edges of the broken bone stick out through the skin, which often happens if splints aren't applied correctly and the person moves around, the broken bone can break skin again. If a wound is caused by the broken bone, that wound needs to be treated first.
Dressing Wounds
All wounds, unless protected from germs, are liable to become infected by matter or pus. Blood-poisoning or even death may result. To prevent infection of wound, a sterilized dressing should be applied; this is a surgical dressing which has been treated so that it is free from germs and can be got at any druggist's or can be had in First Aid outfits. Don't handle a wound with your hands,[Pg 133] because even though your hands appear perfectly clean, they are not so; neither is water free from germs, so a wound should never be washed.
All wounds, unless protected from germs, can easily get infected by dirt or pus. This can lead to blood poisoning or even death. To avoid infection, you should use a sterilized dressing; it's a surgical bandage that's been treated to be germ-free and is available at any pharmacy or in First Aid kits. Don’t touch a wound with your hands,[Pg 133] because even if your hands look clean, they aren’t; water isn’t free from germs either, so you should never wash a wound.
If you have no surgical dressing, boil a folded towel fifteen minutes; don't touch the inner surface. Apply inner surface of the towel or a clean unused handkerchief to the wound.
If you don't have a surgical dressing, boil a folded towel for fifteen minutes; don't touch the inside surface. Apply the inside surface of the towel or a clean, unused handkerchief to the wound.
How to Stop Bleeding
Keep a person quiet after severe bleeding from a wound as the bleeding may recommence, and give no stimulants unless patient is very weak.
Keep the person calm after heavy bleeding from a wound since the bleeding might start again, and avoid giving any stimulants unless the patient is extremely weak.
There are two kinds of blood—that which flows from arteries and the blood which flows from veins; the latter is of a dark color and flows in a steady stream and goes back to the heart. A pad firmly tied on such a wound usually stops the bleeding.
There are two types of blood—one that comes from arteries and the blood that comes from veins; the latter is darker and flows steadily back to the heart. A pad tightly secured on this kind of wound usually stops the bleeding.
Don't be afraid of leaving a wound exposed to air.
Don't be afraid to leave a wound exposed to the air.
When wounds bleed use Red Cross outfit as directed on slip contained in outfit.
When wounds bleed, use the Red Cross kit as instructed on the slip included in the kit.
If an artery is cut a person may bleed to death in a few minutes. Girls should know that the blood from a cut artery is bright red and flows in spirts and jets.
If an artery is cut, a person can bleed to death within minutes. Girls should know that the blood from a cut artery is bright red and flows in spurts and jets.
There are arteries in the throat. The artery in the upper arm is about in a line with the inner seam of the sleeve of your coat.
There are arteries in the throat. The artery in the upper arm is roughly in line with the inner seam of your coat's sleeve.
The artery in the leg runs down from the center line from the point of the hip in the middle of the crotch in a line with the inseam of trousers.
The artery in the leg runs down from the center line at the point of the hip in the middle of the groin, in line with the inseam of pants.
Pressure should be applied by putting your fingers three inches above the crotch and holding it pressed against the bone. You can feel the artery beating under your fingers, but don't put your finger in the wound as it may infect the latter. While you hold the artery some one else should make a tourniquet easily improvised.[Pg 134]
Pressure should be applied by placing your fingers three inches above the groin and pressing against the bone. You can feel the artery pulsing under your fingers, but don’t insert your finger into the wound, as it could cause an infection. While you maintain pressure on the artery, someone else should create a makeshift tourniquet.[Pg 134]
How to Make a Tourniquet
Tie a handkerchief loosely around the limb and place a cork or a smooth stone, just above your fingers on the artery. When this is placed, put a stick about a foot long under the handkerchief at the outer side of the limb and twist the stick so that the handkerchief gets tight enough to keep the stone or cork pressing on the artery just as your fingers did at first. Tie the stick in position so it will not slip.
Tie a handkerchief loosely around the limb and place a cork or a smooth stone just above your fingers on the artery. Once that’s in place, put a stick about a foot long under the handkerchief on the outer side of the limb and twist the stick so that the handkerchief tightens enough to keep the stone or cork pressing on the artery, just like your fingers did at first. Secure the stick so it won’t move.
Remember that cutting off the circulation for too long is dangerous; don't leave the tourniquet more than an hour. Loosen it and be ready to tighten it quickly if the bleeding recommences.
Remember that cutting off circulation for too long is dangerous; don't leave the tourniquet on for more than an hour. Loosen it and be prepared to tighten it quickly if the bleeding starts again.
Another method to stay bleeding from an artery when the injury is below the knee or elbow is to place a pad in the bend and tie the arm or leg bent with the pad tight in the angle of the joint.
Another way to stop bleeding from an artery when the injury is below the knee or elbow is to put a pad in the bend and tie the arm or leg in a bent position with the pad tight in the angle of the joint.
If an artery is cut at the throat, hold tightly together the wound to stop the bleeding or the person may die instantly from loss of blood.
If an artery is cut in the neck, press the wound together firmly to stop the bleeding, or the person could die immediately from blood loss.
The best stimulant in cases where the patient is very weak is aromatic spirits of ammonia. One teaspoonful in a half-glass of water.
The best stimulant for cases where the patient is very weak is aromatic spirits of ammonia. One teaspoon in a half glass of water.
Ivy Poisoning
Avoid poison oak or ivy. If poisoned use carbolized vaseline or baking-soda and water made into a thick paste. Apply alcohol first.
Avoid poison oak or ivy. If you get poisoned, use carbolized Vaseline or make a thick paste with baking soda and water. Apply alcohol first.
To Ease Itching of Midge-Bites
For midge and sand-fly bites use listerine and Eucalyptus—equal quantities—liquid carbonic soap—apply one drop on bite—or preparation sold by druggist.[Pg 135]
For midge and sand-fly bites, use equal parts Listerine and eucalyptus oil, along with liquid carbonic soap. Apply one drop to the bite, or use a product sold by the pharmacist.[Pg 135]
Frost-Bite
To prevent frost-bite, rub the body when exposed to cold with too little clothing on, because rubbing brings blood to the surface. When the part that was cold suddenly has no feeling, then to restore warmth rub it first with snow or cold water, then gradually with warm water; if hot water is applied at first it may cause mortification in the frozen part.
To avoid frostbite, rub your body when you're exposed to cold and not wearing enough layers, since rubbing helps get blood to the surface. If a part of your body feels numb after being cold, start by rubbing it with snow or cold water, and then gradually use warm water; using hot water right away can cause damage to the frozen area.
Runaway Horses
Don't try to check a run-away horse by standing in front and waving your arms. The horse only dodges you and runs faster.
Don't try to stop a runaway horse by standing in front and waving your arms. The horse will just dodge you and run even faster.
Electric Shock
Artificial Respiration should always be promptly given in cases of electric shock.
Artificial respiration should always be done immediately in cases of electric shock.
The rescuer must not touch the body of a person touching a live wire or a third rail unless his own body is thoroughly insulated.
The rescuer should not touch the body of someone in contact with a live wire or a third rail unless they are fully insulated.
He must act quickly. He should, if possible, insulate himself by covering his hands with a rubber coat, rubber sheeting or even several thicknesses of dry cloth. Silk is a good non-conductor. In addition he should complete his insulation by standing on a dry board, or a thick piece of dry paper or on a dry coat.
He needs to act fast. If he can, he should protect himself by covering his hands with a rubber glove, rubber sheeting, or even multiple layers of dry cloth. Silk is a good insulator. Additionally, he should finish his protection by standing on a dry board, a thick piece of dry paper, or a dry coat.
Rubber gloves or boots are safer, but they cannot usually be immediately available.
Rubber gloves or boots are safer, but they often aren't readily available.
If a live wire is under a patient and the ground is dry it will be perfectly safe to stand upon it and pull him off with the bare hands. But they should touch only his clothing and this must not be wet.
If there's a live wire underneath a patient and the ground is dry, it’s completely safe to stand on it and pull him off with bare hands. However, you should only touch his clothing, and that must not be wet.
A live wire on a patient may with safety be flipped off with a dry board or stick. A live wire may be safely cut by an axe or hatchet with a dry wooden handle and the electric current may be short circuited by dropping a crowbar or a poker on the wire. They should be dropped on the side from which the current is coming and not on the further side as the latter will not short circuit the current before it has passed through the patient's body. Drop the metal bar, do not place it on the wire or you will then be made a part of the short circuit and receive the current of electricity through your body.
A live wire touching a patient can be safely turned off with a dry board or stick. You can safely cut a live wire using an axe or hatchet that has a dry wooden handle, and you can short-circuit the electric current by dropping a crowbar or poker on the wire. Make sure to drop it on the side where the current is coming from, not on the other side, as the latter won't short-circuit the current before it passes through the patient's body. Drop the metal bar; don't place it on the wire, or you'll become part of the short circuit and get shocked.
From American Red Cross Text Book on Elementary Hygiene and Home Care of the Sick.
From American Red Cross Textbook on Basic Hygiene and Home Care for the Ill.
Part VI
PATRIOTISM
History of the Flag
On July 4, 1776, the Declaration of Independence was signed. By this the united colonies dissolved all the ties that bound them to England and became an independent nation, the United States. It was immediately necessary to adopt a new flag, as the new nation would not use the union jack. Congress appointed a committee, consisting of George Washington, Robert Morris, and Colonel Ross, to design a flag. They got Mrs. Betsey Ross, who kept an upholstery shop at 239 Arch Street, Philadelphia, to help plan and to make the new flag. They kept the thirteen stripes of the colonies' flag, and replaced the union jack by a blue field bearing thirteen stars, arranged in a circle. On June 14, 1777, Congress passed the resolution adopting this flag.
On July 4, 1776, the Declaration of Independence was signed. With this, the united colonies broke all ties with England and became an independent nation, the United States. It was immediately necessary to create a new flag, as the new nation would not use the Union Jack. Congress appointed a committee made up of George Washington, Robert Morris, and Colonel Ross to design a flag. They enlisted Mrs. Betsey Ross, who ran an upholstery shop at 239 Arch Street in Philadelphia, to help plan and make the new flag. They kept the thirteen stripes from the colonies' flag and replaced the Union Jack with a blue field featuring thirteen stars arranged in a circle. On June 14, 1777, Congress passed the resolution adopting this flag.
Resolved: That the flag of the thirteen United States be thirteen stripes, alternate red and white: that the Union be thirteen stars, white on a blue field, representing a new constellation.
Resolved: That the flag of the thirteen United States have thirteen stripes, alternating red and white: that the Union contain thirteen stars, white on a blue background, representing a new constellation.
George Washington said: "We take the star from Heaven, the red from our mother country, separating it by white stripes, thus showing that we have separated from her, and the white stripes shall go down to posterity representing liberty."
George Washington said: "We take the star from the sky, the red from our homeland, separated by white stripes, showing that we have broken away from her, and the white stripes will be a symbol of freedom for future generations."
This new flag was first carried into battle at Port Stanwix, in August, 1777.
This new flag was first taken into battle at Port Stanwix in August 1777.
At first when new States came into the Union, a new stripe and a new star were added to the flag, but it was soon evident that the added stripes would make it very[Pg 137] unwieldy. So on April 4, 1818, Congress passed this act, to establish the flag of the United States.
At first, when new states joined the Union, a new stripe and a new star were added to the flag. But it quickly became clear that the extra stripes would make it very[Pg 137] cumbersome. So, on April 4, 1818, Congress passed this act to establish the flag of the United States.
Sec. 1. Be it enacted, etc. That from and after the fourth day of July next, the flag of the United States be thirteen horizontal stripes, alternate red and white; that the Union have twenty stars, white in a blue field.
Sec. 1. Be it enacted, etc. That starting on July 4th next, the flag of the United States will have thirteen horizontal stripes, alternating red and white; the Union will feature twenty stars, white on a blue background.
Sec. 2. Be it further enacted, that, on the admission of every new State into the Union, one star be added to the Union of the flag; and that such addition shall take effect on the fourth day of July succeeding such admission.
Sec. 2. It is further enacted that for each new State that joins the Union, one star will be added to the Union on the flag, and this addition will take effect on the fourth day of July following that admission.
In our flag today the thirteen stripes symbolize the thirteen original States, and the blue field bears forty-eight stars, one for each State in the Union. The five-pointed star is used, it is said, at Betsey Ross's suggestion. This five-pointed star is the seal of King Solomon, and the sign of infinity. Even the colors of the flag mean something: red stands for valor, blue for justice, and white for purity. The whole flag stands for freedom, liberty, and justice.
In our flag today, the thirteen stripes represent the thirteen original States, and the blue field has forty-eight stars, one for each State in the Union. The five-pointed star is said to have been suggested by Betsey Ross. This five-pointed star is the seal of King Solomon and symbolizes infinity. Even the colors of the flag have meaning: red stands for bravery, blue for justice, and white for purity. Overall, the flag represents freedom, liberty, and justice.
Respect Due the Flag
1. The flag should not be hoisted before sunrise nor allowed to remain up after sunset.
1. The flag shouldn't be raised before sunrise or left up after sunset.
2. At retreat, sunset, civilian spectators should stand at attention and give the military salute.
2. During retreat at sunset, civilian spectators should stand at attention and salute.
3. When the national colors are passing on parade or review the spectators should, if walking, halt, and if sitting, rise and stand at attention and uncover.
3. When the national colors are being paraded or reviewed, spectators should stop if they're walking, and if they're sitting, they should get up, stand at attention, and remove their hats.
4. When the flag is flown at half-mast as a sign of mourning it should be hoisted to full staff at the conclusion of the funeral. In placing the flag at half-mast, it should first be hoisted to the top of the staff and then be lowered to position. Preliminary to lowering from half-mast it should first be raised to top.
4. When the flag is flown at half-mast to show mourning, it should be raised to full staff at the end of the funeral. To position the flag at half-mast, it should first be raised to the top of the staff and then lowered into place. Before lowering it from half-mast, it should first be raised back to the top.
5. On Memorial Day, May 30th, the flag should fly[Pg 138] at half-mast from sunrise till noon, and at full mast from noon to sunset.
5. On Memorial Day, May 30th, the flag should be flown[Pg 138] at half-mast from sunrise until noon, and at full mast from noon until sunset.
The flag at half-mast is a sign of mourning.
The flag at half-mast is a symbol of mourning.
The flag flown upside down is a signal of distress.
The flag flown upside down is a sign of distress.
America
The first home of social and religious freedom in America was in the Colony of Maryland. When all the other colonies were persecuting every one that did not believe in their own peculiar religious doctrine and making the most invidious social distinctions, Maryland—the Ever Faithful—was a haven of refuge for all. Situated in a middle place among the colonies, her doctrines gradually spread till today the proud boast of America is that she is the home of the free. Had the sentiments of Massachusetts prevailed, we would have had today a most bigoted form of religious government. Had John Locke's Carolina laws lasted, we would have been under a grinding oligarchy. Georgia under Oglethorpe's wise management joined hands with Calvert in Maryland, and the result of their joint efforts for the betterment of mankind is the grand Republic of the United States of today. Adams and Washington, Franklin and Lincoln are names which shine out from the pages of history today, and back of each was a good and honored mother. These were patriots—not politicians or place hunters. Throughout our history the emergency seems always to have found the man. And they have been prepared by our great women. For even if a man has not a wife it is seldom that any great thing is done that is not helped on by a woman. Girls, know your places. They are no mean positions that you are destined to hold. The pages of the history of the future may hold your names in a high and honored place. Do well your part today. The work of today is the history[Pg 139] of tomorrow, and we are its makers. So let us strive to show just as grand names on the pages yet unwritten as are inscribed on those that we have for our proud inheritance.
The first home of social and religious freedom in America was in the Colony of Maryland. While all the other colonies were persecuting anyone who didn’t subscribe to their own specific religious beliefs and creating harsh social divides, Maryland—the Ever Faithful—was a safe haven for everyone. Located centrally among the colonies, its ideas gradually spread until today America proudly boasts that she is the land of the free. If the attitudes of Massachusetts had taken hold, we would now face a very narrow-minded form of religious governance. If John Locke's laws for Carolina had endured, we would have been subjected to a harsh oligarchy. Under Oglethorpe's wise leadership, Georgia allied with Calvert in Maryland, leading to the creation of the great Republic of the United States we know today. Adams, Washington, Franklin, and Lincoln are names that shine from the pages of history, and behind each of them was a good and respected mother. These were patriots—not politicians or job seekers. Throughout our history, there always seems to be a person ready to step up when needed, and they have been supported by our great women. Even if a man lacks a wife, it's rare for any significant achievement to happen without the contribution of a woman. Girls, understand your importance. The positions you're meant to hold are significant ones. The future history books may feature your names prominently. Do your part well today. The actions of today are the foundation of tomorrow's history, and we are its creators. So let’s work hard to ensure that just as many esteemed names are recorded in the unwritten pages as are etched in the historical legacy we proudly inherit.
It is not necessary that every Scout should be proficient in all things suggested for practice. All should be able to drill and know the signs—secret and open—for the use of the organization. They should practice the precepts laid down for their guidance and be above all things "the little friend to all" that makes such a distinctive feature in the work and training of every day's meeting of Scouts. Consider it a paramount duty to attend all meetings and get the most out of the opportunities offered you in the American Band of Girl Scouts. Make your duties amusements and your amusements duties. So will you find that you daily increase in usefulness and your pleasure in life will grow broader. In union there is strength. The Union of Scouts is to be a strong union for the good of our nation in the future and an ever-increasing bond for success to ourselves and aid to others.
It's not necessary for every Scout to be skilled in everything suggested for practice. Everyone should be able to follow the drills and understand both the secret and open signs used by the organization. They should practice the guidelines set for their direction and, above all, be "the little friend to all," which is a unique aspect of the work and training during every meeting of Scouts. Consider it your main responsibility to attend all meetings and make the most of the opportunities offered to you in the American Band of Girl Scouts. Turn your duties into fun and your fun into responsibilities. This way, you'll find that you become more useful each day, and your enjoyment of life will expand. There is strength in unity. The Union of Scouts is meant to be a strong alliance for the benefit of our nation in the future and a growing bond for our success and support for others.
The Star-Spangled Banner
What did we proudly cheer at the last light of dusk? Whose wide stripes and bright stars, through the dangerous battle, Over the ramparts we watched were streaming so gallantly; And the rocket's red glare, the bombs exploding in the air,
Gave proof throughout the night that our flag was still there!
Oh say, does that star-spangled banner still wave Over the land of the free and the home of the brave?
Where the enemy's proud army lies quietly in fear, What is that which the breeze, over the towering hill, As it blows intermittently, partially hiding and partially revealing? Now it catches the shine of the morning's first light,
Now shining in full glory, it reflects on the stream—
It's the star-spangled banner. May it wave for a long time. Over the land of the free and the home of the brave![Pg 140]
No refuge could protect the hired worker and the enslaved. From the fear of flying, or the darkness of the grave—
And the star-spangled banner will wave in triumph,
Across the land of the free and the home of the brave.
Blessed with victory and peace, may the heaven-rescued land Praise the Power that has created and kept us as a nation.
Then we must conquer when our cause is just,
And this is our motto, "In God we trust"—
And the star-spangled banner will wave in triumph,
While the land of the free is home to the brave.
America
Sweet land of freedom,
I sing of you; Land where my ancestors died,
Land of the Pilgrims' pride, From every mountain side Let freedom ring.
Your name I love;
I love your rocks and streams,
Your woods and templed hills; My heart thrills with joy. Like the one above.
And ring from all the trees Sweet freedom's anthem; Let people speak, Let everyone who breathes join, Let rocks break their silence, [Pg 141] The sound continues!
Author of freedom,
We sing to You:
May our land stay bright for a long time. With the light of freedom; Protect us with Your strength,
Great God, our King.
Allegiance to the Flag
I pledge allegiance to the flag, and to the republic for which it stands; one nation indivisible, with liberty and justice for all.
I promise loyalty to the flag and to the republic it represents; one nation that cannot be divided, with freedom and fairness for everyone.
Girl Scout Salute to the Flag
A salute to the Flag should be the first number on the program of every meeting. Use the Scout full salute. The salute may be accompanied by the words of the pledge. Let the hand reach the forehead on the word "allegiance," pointing, palm outward, to the flag and recite the remaining words with hand still pointing to flag.
A salute to the Flag should be the first item on the agenda of every meeting. Use the full Scout salute. The salute can be accompanied by the words of the pledge. Let your hand reach your forehead on the word "allegiance," then point, palm facing outward, to the flag and recite the rest of the words while still pointing at the flag.
READING LIST
BOOKS ON MERIT BADGE SUBJECTS
Ambulance:
Emergencies. Gulick, C. E.
Firebrands. Martin, F. E.
Home Nursing. Harrison, E.
Sure Pop and the Safety Scouts. Bailey, R. R.
Astronomy:
Story of the Heavens. Ball, Roberts.
Heavens with an Opera Glass. Serviss, Garrett.
The Friendly Stars. Martin, M. E.
Ways of the Planets. Martin, M. E.
Easy Guide to the Constellations. Gall, James.
Sun Lore of All Ages. Olcott, W. T.
Art:
Composition. Dow.
How to Judge a Picture. Van Dyke.
Arts and Crafts:
Art Crafting in Metals for Amateurs. Chandler.
Art Crafts for Beginners. Sanford, F. E.
Dan Beard's Books.
Birds: (see also Naturalist.)
Birds of Village and Field. Merriam, Florence A.
Birds and Bees. Burroughs, John.
Squirrels and Other Fur Bearers. Burroughs, John.
Sharp Eyes. Gibson, Wm. H.
Chapman's Books on Birds—According to Locality.
Bird Guide. Reed, Chester A.
Bird Craft. Wright, M. A.
How to Attract the Birds. Trafton, G.
Boatswain:
Boys' Outdoor Vacation Book. Verrill, A. H.
Harper's Boating Book for Boys. Verrill, A. H.
Child Nurse:
Baby Clothing. Hitching, W.
Care and Feeding of Children. Holt, L. E.
Care and Training of Children. Kerr, L.
[Pg 143]Care of Milk and Its Use in the Home. U. S. Dept. of Agriculture.
Clerk:
Goodwin's Improved Bookkeeping and Business Manual. Goodwin, J. H.
Handbook of Style. (Punctuation.) Houghton, Mifflin.
Modern Business Arithmetic. Curtis, U.
New Practical Typewriting.
Cook, Invalid Cooking:
Boston Cooking-School Cook Book. Fanner, F. A.
Food for the Invalid and the Convalescent. Gibbs, W. S.
Mary Frances Cook Book. Fryer, J. E.
When Mother Lets Us Cook. Johnson, C.
Dairy Maid:
Dairy Chemistry. Snyder, H.
Milk and Its Products. Wing, H. H.
Official Travelers' Babcock Test. Creamery Package Manufacturing Co.,
Chicago.
Electrician:
A. B. C. of Electricity. Meadowcroft, W. H.
Boy Electrician. Morgan, A. P.
Electricity for Young People. Jenks, T.
Harper's Beginning Electricity. Shafer, D. C.
Harper's Electricity Book for Boys. Adams, J. H.
Farmer:
Bees. (Farmers' Bulletin 447.) U. S. Dept. of Agr.
How to Keep Bees. Comstock, A. B.
Hints to Poultry Raisers. (Farmers' Bulletin 528.) U. S. Dept. of Agr.
Incubation and Incubators. (Farmers' Bulletin 236.) U. S. Dept. of Agr.
Pig Management. (Farmers' Bulletin 205.) U. S. Dept. of Agr.
Poultry Management. (Farmers' Bulletin 287.) U. S. Dept. of Agr.
First Book of Birds. Miller.
Second Book of Birds. Miller.
Our Home Pets. Miller.
The Garden Book for Young People. Lounsberry.
Bird Stories from Burroughs.
Butterflies and Bees. Morley.
Insect Stories. Kellog.
[Pg 144]The Scout Garden. Bennet, F. H.
Gardens:
Children's Gardens for Pleasure, Health and Education. Parsons, H. G.
Garden Primer. Tabor, G.
Harper's Book for Young Gardeners. Verrill, A. H.
School Garden Book. Weed, Clarence.
When Mother Lets Us Garden. Duncan, F.
First Book of Birds. Miller, O. T.
Second Book of Birds. Miller, O. T.
Our Home Pets. Miller, O. T.
Little Gardens for Boys and Girls. Higgins, M.
The Garden Book for Young People. Lounsberry.
Bird Stories. Burroughs.
Butterflies and Bees. Morley.
Insect Stories. Kellog.
The Scout Garden. Bennet, F. H.
Health:
Body at Work. Jewett, F: G.
Good Health. Jewett, F. G.
Personal Hygiene. Pyle.
Handbook Girls' Branch of Public School Athletic League. Burchenal.
The Human Mechanism. Hough & Sedgwick.
Housekeeper:
Good Housekeeping Magazine. Gilman, E. H.
Housekeeping. (Children's Library of Work and Play.) Gilman, E. H.
How to Live on a Small Income. Hewitt, E. C.
Manual of Household Work and Management. Butterworth.
Mary Frances, Housekeeper. Fryer, J. E.
Laundress:
Laundry Manual. Balderston, L. R.
Housekeeping. (Children's Library of Work and Play.) Gilman, E. H.
Musical:
Dictionary of Music and Musicians. Gove, G.
Operas that Every Child Should Know. Bacon, M. S.
Stories from the Operas. Davidson.
Story of Music and Musicians. Millie, L. C.
Young People's Story of Music. Whitcomb, I. P.
[Pg 145]Intervals, Theory, Chords, and Ear Training. Brown, J. P.
Naturalist:
Bird-Life. Chapman, F. M.
Bird Neighbors. Blanchan, N.
Flower Guide. Reed, C. A.
Handbook of Birds of Eastern North America. Chapman, F. M.
How to Attract the Birds. Blanchan, N.
How to Know the Wild Flowers. Parsons, F. T.
Land Birds. Reed, C. A.
Nature Library. Doubleday.
Standard Library of Natural History. University Society.
Wild Flowers Every Child Should Know. Stack, F. W.
The American Flower Garden. Blanchan, Neltye.
How to Know the Wild Flowers. Mrs. W. M. S. Dana.
How to Know the Ferns. Parsons, Frances T.
Primer of Forestry. Pinchot, Gifford.
Our Native Trees. Keeler, Harriet L.
Ways of Wood Fowls. Long, Wm. D.
Secrets of the Woods. Long, Wm. D.
Lives of the Hunted. Seton-Thompson, Ernest.
Wild Animals I Have Known. Seton-Thompson, Ernest.
Jungle Books. Kipling, Rudyard.
Our National Parks. Muir, John.
Earth and Its Story. Hulprin, Angels.
Naturalist. Trafton.
Needlewoman:
Easy Steps in Sewing. Fryer, J. E.
Home Art Crochet Book. Klickmann, F.
Magic of Dress. Gould.
Needlecraft. (Children's Library of Work and Play.) Archer, E. A.
Sewing for Little Girls. Foster, O. H.
Three Hundred Things a Bright Girl Can Do. Kelley, L. E.
When Mother Lets Us Sew. Johnson, C.
Pioneer:
Boy's Camp Book. Cave, E.
Boy Scout's Hike Book. Cave, E.
Camp Cookery. Kephart, H.
On the Trail. Beard, L.
Signalling:
Official Handbook for Girls.
Swimmer:
[Pg 146]Swimming. Brewster.
Telegraphist:
Official Handbook for Boys. Boy Scouts of America.
Ambulance:
Emergencies. Gulick, C. E.
Firebrands. Martin, F. E.
Home Nursing. Harrison, E.
Sure Pop and the Safety Scouts. Bailey, R. R.
Astronomy:
Story of the Heavens. Ball, Roberts.
Heavens with an Opera Glass. Serviss, Garrett.
The Friendly Stars. Martin, M. E.
Ways of the Planets. Martin, M. E.
Easy Guide to the Constellations. Gall, James.
Sun Lore of All Ages. Olcott, W. T.
Art:
Composition. Dow.
How to Judge a Picture. Van Dyke.
Arts and Crafts:
Art Crafting in Metals for Amateurs. Chandler.
Art Crafts for Beginners. Sanford, F. E.
Dan Beard's Books.
Birds: (see also Naturalist.)
Birds of Village and Field. Merriam, Florence A.
Birds and Bees. Burroughs, John.
Squirrels and Other Fur Bearers. Burroughs, John.
Sharp Eyes. Gibson, Wm. H.
Chapman's Books on Birds—According to Locality.
Bird Guide. Reed, Chester A.
Bird Craft. Wright, M. A.
How to Attract the Birds. Trafton, G.
Bosun:
Boys' Outdoor Vacation Book. Verrill, A. H.
Harper's Boating Book for Boys. Verrill, A. H.
Pediatric Nurse:
Baby Clothing. Hitching, W.
Care and Feeding of Children. Holt, L. E.
Care and Training of Children. Kerr, L.
[Pg 143]Care of Milk and Its Use in the Home. U. S. Dept. of Agriculture.
Assistant:
Goodwin's Improved Bookkeeping and Business Manual. Goodwin, J. H.
Handbook of Style. (Punctuation.) Houghton, Mifflin.
Modern Business Arithmetic. Curtis, U.
New Practical Typewriting.
Cook, Disabled Cooking:
Boston Cooking-School Cook Book. Fanner, F. A.
Food for the Invalid and the Convalescent. Gibbs, W. S.
Mary Frances Cook Book. Fryer, J. E.
When Mother Lets Us Cook. Johnson, C.
Dairy Worker:
Dairy Chemistry. Snyder, H.
Milk and Its Products. Wing, H. H.
Official Travelers' Babcock Test. Creamery Package Manufacturing Co.,
Chicago.
Electrician:
A. B. C. of Electricity. Meadowcroft, W. H.
Boy Electrician. Morgan, A. P.
Electricity for Young People. Jenks, T.
Harper's Beginning Electricity. Shafer, D. C.
Harper's Electricity Book for Boys. Adams, J. H.
Farmer:
Bees. (Farmers' Bulletin 447.) U. S. Dept. of Agr.
How to Keep Bees. Comstock, A. B.
Hints to Poultry Raisers. (Farmers' Bulletin 528.) U. S. Dept. of Agr.
Incubation and Incubators. (Farmers' Bulletin 236.) U. S. Dept. of Agr.
Pig Management. (Farmers' Bulletin 205.) U. S. Dept. of Agr.
Poultry Management. (Farmers' Bulletin 287.) U. S. Dept. of Agr.
First Book of Birds. Miller.
Second Book of Birds. Miller.
Our Home Pets. Miller.
The Garden Book for Young People. Lounsberry.
Bird Stories from Burroughs.
Butterflies and Bees. Morley.
Insect Stories. Kellog.
[Pg 144]The Scout Garden. Bennet, F. H.
Gardens:
Children's Gardens for Pleasure, Health, and Education. Parsons, H. G.
Garden Primer. Tabor, G.
Harper's Book for Young Gardeners. Verrill, A. H.
School Garden Book. Weed, Clarence.
When Mother Lets Us Garden. Duncan, F.
First Book of Birds. Miller, O. T.
Second Book of Birds. Miller, O. T.
Our Home Pets. Miller, O. T.
Little Gardens for Boys and Girls. Higgins, M.
The Garden Book for Young People. Lounsberry.
Bird Stories. Burroughs.
Butterflies and Bees. Morley.
Insect Stories. Kellog.
The Scout Garden. Bennet, F. H.
Health:
Body at Work. Jewett, F: G.
Good Health. Jewett, F. G.
Personal Hygiene. Pyle.
Handbook Girls' Branch of Public School Athletic League. Burchenal.
The Human Mechanism. Hough & Sedgwick.
Housekeeper
Good Housekeeping Magazine. Gilman, E. H.
Housekeeping. (Children's Library of Work and Play.) Gilman, E. H.
How to Live on a Small Income. Hewitt, E. C.
Manual of Household Work and Management. Butterworth.
Mary Frances, Housekeeper. Fryer, J. E.
Laundry worker:
Laundry Manual. Balderston, L. R.
Housekeeping. (Children's Library of Work and Play.) Gilman, E. H.
Music:
Dictionary of Music and Musicians. Gove, G.
Operas that Every Child Should Know. Bacon, M. S.
Stories from the Operas. Davidson.
Story of Music and Musicians. Millie, L. C.
Young People's Story of Music. Whitcomb, I. P.
[Pg 145]Intervals, Theory, Chords, and Ear Training. Brown, J. P.
Naturalist:
Bird-Life. Chapman, F. M.
Bird Neighbors. Blanchan, N.
Flower Guide. Reed, C. A.
Handbook of Birds of Eastern North America. Chapman, F. M.
How to Attract the Birds. Blanchan, N.
How to Know the Wild Flowers. Parsons, F. T.
Land Birds. Reed, C. A.
Nature Library. Doubleday.
Standard Library of Natural History. University Society.
Wild Flowers Every Child Should Know. Stack, F. W.
The American Flower Garden. Blanchan, Neltye.
How to Know the Wild Flowers. Mrs. W. M. S. Dana.
How to Know the Ferns. Parsons, Frances T.
Primer of Forestry. Pinchot, Gifford.
Our Native Trees. Keeler, Harriet L.
Ways of Wood Fowls. Long, Wm. D.
Secrets of the Woods. Long, Wm. D.
Lives of the Hunted. Seton-Thompson, Ernest.
Wild Animals I Have Known. Seton-Thompson, Ernest.
Jungle Books. Kipling, Rudyard.
Our National Parks. Muir, John.
Earth and Its Story. Hulprin, Angels.
Naturalist. Trafton.
Sewing enthusiast
Easy Steps in Sewing. Fryer, J. E.
Home Art Crochet Book. Klickmann, F.
Magic of Dress. Gould.
Needlecraft. (Children's Library of Work and Play.) Archer, E. A.
Sewing for Little Girls. Foster, O. H.
Three Hundred Things a Bright Girl Can Do. Kelley, L. E.
When Mother Lets Us Sew. Johnson, C.
Pioneer
Boy's Camp Book. Cave, E.
Boy Scout's Hike Book. Cave, E.
Camp Cookery. Kephart, H.
On the Trail. Beard, L.
Signaling
Official Handbook for Girls.
Swimmer
[Pg 146]Swimming. Brewster.
Telegrapher:
Official Handbook for Boys. Boy Scouts of America.
GENERAL READING
GENERAL READING
Famous Women:
When I Was a Girl in Italy. Ambrosi, M.
Promised Land. Antin, M.
Lives of Girls Who Became Famous. Bolton, S. K.
Joan of Arc. de Monvel, B.
Girls' Book of Famous Queens. Farmer, L. H.
Life of Mary Lyon. Gilchrist, B. B.
Autobiography of a Tomboy. Gilder, J. L.
Historic Girlhoods. Holland, R. S.
Group of Famous Women. Horton, E.
Story of My Life. Keller, H.
New England Girlhood. Larcom, L.
Heroines that Every Child Should Know. Mabie, H. W.
Louise, Queen of Prussia. Merz, H.
Louisa May Alcott. Moses, B.
Life of Alice Freeman Palmer. Palmer, G. H.
Florence Nightingale. Richards, L. E.
When I Was Your Age. Richards, L. E.
Wonder Workers. Wade, M. H.
Jeanne D'Arc. Wilmot-Buxton.
Queens of England. Strickland.
Fairy Tales and Folk Lore:
Arabian Nights.
Fairy Tales. Andersen, H. C.
Granny's Wonderful Chair. Browne, F.
Alice's Adventures in Wonderland. Carroll, L.
Fairy Tales. Grimm Bros.
Uncle Remus, His Songs and Sayings. Harris.
Celtic Fairy Tales. Jacobs, J.
Blue Fairy Book. Lang, A.
Pinocchio. Lorenzini, C.
Children's Book. Scudder, H. E.
History of Literature:
History of the English Language. Lounsbury, T. P.
English Literature for Boys and Girls. Marshall, H. E.
[Pg 147]Introduction to American Literature. Pancoast, H. S.
Poetry:
Songs of Innocence. Blake, Wm.
Golden Staircase. Chisholm, L.
Poems of Childhood. Field, E.
Lyra Heroica. Henley, W.
Boy's Percy. Lanier, S.
Nonsense Books. Lear, E.
Story Telling Poems. Olcott, F. J.
Golden Treasury. Palgrave, F. T.
Book of Famous Verse. Repplier, A.
Child's Garden of Verse. Stevenson, R. L.
Golden Numbers. Wiggin, K. D.
Pinafore Palace. Wiggin, K. D.
Posy Ring. Wiggin, K. D.
Lays of Ancient Rome. Macaulay.
Longfellow's Poems. Longfellow.
Lady of the Lake. Scott.
Idylls of the King. Tennyson.
Robin Hood Ballads. Parker.
Rosemary and Rue. Gordon.
Stories:
Lisbeth Longfrock. Aanrud, A.
Little Men. Alcott, L. M.
Little Women. Alcott, L. M.
Under the Lilacs. Alcott, L. M.
Marjorie Daw. Aldrich, T. B.
Pride and Prejudice. Austen, J.
Little Minister. Barrie, J. M.
Lorna Doone. Blackmore, R. D.
Jane Eyre. Brontë, C. M.
Last Days of Pompeii. Lytton, Bulwer.
Girlhood of Shakespeare's Heroines. Clarke, M. C.
Friend of Cæsar. Davis, W. S.
Egyptian Princess. Ebers, G. M.
Silas Marner. Eliot, G.
Ramona. Jackson, H. H.
Hypatia. Kingsley, C.
Mr. Achilles. Lee, J.
Scottish Chiefs. Porter, J.
Cloister and the Hearth. Reade, C.
Daisy Chain. Yonge, C. M.
Peter and Wendy. Barrie, J. M.
Four Gondons. Brown, E. A.
Peep-in-the-World. Crichton, F.
[Pg 148]Hans Brinker. Dodge, M. M.
Lass of the Silver Sword. Dubois, M. C.
Mary's Meadow. Ewing, J. H.
Peterkin Papers. Hale, L. P.
York and a Lancaster Rose. Keary.
Bimbi. Ramée.
Queen Hildegarde. Richards, L. E.
Castle Blair. Shaw, F. E.
Heidi. Spyri, J.
Mother Carey's Chickens. Wiggin, K. D.
David Copperfield. Dickens.
A Tale of Two Cities. Dickens.
The Talisman. Sir Walter Scott.
Little Lord Fauntleroy. Burnett.
Sarah Crewe. Burnett.
Six Girls. Irving, F. B.
John Halifax, Gentleman. Craik, D. M.
Last of the Mohicans. Cooper.
Pathfinder. Cooper.
Deerslayer. Cooper.
Otto of Silver Hand. Pyle.
Merry Adventures of Rab. Brown.
Treasure Island. Stevenson.
Black Arrow. Stevenson.
Jackanapes. Ewing.
Nelly's Silver Mine, Jackson.
Robinson Crusoe. De Foe.
Rab and His Friends. Brown.
Bob, Son of Battle. Ollivant.
The Call of the Wild. London.
Master Skylark. Bennett.
The Prince and the Pauper. Twain.
Harold, the Last of the Saxon Kings. Bulwer-Lytton.
The White Company. Doyle, Conan
Wonderful Adventures of Nils. Lagerlöf.
Tales of Laughter. Smith.
Richard Carvel. Churchill.
Hugh Wynne. Mitchell.
Quentin Durward. Scott.
Ben Hur. Wallace.
Holiday House. Sinclair.
Alice in Wonderland. Carroll.
Just So Stories. Kipling.
Eight Cousins. Alcott.
Juan and Juanita. Baylor.
Black Beauty. Sewell.
Birds' Christmas Carol. Wiggin.
[Pg 149]Story of Siegfried. Baldwin.
Swiss Family Robinson. Wyss.
Six to Sixteen. Ewing.
Man Without a Country. Hale.
Tom Brown's School Days. Hughes.
Anne of Green Gables. Montgomery.
Barnaby Lee. Bennett.
Judith Shakespeare. Black.
Colonel's Opera Cloak. Brush.
Smith College Stories. Daskam.
Captains Courageous. Kipling.
Kidnapped. Stevenson.
Rudder Grange. Stockton.
A Gentleman of France. Weyman.
New Chronicles of Rebecca. Wiggin.
Polly Oliver's Problem. Wiggin.
Dove in the Eagle's Nest. Yonge.
Elizabeth and her German Garden. (Anonymous.)
Princess Pricelta's Fortnight. Arnim, M. A.
Days of Bruce. Aguilar.
Tales of King Arthur. Lang.
Notable Women:
When I Was a Girl in Italy. Ambrosi, M.
Promised Land. Antin, M.
Lives of Girls Who Became Famous. Bolton, S. K.
Joan of Arc. de Monvel, B.
Girls' Book of Famous Queens. Farmer, L. H.
Life of Mary Lyon. Gilchrist, B. B.
Autobiography of a Tomboy. Gilder, J. L.
Historic Girlhoods. Holland, R. S.
Group of Famous Women. Horton, E.
Story of My Life. Keller, H.
New England Girlhood. Larcom, L.
Heroines that Every Child Should Know. Mabie, H. W.
Louise, Queen of Prussia. Merz, H.
Louisa May Alcott. Moses, B.
Life of Alice Freeman Palmer. Palmer, G. H.
Florence Nightingale. Richards, L. E.
When I Was Your Age. Richards, L. E.
Wonder Workers. Wade, M. H.
Jeanne D'Arc. Wilmot-Buxton.
Queens of England. Strickland.
Fairy Tales and Folklore:
Arabian Nights.
Fairy Tales. Andersen, H. C.
Granny's Wonderful Chair. Browne, F.
Alice's Adventures in Wonderland. Carroll, L.
Fairy Tales. Grimm Bros.
Uncle Remus, His Songs and Sayings. Harris.
Celtic Fairy Tales. Jacobs, J.
Blue Fairy Book. Lang, A.
Pinocchio. Lorenzini, C.
Children's Book. Scudder, H. E.
Literature History:
History of the English Language. Lounsbury, T. P.
English Literature for Boys and Girls. Marshall, H. E.
[Pg 147]Introduction to American Literature. Pancoast, H. S.
Poetry:
Songs of Innocence. Blake, Wm.
Golden Staircase. Chisholm, L.
Poems of Childhood. Field, E.
Lyra Heroica. Henley, W.
Boy's Percy. Lanier, S.
Nonsense Books. Lear, E.
Story Telling Poems. Olcott, F. J.
Golden Treasury. Palgrave, F. T.
Book of Famous Verse. Repplier, A.
Child's Garden of Verse. Stevenson, R. L.
Golden Numbers. Wiggin, K. D.
Pinafore Palace. Wiggin, K. D.
Posy Ring. Wiggin, K. D.
Lays of Ancient Rome. Macaulay.
Longfellow's Poems. Longfellow.
Lady of the Lake. Scott.
Idylls of the King. Tennyson.
Robin Hood Ballads. Parker.
Rosemary and Rue. Gordon.
Stories:
Lisbeth Longfrock. Aanrud, A.
Little Men. Alcott, L. M.
Little Women. Alcott, L. M.
Under the Lilacs. Alcott, L. M.
Marjorie Daw. Aldrich, T. B.
Pride and Prejudice. Austen, J.
Little Minister. Barrie, J. M.
Lorna Doone. Blackmore, R. D.
Jane Eyre. Brontë, C. M.
Last Days of Pompeii. Lytton, Bulwer.
Girlhood of Shakespeare's Heroines. Clarke, M. C.
Friend of Cæsar. Davis, W. S.
Egyptian Princess. Ebers, G. M.
Silas Marner. Eliot, G.
Ramona. Jackson, H. H.
Hypatia. Kingsley, C.
Mr. Achilles. Lee, J.
Scottish Chiefs. Porter, J.
Cloister and the Hearth. Reade, C.
Daisy Chain. Yonge, C. M.
Peter and Wendy. Barrie, J. M.
Four Gondons. Brown, E. A.
Peep-in-the-World. Crichton, F.
[Pg 148]Hans Brinker. Dodge, M. M.
Lass of the Silver Sword. Dubois, M. C.
Mary's Meadow. Ewing, J. H.
Peterkin Papers. Hale, L. P.
York and a Lancaster Rose. Keary.
Bimbi. Ramée.
Queen Hildegarde. Richards, L. E.
Castle Blair. Shaw, F. E.
Heidi. Spyri, J.
Mother Carey's Chickens. Wiggin, K. D.
David Copperfield. Dickens.
A Tale of Two Cities. Dickens.
The Talisman. Sir Walter Scott.
Little Lord Fauntleroy. Burnett.
Sarah Crewe. Burnett.
Six Girls. Irving, F. B.
John Halifax, Gentleman. Craik, D. M.
Last of the Mohicans. Cooper.
Pathfinder. Cooper.
Deerslayer. Cooper.
Otto of Silver Hand. Pyle.
Merry Adventures of Rab. Brown.
Treasure Island. Stevenson.
Black Arrow. Stevenson.
Jackanapes. Ewing.
Nelly's Silver Mine. Jackson.
Robinson Crusoe. Defoe.
Rab and His Friends. Brown.
Bob, Son of Battle. Ollivant.
The Call of the Wild. London.
Master Skylark. Bennett.
The Prince and the Pauper. Twain.
Harold, the Last of the Saxon Kings. Bulwer-Lytton.
The White Company. Doyle, Conan
Wonderful Adventures of Nils. Lagerlöf.
Tales of Laughter. Smith.
Richard Carvel. Churchill.
Hugh Wynne. Mitchell.
Quentin Durward. Scott.
Ben Hur. Wallace.
Holiday House. Sinclair.
Alice in Wonderland. Carroll.
Just So Stories. Kipling.
Eight Cousins. Alcott.
Juan and Juanita. Baylor.
Black Beauty. Sewell.
Birds' Christmas Carol. Wiggin.
[Pg 149]Story of Siegfried. Baldwin.
Swiss Family Robinson. Wyss.
Six to Sixteen. Ewing.
Man Without a Country. Hale.
Tom Brown's School Days. Hughes.
Anne of Green Gables. Montgomery.
Barnaby Lee. Bennett.
Judith Shakespeare. Black.
Colonel's Opera Cloak. Brush.
Smith College Stories. Daskam.
Captains Courageous. Kipling.
Kidnapped. Stevenson.
Rudder Grange. Stockton.
A Gentleman of France. Weyman.
New Chronicles of Rebecca. Wiggin.
Polly Oliver's Problem. Wiggin.
Dove in the Eagle's Nest. Yonge.
Elizabeth and her German Garden. (Anonymous.)
Princess Pricelta's Fortnight. Arnim, M. A.
Days of Bruce. Aguilar.
Tales of King Arthur. Lang.
BOOKS OF REFERENCE FOR MERIT BADGE
Birds:
Birds:
Birds as Weed Destroyers. Pp. 221 to 232. Illus. (From Yearbook, 1898.) Paper, 5c. A 1.10:133.
Birds as Weed Destroyers. Pp. 221 to 232. Illus. (From Yearbook, 1898.) Paper, 5c. A 1.10:133.
Birds that Eat Scale Insects. Pp. 189 to 198. Illus. (From Yearbook, 1906.) Paper, 5c. A 1.10:416.
Birds that Eat Scale Insects. Pp. 189 to 198. Illus. (From Yearbook, 1906.) Paper, 5c. A 1.10:416.
Bookkeeping. Farm Bookkeeping. 1912. 37 pp. Illus. (Farmers' Bulletin 511.) Paper, 5c. A 1.9:511.
Bookkeeping. Farm Bookkeeping. 1912. 37 pp. Illus. (Farmers' Bulletin 511.) Paper, 5c. A 1.9:511.
Does it Pay the Farmer to Protect Birds? Pp. 165 to 178. Illus. (From Yearbook, 1907.) Paper, 5c. A 1.10:443.
Does it Benefit the Farmer to Protect Birds? Pp. 165 to 178. Illus. (From Yearbook, 1907.) Paper, 5c. A 1.10:443.
Economic Value of Predaceous Birds and Mammals. Pp. 187 to 194. Illus. (From Yearbook, 1908.) Paper, 5c. A 1.10:474.
Economic Value of Predatory Birds and Mammals. Pp. 187 to 194. Illus. (From Yearbook, 1908.) Paper, 5c. A 1.10:474.
Fifty Common Birds of Farm and Orchard. 1913. 31 pp. Illus. (Farmers' Bulletin 513.) Paper, 15c. A 1.9:513.
Fifty Common Birds of Farm and Orchard. 1913. 31 pp. Illus. (Farmers' Bulletin 513.) Paper, 15c. A 1.9:513.
Food of Some Well-Known Birds of Forest, Farm, and Garden. 1912. 35 pp. Illus. (Farmers' Bulletin 506.) Paper, 5c. A 1.9:506.
Food of Some Well-Known Birds of Forest, Farm, and Garden. 1912. 35 pp. Illus. (Farmers' Bulletin 506.) Paper, 5c. A 1.9:506.
How Birds Affect the Orchard. Pp. 291 to 304. Illus. (From Yearbook, 1900.) Paper, 5c. A 1.10:197.[Pg 150]
How Birds Affect the Orchard. Pp. 291 to 304. Illus. (From Yearbook, 1900.) Paper, 5c. A 1.10:197.[Pg 150]
Migratory Movements of Birds in Relation to Weather. Pp. 379 to 390. 1 illus. (From Yearbook, 1910.) Paper, 5c. A 1.10:545.
Migratory Movements of Birds in Relation to Weather. Pp. 379 to 390. 1 illus. (From Yearbook, 1910.) Paper, 5c. A 1.10:545.
Relation of Birds to Fruit Growing in California. Pp. 241 to 254. (From Yearbook, 1904.) Paper, 5c. A 1.10:344.
Relation of Birds to Fruit Growing in California. Pp. 241 to 254. (From Yearbook, 1904.) Paper, 5c. A 1.10:344.
Some Common Birds in their Relation to Agriculture. Revised, 1904. 48 pp. Illus. (Farmers' Bulletin 54.) Paper, 5c. A 1.9:54.
Some Common Birds in Relation to Agriculture. Revised, 1904. 48 pages. Illustrated. (Farmers' Bulletin 54.) Paper, 5 cents. A 1.9:54.
Some Common Game, Aquatic, and Rapacious Birds in Relation to Man. 1912. 30 pp. Illus. (Farmers' Bulletin 497.) Paper, 5c. A 1.9:497.
Some Common Game, Aquatic, and Predatory Birds in Relation to Humans. 1912. 30 pp. Illus. (Farmers' Bulletin 497.) Paper, 5c. A 1.9:497.
Health:
Health
Health and Cleanliness—O'Shea and Kellogg—pp. 54-124.
Health and Cleanliness—O'Shea and Kellogg—pp. 54-124.
Housekeeping:
Cleaning Services:
Butter.
Butter.
Butter-Making on the Farm. 1905. 31 pp. (Farmers' Bulletin 241.) Paper, 5c. A 1.9:241.
Butter-Making on the Farm. 1905. 31 pp. (Farmers' Bulletin 241.) Paper, 5c. A 1.9:241.
Canning Vegetables in the Home. 1909. 16 pp. Illus. (Farmers' Bulletin 359.) Paper, 5c. A 1.9:359.
Canning Vegetables at Home. 1909. 16 pages. Illustrated. (Farmers' Bulletin 359.) Paperback, 5 cents. A 1.9:359.
School Lessons on Corn. 1910. 29 pp. Illus. (Farmers' Bulletin 409.) Paper, 5c. A 1.9:409.
School Lessons on Corn. 1910. 29 pp. Illus. (Farmers' Bulletin 409.) Paper, 5c. A 1.9:409.
The Home and Family—Kinne and Cooley—pp. 96-137.
The Home and Family—Kinne and Cooley—pp. 96-137.
Handbook of Domestic Science and Household Arts—Wilson—pp. 273-276 and 55-58.
Handbook of Domestic Science and Household Arts—Wilson—pp. 273-276 and 55-58.
Farm Houses:
Farmhouses:
Modern Conveniences for the Farm Home. 1906. 48 pp. Illus. (Farmers' Bulletin 270.) Paper, 5c. A 1.9:270.
Modern Conveniences for the Farm Home. 1906. 48 pp. Illus. (Farmers' Bulletin 270.) Paper, 5c. A 1.9:270.
Farmers' Bulletins:
Farmers' Bulletins:
131. Home Tests for Detecting Oleomargarine and Renovated Butter.
Paper, 5 cents.
154. Home Fruit Garden, Preparation and Care. Paper, $0.05.
166. Cheese Making on the Farm. Paper, 5 cents.
180. Game Laws for 1903. Paper, 5 cents.
185. Enhancing Home Gardens. Paper, 5c.
188. Medicinal Weeds. Paper, 5c.
195. Annual Flowering Plants. Paper, 5 cents.
197. Importing Game Birds and Eggs for Breeding. Paper, 5c.
218. School Garden. 2nd revised edition. Paper, 5 cents. 234. Guinea Fowl and Its Use as Food. Paper, 5 cents.
351. Tuberculin Test for Cattle Tuberculosis. Paper, 5 cents.
375. Home Food Care, updated as of March 25, 1910. Paper, 5 cents.
409. School Lessons on Corn. Paper, 5¢. 459. House Flies. Paper, 5¢.[Pg 151]
478. How to Prevent Typhoid Fever. Paper, 5 cents.
506. Food of Some Familiar Birds Found in Forests, Farms, and Gardens. Paper, 5¢.
511. Farm Bookkeeping. Paper, 5¢.
513. Fifty Common Birds of Farms and Orchards. Paperback, $0.15.
525. Raising Guinea Pigs. Paper, 5 cents.
Farms:
Farms:
Figs. Smyrna Fig Culture in United States. Pp. 79 to 106. Illus. (From Yearbook, 1900.) Paper, 5c. A 1.10:196.
Figs. Smyrna Fig Culture in the United States. Pages 79 to 106. Illustrations. (From Yearbook, 1900.) Paper, 5 cents. A 1.10:196.
Forest Fires:
Wildfires:
Attitude of Lumbermen toward Forest Fires. Pp. 133 to 140. Illus. (From Yearbook, 1904.) Paper, 5c. A 1.10:337.
Attitude of Lumbermen toward Forest Fires. Pp. 133 to 140. Illus. (From Yearbook, 1904.) Paper, 5c. A 1.10:337.
Forestry in Nature Study (with Key to Common Kinds of Trees). 1911. 43 pp. Illus. (Farmers' Bulletin 468.) Paper, 5c. A 1.9:468.
Forestry in Nature Study (with Key to Common Kinds of Trees). 1911. 43 pp. Illus. (Farmers' Bulletin 468.) Paper, 5c. A 1.9:468.
Grosbeaks. Our Grosbeaks and their Value to Agriculture. 1911. 14 pp. Illus. (Farmers' Bulletin 456.) Paper, 5c. A 1.9:456.
Grosbeaks. Our Grosbeaks and their Importance to Agriculture. 1911. 14 pages. Illustrated. (Farmers' Bulletin 456.) Paper, 5 cents. A 1.9:456.
Headache Mixtures. Harmfulness of Headache Mixtures (containing Acetanilid, Antipyrin, and Phenacetin). 1909. 16 pp. (Farmers' Bulletin 377.) Paper, 5c. A 1.9:377.
Headache Mixtures. Dangers of Headache Mixtures (containing Acetanilid, Antipyrin, and Phenacetin). 1909. 16 pages. (Farmers' Bulletin 377.) Paper, 5 cents. A 1.9:377.
Perfumery:
Fragrance
Can Perfumery Farming Succeed in United States? Pp. 377 to 398. Illus. (From Yearbook, 1898.) Paper, 5c. A 1.10:135.
Can Perfumery Farming Succeed in the United States? Pp. 377 to 398. Illus. (From Yearbook, 1898.) Paper, 5c. A 1.10:135.
Plants:
Plants:
Plants Useful to Attract Birds and Protect Fruit. Pp. 185 to 196. (From Yearbook, 1909.) Paper, 5c. A 1.10:504.
Plants Useful to Attract Birds and Protect Fruit. Pp. 185 to 196. (From Yearbook, 1909.) Paper, 5c. A 1.10:504.
School Exercises in Plant Production. 1910. 48 pp. Illus. (Farmers' Bulletin 408.) Paper, 5c. A 1.9:408.
School Exercises in Plant Production. 1910. 48 pages. Illustrated. (Farmers' Bulletin 408.) Paper, 5 cents. A 1.9:408.
Poisonous Plants:
Toxic Plants:
Some Poisonous Plants of Northern Stock Ranges. Pp. 305 to 324. Illus. (From Yearbook, 1900.) Paper, 5c. A 1.10:206.
Some Poisonous Plants of Northern Stock Ranges. Pp. 305 to 324. Illus. (From Yearbook, 1900.) Paper, 5c. A 1.10:206.
School Garden. 2d revised edition, 1909. 41 pp. Illus. (Farmers' Bulletin 218.) Paper, 5c.
School Garden. 2nd revised edition, 1909. 41 pages. Illustrated. (Farmers' Bulletin 218.) Paperback, 5 cents.
Yearbook. (Separates.)
Yearbook. (Separates.)
485. Production of Flavoring Extracts. Paper. 5c.
Farmers' Bulletins
Farmers' Bulletins
(These Bulletins can be obtained in Washington Agricultural Department for five cents.)
(You can get these Bulletins at the Washington Agricultural Department for five cents.)
Woman's Edition of Red Cross Abridged Text-Book on First Aid, can be obtained for 35 cents from Girl Scout Headquarters, 527 Fifth Avenue, New York City.
Woman's Edition of Red Cross Abridged Text-Book on First Aid is available for 35 cents from Girl Scout Headquarters, 527 Fifth Avenue, New York City.
Elementary Hygiene and Home Care of Sick, by Jane Delano.
Elementary Hygiene and Home Care of the Sick, by Jane Delano.
INDEX
Accidents, 64, 131
Air, 121
Ambulance, 31
Archery, 82
Art, 142
Artificial respiration, 129
Artist, 32
Astronomy, 82, 142
Athletic feats, 55
Athletics, 48. (Also see Manual)
Attendance, 33
Automobiling, 33
Aviation, 33
Babcock test, 119
Badge, 29
Badges, merit, 31
Bandaging, 131
Bath, 122
Bathing, precautions, 65
Bird Study, 34, 142
Bleeding, 133
Boating, 64
Boatswain, 34, 142
Body, 9
Books, 13, 146
Bronze cross, 30
Camping, 57
Camp oven, 63
Captain, 22
Career, 15, 16
Carey, Arthur A., 86
Charades, 54
Child nurse, 35, 120, 142
Civics, 36
Cleaning, 106, 111, 115
Cleanliness, 96
Clerk, 35, 143
Clothing, 67
Commands, 78. (Also see Manual)
Commissioner, 20
Compass, 70, 71
Concentration, 18
Contents, table of, iii
Continental code, 75
Conventional signs, 72
Cook, 37, 109, 139
Council, Local, 3
Council, National, 2
Crafts, 142
Dairy, 38, 116, 143
Dampness, 96
"Day and Night," 52
Dismissal, 28
Dodge ball, 53
Dressing wounds, 132
Drinking water, 97
Drowning, 126
Ears, 99
Economy, 13
Eggs, 110
Electricity, 38, 143
Employment, 15
Endurance, 102
Enrollment, 27
Equipment, camp, 66
Executive committee, 2
Exercise, 98, 103
Eyes, 99, 124
Farmer, 39, 143
Fire, 58
First-Class Scout, 26
Flag, 136
Flag Salute, 141
Fracture, 132
Frostbite, 135
Games, 48. (Also see Manual)
Gardening, 39, 92, 144
Gas, 131
Golden eaglet, 30
Grades, 20
Habits, 12
Hams, curing, 120
Hand signals, 79
Hand-wrestling, 56
Headquarters, 1, 2
Health, 40, 98, 144
Helpfulness, 11
Home life, 106
Home nursing, 41
Horsemanship, 41
Housekeeping, 13, 23, 116, 119 and 144
Housewife, 106
Hygiene, personal, 96. (See Manual)
Ice rescue, 130
Illness, 118
[Pg 154]Influence of women, 9
Insect bites, 134
Interpreter, 42
Invalid cooking, 37
Investiture, 27
Ivy-poisoning, 130, 134
Kim's game, 53
Knots, 68
Laundress, 43
Laws, 7
Leader, 23
Lieutenant, 23
Marksmanship, 43
Measurements, 100
Meats, cooking, 110
Medals, 30
Membership, 20
Milk, 116
Modesty, a Scout's, 12
Morgan's game, 54
Morse code, 77
Motto, 6
Music, 43
Naturalist, 41
Needlewoman, 41
Needlework, 107
Nose, hygiene of, 98
Nosebleed, 124
Novelty competitions, 49
Nurse, 24
Observation, 15
Officers, 5
Orders, camp, 65
Organizing, 4
Orion, 84
Patch, Scout, 107
Pathfinder, 44
Patriotism, 18, 136
Patronesses, v
Photography, 45
Physical development, 101 (Also see Manual)
Pioneer, 45
Pledge to flag, 141
Promise, Scout's, 6
Provisions for camp, 61
Pulse, normal rate, 123
Reading, 13, 146
Reference books, 142 (Leaders, also see Manual)
Respect to flag, 141
Routine, camp, 63
Salute, 3, 141
Sanitation, 94
Scoutcraft, 68
Scribe, 45
Sculptor, 52
Second-Class Scout, 25
Secretary, 21
Self-improvement, 9
Shooting, 81
Signaling, 75
Signs, 75
Snakes, 59
Song of the Fifty Stars, 86
Songs, 141
Stars, 83
Star Spangled Banner, 141
Stories, 142, 143
Strength, physical, 102
Study, 16. (Leaders, also see Manual, List of Books)
Sun clock, 90
Swimmer, 46
Tag, 53
Team games, 49
Teeth, 99
Telegraphy, 47
Tenderfoot, 25
Tests, 25
"Thanks" badge, 29
Thermometer, 123
Three Deep, 51
Thrift, 14
Time by stars, 83
Tourniquet, 134
Treasurer, 21
Vanity, 9
Vegetables, 115
Water, drinking, 58, 117
Accidents, 64, 131
Air, 121
Ambulance, 31
Archery, 82
Art, 142
Artificial respiration, 129
Artist, 32
Astronomy, 82, 142
Athletic feats, 55
Athletics, 48. (Also see Manual)
Attendance, 33
Automobiling, 33
Aviation, 33
Babcock test, 119
Badge, 29
Badges, merit, 31
Bandaging, 131
Bath, 122
Bathing, precautions, 65
Bird Study, 34, 142
Bleeding, 133
Boating, 64
Boatswain, 34, 142
Body, 9
Books, 13, 146
Bronze cross, 30
Camping, 57
Camp oven, 63
Captain, 22
Career, 15, 16
Carey, Arthur A., 86
Charades, 54
Child nurse, 35, 120, 142
Civics, 36
Cleaning, 106, 111, 115
Cleanliness, 96
Clerk, 35, 143
Clothing, 67
Commands, 78. (Also see Manual)
Commissioner, 20
Compass, 70, 71
Concentration, 18
Contents, table of, iii
Continental code, 75
Conventional signs, 72
Cook, 37, 109, 139
Council, Local, 3
Council, National, 2
Crafts, 142
Dairy, 38, 116, 143
Dampness, 96
"Day and Night," 52
Dismissal, 28
Dodge ball, 53
Dressing wounds, 132
Drinking water, 97
Drowning, 126
Ears, 99
Economy, 13
Eggs, 110
Electricity, 38, 143
Employment, 15
Endurance, 102
Enrollment, 27
Equipment, camp, 66
Executive committee, 2
Exercise, 98, 103
Eyes, 99, 124
Farmer, 39, 143
Fire, 58
First-Class Scout, 26
Flag, 136
Flag Salute, 141
Fracture, 132
Frostbite, 135
Games, 48. (Also see Manual)
Gardening, 39, 92, 144
Gas, 131
Golden eaglet, 30
Grades, 20
Habits, 12
Hams, curing, 120
Hand signals, 79
Hand-wrestling, 56
Headquarters, 1, 2
Health, 40, 98, 144
Helpfulness, 11
Home life, 106
Home nursing, 41
Horsemanship, 41
Housekeeping, 13, 23, 116, 119 and 144
Housewife, 106
Hygiene, personal, 96. (See Manual)
Ice rescue, 130
Illness, 118
[Pg 154]Influence of women, 9
Insect bites, 134
Interpreter, 42
Invalid cooking, 37
Investiture, 27
Ivy-poisoning, 130, 134
Kim's game, 53
Knots, 68
Laundress, 43
Laws, 7
Leader, 23
Lieutenant, 23
Marksmanship, 43
Measurements, 100
Meats, cooking, 110
Medals, 30
Membership, 20
Milk, 116
Modesty, a Scout's, 12
Morgan's game, 54
Morse code, 77
Motto, 6
Music, 43
Naturalist, 41
Needlewoman, 41
Needlework, 107
Nose, hygiene of, 98
Nosebleed, 124
Novelty competitions, 49
Nurse, 24
Observation, 15
Officers, 5
Orders, camp, 65
Organizing, 4
Orion, 84
Patch, Scout, 107
Pathfinder, 44
Patriotism, 18, 136
Patronesses, v
Photography, 45
Physical development, 101 (Also see Manual)
Pioneer, 45
Pledge to flag, 141
Promise, Scout's, 6
Provisions for camp, 61
Pulse, normal rate, 123
Reading, 13, 146
Reference books, 142 (Leaders, also see Manual)
Respect to flag, 141
Routine, camp, 63
Salute, 3, 141
Sanitation, 94
Scoutcraft, 68
Scribe, 45
Sculptor, 52
Second-Class Scout, 25
Secretary, 21
Self-improvement, 9
Shooting, 81
Signaling, 75
Signs, 75
Snakes, 59
Song of the Fifty Stars, 86
Songs, 141
Stars, 83
Star Spangled Banner, 141
Stories, 142, 143
Strength, physical, 102
Study, 16. (Leaders, also see Manual, List of Books)
Sun clock, 90
Swimmer, 46
Tag, 53
Team games, 49
Teeth, 99
Telegraphy, 47
Tenderfoot, 25
Tests, 25
"Thanks" badge, 29
Thermometer, 123
Three Deep, 51
Thrift, 14
Time by stars, 83
Tourniquet, 134
Treasurer, 21
Vanity, 9
Vegetables, 115
Water, drinking, 58, 117
Download ePUB
If you like this ebook, consider a donation!